Bazaar Burglary was a much better design trying to achieve a similar thing.
yes because 2 mana fiery war axe they hit you in the face with every turn after completing their quest on turn 2 is good game design....
Hit face? That's not how that deck is played at all. Besides, the fact it has never been a meta deck shows the effect is completely fair given the requirement of the quest.
It must be nice living in a world where every deck you play against isn't degenerate that plays shit just to play shit an hits you in the fact every single opportunity. I wish i lived there.
What is your opinion of it? I tried it for about 4 hours today and i barely got 200 xp, maybe it was good when the system first came out and i heard rumbling of a stealth nerf to it. But personally i think it's a decent workaround for the system if you don't care about playing the game or your BGs ranking(i went from around 1.5k to zero doing this very quickly, which doesn't matter since i don't care about the ranking and it doesn't matter) I have two accounts, i have a phone i don't use it's pretty easy to do, and it helps people get their "finish in top 2 in BGs" quest which shouldn't even exist.
Leaching poison got nerfed because blizzard hated control rogue with kingsbane except for their version of burgle rogue where you endlessly discover bullshit to win the game. Leaching poison got nerfed and next expansion they release spectral cutlass, which is complete hypocrisy.
And you know what happened with kingsbane after the nerf? it became even more degenerate aggro fodder. With pirates and weapon buffs and coldlights and you get what you deserve.
While the comparison with Spectral Cutlass is obvious, is isn't entirely fair because once you use weapon removal on the cutlass it is gone completely and the rogue has to start over again with a new one. So you can easily deal with it if you want to. That was not true with a lifesteal Kingsbane until DoD added Kobold Stickyfinger.
Drakkari Trickster was a perfectly fine counter to kingsbane rogue where they drew their entire deck to have just kingsbane at the end, and that came out in the same expansion. Not to mention when leeching poison got nerfed the meta was full of combo decks. Meaning endless sustain did not matter. Also, yeah weapon removal exists, guess what exists a second spectral cutlass which they all run.
Leaching poison got nerfed because blizzard hated control rogue with kingsbane except for their version of burgle rogue where you endlessly discover bullshit to win the game. Leaching poison got nerfed and next expansion they release spectral cutlass, which is complete hypocrisy.
And you know what happened with kingsbane after the nerf? it became even more degenerate aggro fodder. With pirates and weapon buffs and coldlights and you get what you deserve.
Control warrior is only good because it beats aggro demon hunter and they're the most prevalent deck out there, nerfing demon hunter to where less people play it means nerfing control warrior.
It's a visual bug, it's referencing the Chinese in-game currency that blizzard added specifically to get around lootbox laws
It's been going on for months, you're not the first one
I wouldn't take this as proof of anything, for some reason blizzard can't not add bugs to their game (such as when I have to restart to actually receive my weekly quest xp sometimes)
After reaching rank 8 i got this screen, i couldn't interact with it in any way that matters, i could move the slider and click the arrows but it didn't do anything from what i could tell. I was able to hit back to the main menu.
but if you're playing against a paladin wait for a 7 mana spell to play against oh my yogg because it seems pretty common that you'll get wisps of the old gods and a board full of 5/5s
It probably just seems pretty common because it's the only case worth posting online for 7-drop spells (that is, Wisps of the Old Gods is the only Choose One 7-drop, and it's broken impact is quite substantial). There are dozens of 7-drop spells in Wild, but no one is going to go to r/hearthstone to show off screenshots of the game working exactly as intended.
It's an interesting bug, and it seems like one they probably should have been able to catch (Choose One spells aren't that rare, and they have a unique behavior that ought to be tested for any example of "random casting").
So far i've only played against one paladin running oh my yogg, and the one time i did it bugged like that, so i don't think it's a rarity thing based of the amount of spells but more like the scarcity of times oh my yogg is being played
OK, so it (sometimes/always?) casts choose one cards 3 times. It least it is easy to home in on the problem.
To be honest, it's a risk I am willing to take, and no doubt the Lord Yogg will be looking on us with disappointment if we were afraid of a little chaos.
From what i can tell it casts them twice, the first time it's as if you have Fandral Staghelm or Ossirian Tear and then it casts the second effect of the choose one
I recently made a thread about an oh my yogg interaction that would have won me the game from being played against my opponent on turn 7(it turned commencement into wisps of the old gods and somehow filled by board with 5/5s) but there have been other cases where it did complete chaos the card is bugged. Unless you want your opponent to win the game over this please don't play the card.
Many such cases. Do not play the card until blizzard decides to come back from being AFK and fix their game. but if you're playing against a paladin wait for a 7 mana spell to play against oh my yogg because it seems pretty common that you'll get wisps of the old gods and a board full of 5/5s
Whenever you open a pack you don't get specific cards you get dust. Which you can use to craft the cards you want. No more shitty cards in expansions just there for pack filler that no one will craft, no more shitty legendaries like moorabi that people get shafted with if they have shit luck, no more legendaries and epics for classes people don't play that are worth 1/4th of their value. everyone wins and the system barely changes. To top it off i think they should make it either dusting cards gives 1/2 value or a 1/3 of value.
I have no idea why you're equating this to that
It must be nice living in a world where every deck you play against isn't degenerate that plays shit just to play shit an hits you in the fact every single opportunity. I wish i lived there.
What is your opinion of it? I tried it for about 4 hours today and i barely got 200 xp, maybe it was good when the system first came out and i heard rumbling of a stealth nerf to it. But personally i think it's a decent workaround for the system if you don't care about playing the game or your BGs ranking(i went from around 1.5k to zero doing this very quickly, which doesn't matter since i don't care about the ranking and it doesn't matter) I have two accounts, i have a phone i don't use it's pretty easy to do, and it helps people get their "finish in top 2 in BGs" quest which shouldn't even exist.
I always vote for the swede but this year there is no swede
yes because 2 mana fiery war axe they hit you in the face with every turn after completing their quest on turn 2 is good game design....
I fought one yesterday that played northshire cleric they still got the perfect rezzes it literally doesn't matter.
Drakkari Trickster was a perfectly fine counter to kingsbane rogue where they drew their entire deck to have just kingsbane at the end, and that came out in the same expansion. Not to mention when leeching poison got nerfed the meta was full of combo decks. Meaning endless sustain did not matter. Also, yeah weapon removal exists, guess what exists a second spectral cutlass which they all run.
yea now big priest is even more consistent.....
Leaching poison got nerfed because blizzard hated control rogue with kingsbane except for their version of burgle rogue where you endlessly discover bullshit to win the game. Leaching poison got nerfed and next expansion they release spectral cutlass, which is complete hypocrisy.
And you know what happened with kingsbane after the nerf? it became even more degenerate aggro fodder. With pirates and weapon buffs and coldlights and you get what you deserve.
Control warrior is only good because it beats aggro demon hunter and they're the most prevalent deck out there, nerfing demon hunter to where less people play it means nerfing control warrior.
Known bug? i've never heard of it before toda
This could be proof that the runestones and arcane orbs are coming to the full game sooner than we think.
After reaching rank 8 i got this screen, i couldn't interact with it in any way that matters, i could move the slider and click the arrows but it didn't do anything from what i could tell. I was able to hit back to the main menu.
But i couldn't get rid of it at all.
So far i've only played against one paladin running oh my yogg, and the one time i did it bugged like that, so i don't think it's a rarity thing based of the amount of spells but more like the scarcity of times oh my yogg is being played
From what i can tell it casts them twice, the first time it's as if you have Fandral Staghelm or Ossirian Tear and then it casts the second effect of the choose one
I recently made a thread about an oh my yogg interaction that would have won me the game from being played against my opponent on turn 7(it turned commencement into wisps of the old gods and somehow filled by board with 5/5s) but there have been other cases where it did complete chaos the card is bugged. Unless you want your opponent to win the game over this please don't play the card.
https://www.reddit.com/r/hearthstone/comments/jwkjjg/a_weird_interaction_with_a_new_paladin_secret_oh/
(^^Wisps of the old gods again, showing it's not a one time occurrence^^)
https://www.reddit.com/r/hearthstone/comments/jw7mi8/bugged_oh_my_yogg/
(Even more wisps)
https://www.reddit.com/r/hearthstone/comments/jyjh22/just_wanted_to_share_this_weird_bug_where_oh_my/
https://www.reddit.com/r/hearthstone/comments/jwz8pe/weird_bug_with_oh_my_yogg/
https://www.reddit.com/r/hearthstone/comments/jwvjat/interesting_oh_my_yogg_glitch/
https://www.reddit.com/r/hearthstone/comments/k2w1nb/oh_my_yogg_casts_mark_of_nature_on_microcopter/
https://www.reddit.com/r/hearthstone/comments/jyb300/oh_my_yogg_made_my_opponents_power_of_the_wild/
https://www.reddit.com/r/hearthstone/comments/k3d02b/this_is_a_bug_right_my_opponent_player_oh_my_yogg/
https://www.reddit.com/r/hearthstone/comments/jz8tuy/thought_id_try_out_this_fancy_new_game_mode_and/
Many such cases. Do not play the card until blizzard decides to come back from being AFK and fix their game. but if you're playing against a paladin wait for a 7 mana spell to play against oh my yogg because it seems pretty common that you'll get wisps of the old gods and a board full of 5/5s
I know what's on my wishlist, that and "libram" but they won't be nerfed.
Whenever you open a pack you don't get specific cards you get dust. Which you can use to craft the cards you want. No more shitty cards in expansions just there for pack filler that no one will craft, no more shitty legendaries like moorabi that people get shafted with if they have shit luck, no more legendaries and epics for classes people don't play that are worth 1/4th of their value. everyone wins and the system barely changes. To top it off i think they should make it either dusting cards gives 1/2 value or a 1/3 of value.