Caro
LV.16Draconic Rager
Comments
2,561 totalOh yes, my Tavern Brawl achievements say 300% and my FAV achievements say 90% but I'm pretty sure it's around 40%.
The whole achievements section is super bugged, and Blizzard probably don't care on fixing the bugs coz the …
OMG, [card]Flipper Friends[/card] is the cutest card of the set, the tokens are even more adorable!
Well more fuel for the Quest Warrior is the obvious point here. At least it's 7 mana and will be a lot slower than current quest warrior which is a good thing. Could even incentivize a control Quest Warrior where …
lol, at this moment in time (19th Mar) Druid has gone full casino with 777 mana cards
Here's a full image of this super creepy murloc
https://twitter.com/ben_heathstone/status/1504745942196658176/photo/1
Very cool design for the Colossal mechanic and this guy is also a beast, so there will be beast synergies there too. I'm sure [card]Wildheart Guff[/card] will love to include [card]Colaque[/card]
Will 100% see play in standard...till the 2nd expansion of the year is released.
Discover a spell for mage is always an auto include. Quest Mage might even be forced to run some minions for once, that will be …
Will be interesting to see how many good mechs return to standard with the core set. This is one of those cards that require the Dredge mechanic or it's way too slow for the reward. Definitely seems like the "sunken" …
Probably going to be my favorite card out of the expansion. Love the art, it's so adorable and the anti-aggro aspect with good stats is gonna piss off all the aggro decks, and I love that too 😁
This guy is going to be scary throughout it's existence in standard. Might even restrict the design space for holy spells. The fact that it's a 2 mana legendary also means it'll be very easy to play him and weave …
So this spell can't really go infinite and we'd need more mana reduction, so right now it just seems like a worse [card]Libram of Wisdom[/card] which honestly is a good thing
Probably a bad card at the beginning of the expansion when everyone wants to try Dredge decks but it's still decent disruption regardless. Putting a card back into the deck doesn't trigger deathrattles and it's a good temporary removal with …
It'll be great if we get a "sunken" murloc and it's decent with the new [card]Gigafin[/card]. Muclock support hasn't been a thing for a while, so definitely welcome it back
Seeing the pirate tag makes me cringe, but guess we'll be getting more pirates anyway seeing as it's a sea based expansion.
Simple card to showcase the new mechanic, will probably see play in Quest Warrior but that's it
[card]Sir Finley, Sea Guide[/card] will be bonkers in Quest DH, if it's any good next expansion. And good thing they get this as a much cheaper replacement for [card]Glide[/card]. Will definitely be paired with [card]Ambassador Faelin[/card] and other "Sunken" cards
As shown in the reveal video, if your opponent removes the main minion, it's not that good. It's a creative design for a board clear but not that exciting for a legendary minion. I did like how the stats are …
I like how you describe it, I was thinking it's more along the line of [card]Gigafin's Maw[/card] is actually [card]Gigafin[/card]'s ass 😅
Really great value card for control decks. Still requires some Dredge cards but I'm sure we'll get more cards with that mechanic and I'm fairly certain we'll get a Dredge card that also draws the Dredged card.
Lots of …
So I've played against this card already in Tavern Brawl and have to say it's pretty lackluster. Was easily able to remove it without triggering it's affect, so it's probably best to play it on an empty board when your …
