Why do people defend rez priest so much? Resurrecting the same minion over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over only stopping when they're out of rez cards, and even if you tech in cards that interrupt their rez pool they don't get resurrected. And even if you avoid killing their minions they buff it and inner fire you. What a fun class to play against, i love this game. 2 mana lich king, 4 mana ragnaros. 9 mana summon 6 minions because you summoned a 1/1 version of vargoth at one point this game. Why do people defend this shit. It's more autoplay than any deck. I don't know why people made bots that played pirate warrior when they could just play this. The decision making in this deck is so linear, that a bot could play it without deep learning. it's literally:
"Is minion dead? if yes, play rez card. If no, play buff card."
That's it. That's the deck on autopilot. And i play combo, where you can win even if your opponent is at full health, even if your opponent has a board of 7 minions that always destroy your best minions on deathrattle. The problem is they can buff their minion you can't kill because they'll just keep bringing it back endlessly. So it's basically. You're being raped, do you want it in your front or your ass? Where the front is you killing the minion for them to resummon 7 copies or it the next turn. Or getting fucked in the ass, where they buff the minion and hit you for 16 dmg from the same minion every turn.
Also if the only way to make aggro use their brain is to give their opponents tools to sometimes deal with their endless spam of BS, it's not good design in my opinion. You would think it makes the aggro player think about playing around these kinds of cards, but it's more like arena where they'll just play like normal and hope their opponent doesn't have removal. Same as always. It's what happened with crushing walls, it's what happened with rolling fireball, it'll happen with this too.
This has synergy with Hagatha's Scheme, and other cheap but powerful AoEs in Shaman. I think that's where this guy will see the most play.
Does spellburst work if the spellburst minion is dead? If not i doubt this card would be very good at 5 mana. Powerful effect, so strong it won't last on a board for a 2 turn aoe
In the past, all cards always just had one class, or where basic cards, that where just available to all classes.
With the new dual class cards, all websites/apps/services that have some kind of card/deck/collection management will have to change their systems to be able for a card to allow two classes. As a software engineer, I am really excited to see how those changes will be implemented and also how fast all these services can adapt to that change ✌️
They'll just add the dual class cards to both classes, as if they were normal single class cards. Sort by expansion would be enough to single these out, and mean streets didn't have sort by tri-class feature.
Callback should be some core mechanics of that set like portals in Karazhan or Omega in Boomsday, not just "oh look same effect as one random card from another set"
You're right that sure is what that other guy said.
Also I'm pretty sure that makes the deck unplayable since you can't possibly get enough minions in the pool to consistently rez...effectively meaning you'd have to buff every single rez spell to make up for it.
How would it make it unplayable? It would just mean you have to deal with the same minion at most twice....cheating out minions with shadow essence and barnes are still the same, resurrect and eternal servitude would still be the same if not more consistent. Not to mention it wouldn't even matter because priest still has a billion ways to summon copies of things they have on their board already to combat this graveyard downside: grave rune, unsleeping soul(fringe), psyche split, vivid nightmare, n'zoth(who would not work this way obviously), seance, shadowy figure, kaahrj, mirage caller etc... Yes this would stop priest from reviving the same ragnaros and infiltrator, over and over and over and over, but it will not stop the deck at all, so priest has to play more bombs to rez so what? It's a wild deck....the amount of bombs that rez priest can pull from shadow essence is almost too many to list. It just means whenever the play shadow essence on turn 5 or six they won't know exactly what the card is where now as it is, if you're getting SMORCed down as a rez priest you can usually shadow essence into an obsidian stature pretty reliably every single time.
it would make it unplayable. im all for the death of rez priest, but creating a graveyard kills rez priest. have you played games with graveyards? like MtG or even Mythgard? once a card is rezed from the graveyard its on the board. u cant rez it twice in the same turn. the card exists in the graveyard then its pulled into the board. so shadow essence on 6 then it dies then u cant rez it twice the following turn. its the death of the deck as aggro would just laugh at such weak plays. the swing turns of getting 2 lich kings or 2 statues on the following turn would be gone. i am all for it but it kills the deck.
Imagine thinking resurrecting the same minion 10+ times in four turns is good game design and fun and interactive to both play with and against.
I always assumed it was the heroes that won, because if azeroth had been destroyed, we would have no game anymore. That the e.v.i.l. ending was just rafam doing what he always did. Exaggerating and making what he had done appear to be more than it actually was.
The paladin flavor is there because it's similar to Spirit of the Tiger and it fits warrior because.....um.....it's a weapon!
Here's to idiots like me who thought they were done printing bullshit demon hunter cards.
VERY good in wild, Reckless Diretroll becomes 3 mana 6/8 stats.
Why do people defend rez priest so much? Resurrecting the same minion over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over only stopping when they're out of rez cards, and even if you tech in cards that interrupt their rez pool they don't get resurrected. And even if you avoid killing their minions they buff it and inner fire you. What a fun class to play against, i love this game. 2 mana lich king, 4 mana ragnaros. 9 mana summon 6 minions because you summoned a 1/1 version of vargoth at one point this game. Why do people defend this shit. It's more autoplay than any deck. I don't know why people made bots that played pirate warrior when they could just play this. The decision making in this deck is so linear, that a bot could play it without deep learning. it's literally:
"Is minion dead? if yes, play rez card. If no, play buff card."
That's it. That's the deck on autopilot. And i play combo, where you can win even if your opponent is at full health, even if your opponent has a board of 7 minions that always destroy your best minions on deathrattle. The problem is they can buff their minion you can't kill because they'll just keep bringing it back endlessly. So it's basically. You're being raped, do you want it in your front or your ass? Where the front is you killing the minion for them to resummon 7 copies or it the next turn. Or getting fucked in the ass, where they buff the minion and hit you for 16 dmg from the same minion every turn.
Why. Do. People. Defend. This. Deck.
Also if the only way to make aggro use their brain is to give their opponents tools to sometimes deal with their endless spam of BS, it's not good design in my opinion. You would think it makes the aggro player think about playing around these kinds of cards, but it's more like arena where they'll just play like normal and hope their opponent doesn't have removal. Same as always. It's what happened with crushing walls, it's what happened with rolling fireball, it'll happen with this too.
Only good with spell damage. Frost bolt is ALWAYS better than this. People aren't playing Bloodfen Raptors anymore...
Does spellburst work if the spellburst minion is dead? If not i doubt this card would be very good at 5 mana. Powerful effect, so strong it won't last on a board for a 2 turn aoe
Glad these guys return and are on the main hearthstone channel, lots of exposure to people that deserve it.
They'll just add the dual class cards to both classes, as if they were normal single class cards. Sort by expansion would be enough to single these out, and mean streets didn't have sort by tri-class feature.
I keep telling you that you're right, i don't know why you keep replying.
You're right again, that sure is what that other guy said.
You're right that sure is what that other guy said.
How did you fall for this? i've been seeing the in game popup where rerolling quests is bugged in game for like a week now.
You can cross out "Old set callback" if the leaks since "Fluffy broom" is literally better Serrated Tooth
Imagine thinking resurrecting the same minion 10+ times in four turns is good game design and fun and interactive to both play with and against.
https://outof.cards/hearthstone/726-hearthstone-is-getting-a-new-mage-hero-celeste
Unless "Celeste" is a codename for KT
I always assumed it was the heroes that won, because if azeroth had been destroyed, we would have no game anymore. That the e.v.i.l. ending was just rafam doing what he always did. Exaggerating and making what he had done appear to be more than it actually was.
double fireball? yes.
Infinite anything? no.
Didn't mage JUST get a new hero reskin?