Better solarium if you think about it. One card quest mage? Maybe if you're lucky enough. I can see it in a super value mage deck, where you fill your deck with value and not worry about the mage quest and then at the end when your hand is empty you play this and get the quest reward. Seems interesting. Bad, but interesting
Why isnt fan creations have arrived not crossed off? They finally added the shield that absorbs damage and loses durability people have been making that as a custom card since the game came out
Zoo can use it in the same way it used Arch-Villain Rafaam, but it's not going to be an average play for Zoo, as early turns don't fit with randomness.
Renounce Darkness, but playable for Handlock, to transition from Control to Tempo mode.
Could be a better soul infusion and zoo plays that doesn't it? Soul infusion for your entire hand? And it doesnt whiff on no minions. Sounds pretty good to me.
you could throw it into big spell mage pretty easily that deck never played more than one or two cards a turn with the amount of big things they played two pyros would be a natural fit imo
They will 100% cancel the fireside gatherings, but i doubt they'll just let anybody open their packs, knowing bliz they'll probably release a new bundle that costs $20 that will enable you to open your packs early....
Everyone calling the nerf on this in standard unwarranted probably only played lackey shit, and enjoyed the archetype. This card was oppressive, it was an auto include in every shaman deck, and was cancer every turn you played it on until turn 4. That being said, wild has tools to deal with it so reverting the nerf is warranted. It's not as oppressive in wild where they have 1 mana 2/3s and every deck plays mistress of mixtures...
I'd be more annoyed about the runeterra posts in this thread if it weren't just kaladin, and they're easily ignorable.
Why hasn't there been a salt thread for other games? just redundancy?
honestly where the fuck else should i post???? why is it such a massive deal that i make a post once every 12 to 15 hours?
shit like this makes me hate this community.
What is wrong with you? i wasn't calling you out for doing it, i wasn't telling you to stop, i was asking why there wasn't an official salt thread for other games. Chill
It was never played until kingsbane came in and now it's not played again, and immediately after they nerfed it they released Spectral Cutlass to show off their hypocrisy with the nerf. A bullshit nerf on a fringe deck, that made the deck aggro cancer, instead of value oriented.
1st of all, her name is Sylvanas, with an A, not to be confused with Veranus, which does indeed take a U. and 2nd, I'm not sure what you mean by simply killing the minion? Does it triggers its deathrattle or does it simply remove it. Also, what did you had in mind for a powerful economic boost? Thanks for the clarifications
Firstof all who fucking cares, second i'm pretty sure the OP is talking about deathrattle effects, like if she hero powers a Selfless Hero for example it would activate the deathrattle in the tavern, pretty fringe but i think it would work out as well as other "gimmick" heros. Stacking Spawn of N'Zoths or other deathrattles that buff your own board just to kill them in the tavern is a neat idea, one i thought of myself.
A better "nerf" to tirion would be to make other classes want to buy neutrals. The problem with tirion isnt him being overpowered it's with him being consistent from early to late game and that's because unlike jaraxxus no one wants to buy the shitty neutral minions except for tirion, no one is buying bolvars no one is buying di vine shield girls. Give more synergy with these minions and minions with tribes and other classes will pick them, and also get cobalt to tier 4 at least, cobalt doesnt even need a lot of synergy to win with him and with the new divine shield murloc it's even more cancer, just buff the cobalts attack a bit get some micro bots and you win. And people are talking Bout if you remove cobalt mecha with have no other way to win, but you can still have cobalt on 4 and still do cobalt shit, since it doesnt require a lot of buffing to be good unlike floating watcher. Get over it.
Better solarium if you think about it. One card quest mage? Maybe if you're lucky enough. I can see it in a super value mage deck, where you fill your deck with value and not worry about the mage quest and then at the end when your hand is empty you play this and get the quest reward. Seems interesting. Bad, but interesting
[Hearthstone Card (Conniving infiltrator) Not Found] + Grave Rune
nah man he meant if it got buffed with the shaman galakrond, or the priest on
Why isnt fan creations have arrived not crossed off? They finally added the shield that absorbs damage and loses durability people have been making that as a custom card since the game came out
Could be a better soul infusion and zoo plays that doesn't it? Soul infusion for your entire hand? And it doesnt whiff on no minions. Sounds pretty good to me.
Pick three cards the third card you play each turn is free
you could throw it into big spell mage pretty easily that deck never played more than one or two cards a turn with the amount of big things they played two pyros would be a natural fit imo
elemental allies is a good draw engine for this kind of thing, but i don't see it working out either.
no leaching poison, that's really stupid.
Are these basic cards or cards in that expansion?
If you dont vote for big ol' welp you have no soul!
They will 100% cancel the fireside gatherings, but i doubt they'll just let anybody open their packs, knowing bliz they'll probably release a new bundle that costs $20 that will enable you to open your packs early....
So let me get this straight, you're looking for ideas from other people for you to steal and say its your game?
Everyone calling the nerf on this in standard unwarranted probably only played lackey shit, and enjoyed the archetype. This card was oppressive, it was an auto include in every shaman deck, and was cancer every turn you played it on until turn 4. That being said, wild has tools to deal with it so reverting the nerf is warranted. It's not as oppressive in wild where they have 1 mana 2/3s and every deck plays mistress of mixtures...
What is wrong with you? i wasn't calling you out for doing it, i wasn't telling you to stop, i was asking why there wasn't an official salt thread for other games. Chill
I'd be more annoyed about the runeterra posts in this thread if it weren't just kaladin, and they're easily ignorable.
Why hasn't there been a salt thread for other games? just redundancy?
Leeching Poison.
It was never played until kingsbane came in and now it's not played again, and immediately after they nerfed it they released Spectral Cutlass to show off their hypocrisy with the nerf. A bullshit nerf on a fringe deck, that made the deck aggro cancer, instead of value oriented.
First of all who fucking cares, second i'm pretty sure the OP is talking about deathrattle effects, like if she hero powers a Selfless Hero for example it would activate the deathrattle in the tavern, pretty fringe but i think it would work out as well as other "gimmick" heros. Stacking Spawn of N'Zoths or other deathrattles that buff your own board just to kill them in the tavern is a neat idea, one i thought of myself.
A better "nerf" to tirion would be to make other classes want to buy neutrals. The problem with tirion isnt him being overpowered it's with him being consistent from early to late game and that's because unlike jaraxxus no one wants to buy the shitty neutral minions except for tirion, no one is buying bolvars no one is buying di vine shield girls. Give more synergy with these minions and minions with tribes and other classes will pick them, and also get cobalt to tier 4 at least, cobalt doesnt even need a lot of synergy to win with him and with the new divine shield murloc it's even more cancer, just buff the cobalts attack a bit get some micro bots and you win. And people are talking Bout if you remove cobalt mecha with have no other way to win, but you can still have cobalt on 4 and still do cobalt shit, since it doesnt require a lot of buffing to be good unlike floating watcher. Get over it.
Why do people upvote this....