Tltr: There is no Paywall. The newest expansion (including lunar event) takes maybe 2 weeks to unlock without paying money. I am done with people who are playing F2P games and complain about additional cost for extra content
There is no paywall, just log in every day do the random quests blizzard gives you and eventually you'll be able to get the cards that were specifically left out of the expansion to put behind the "grind wall" that's totally not a paywall. Good luck playing quest druid without the 2 drop that gives you a coin good luck playing druid in general without the best witching hour target in this set. Yeah it's not a pay wall, you can grind for several weeks to unlock it. But most people get tired of playing this shit every day constantly for nothing but an adventure they'll only play one time. That's why they just pay Activision. If you dont think the best cards locked behind a "grind wall" aka paywall is by coincidence you're blind.
I played very few actual hearthstone games recently after the release of this expansion, with the return of paywall cards and lackey shit, it really kills my wanting to play this game. The worst things about hearthstone other people have mentioned so I will rehash as well in nor particular order...
1. Revamping the classic set.
There is no reason for priest to still be able to cheese wins with inner fire in 2020, sure it'll help some noob that just installed with an autocomplete priest deck climb the ladder but to everyone else who thinks this game should actually be balanced it needs to revamped or removed.
Warsong commander has no reason to be as bad as it is still with the power creep of hearthstone lately and patron is already in wild so why haven't they removed this from classic and reverted the nerf or just reverted the nerf itself.
Edwin van cleef needs to go. If you agreed with me about inner fire and think Edwin is fine you are a hypocrite. Cheesing games because you are going secord with the coin and have two preps a couple low cost spells and edwin shouldnt be in standard either.
2. Give new players ways to make gold.
Now I know you saw the title of this section and are already to respond about how they raised the price of the quests to be more consistent in gold amounts. And to veterans this seems like a fair price to pay, but for a new player who has nothing but the classic set playing 25 morlocks or pirates or winning as classes is pretty difficult, and grinding quests is generally only easy if you have two accounts and you fight yourself. Need to win three games as druid? Log onto your pc challenge yourself on your phone. Have them be warlock and tap every turn. Quest over. But for noobs they cant do that, they cant even get quest progress in dungeon runs and you can cheese the "play spells" quest in battlegrounds but that isnt exactly quick.
3. Balance cards even if they're not meta.
Remember when the hearthstone team said they wouldn't release cards into standard because they'd be too broken or too annoying to be in the same set? Well convincing infiltrator and grave rune got through didnt they? Now I admit this section is just my personal gripe, but i 100% guarantee no one thought about the combo when they came out or they didnt care.
4. Make battlegrounds interesting again.
I played battlegrounds when it first came out, I have the emotes and everything I loved it, then amalgam meta happened, then it was boring. "Find the amalgam or you lose." And then it was tied up to three and "find the floating watcher or you lose." And now its "protect the cobalt or you lose" why are beasts so terrible? Why is toxfin in the game and not crackling razormaw? Who knows. But the only way to win in with divine shield poisonous morlocks. And kripp will tell you it's a "super difficult strategy that hardly pays off" but what he really means is that if Bob doesnt give you the things you need you sink like a stone. "Four players left and your playing murlocks and you're at tier six trying to find a megasaur to get divine shield poisonous against the other three demon players? Have you heard of SNEEDS?! Oh boy it could be anything it could be THE BEAST dont you want THE BEAST?" -Bob No bob I do not want the beast, I want the one thing that will 100% win me this game why aren't you giving it to me. I dont think dragons will fix this problem since it's in all of these "battlegrounds" games and that's why, at least for me they get tiresome after a month.
Amalgam never needed to be in this game. I also think floating watcher and cobalt guardian need to be tiered up to 4 star tavern, but I dont think demons are super overpowered, I think they're just super high rolly. Everyone plays demons now since they're so consistent, and if you're the guy that gets 5 floating watchers you're just going to win over the guy with 1 wrath weaver and an imp gang boss.
Standard is slowly turning into arena because of rush i feel. With the cards turning away from comboing or board clears, and into constantly clearing the opponent's boards with cheap minions, or lackeys that constantly generate more cards. It's pretty obvious to see. In arena if you play a big minion and your opponent can't remove it you win, that's what arena has been since it's inception. And now that's all standard is, except the "One big minion" is easier and easier to come by. Is the "OBM" the fifth or sixth version of a Scion of Ruin? Is the "OBM" a big edwin that comes after the opponent has played 7 lackeys all generated off each other from the same card? Is the "OBM" a double embiggened reborn can't be targetted taunt? Is the "OBM" a Grave Runed Convincing Infiltrator that was randomly generated from priest cards that were also randomly generated? It's just so stale now.
And even worse than it being stale. It just flat out doesn't make you want to play it anymore. Net decking is so common now, that if you face a druid you know exactly what they're playing, if you face a shaman or a rogue it's netdecked lackey shit, if you face a paladin it's mech paladin. if you face a priest it's grave rune convincing infiltrator cancer, if you face a warrior one time on ladder you'll hear 50 different threads online about how blizzard hasn't deleted the class yet because their hero power is armor up. You don't want to play it any more.
It's a clever thing that they added battlegrounds to the hearthstone app, because that keeps their dwindling player numbers up because of it, but sooner or later it'll get too big to be on the same app, so they'll have to bite that bullet.
I have won twice with George, both times while playing demons which I think is the only optimal strat for George. And it's just so hard. If you dont win early with demons you lose, doubly so with george. Since you dont want to be shielding early minions that you'll probably sell later. And even if you do all that and you get to the end with big demons with divine shields, you get matched up against a nefarion who spends one gold to counter the investment of 28 gold. And you lose anyway. I only play him when I have the choice of nef george and another terrible hero like patchwork or milhouse. And you shouldnt even consider playing him unless you have no other choice if you dont have nef in the pool.
I don't know about obtaining them as rewards. Perhaps a good check would be whether anyone ever got adventure cards as rewards years ago for past adventures. I don't recall seeing that ever happen.
Certainly the new cards can be drafted and played before they are obtainable, so maybe someone mis-read that and spread misinformation that way?
In any case, the number of arenas you would have to do to have a tiny chance of getting them makes it a horribly inefficient way to get them, especially if you aren't normally an arena player. Better just to spend the gold on the adventure at that point.
At least with playing arena i would have a different experience every time playing it. More value from it than buying the thing i'd only play once
I heard a rumor a while ago when the first wing came out that you could get the exclusive cards as arena rewards instead. And personally i don't play arena, but i would rather play arena and randomly get a chance to get these cards, even if it's low, than pay money for something i would only end up playing once and never touch again...i don't know why people like this format of locking cards away like this...
I was playing the dungeon run and queen wagtoggle played burgle and got reno and played it. She proceeded the wreck herself with RNG spells until I killed her a couple turns later. It turned a fight I was going to have to struggle with beating since my deck had some dope minions for her to steal and play for free. Into a joke.
A deck can have a 0٪ win rate and be terrible to play against Grave Rune [Hearthstone Card (conniving infiltrator) Not Found] is straight up cancer to play against, an embiggened cant be targetted taunt Is less aids but still aids.
Shut up about tiers. Shut up about pirate warrior.
Yeah...but why? If you're playing mage you'll be playing either the new reno hero card or the old jaina hero card. At least with sylvanus you got a well known badass character...
My favorite hearthstone moment of 2019 so far is being able to craft every card I would ever need without paying or an expansion i probably will never play more than once.
Don't bother with kaladin last time i fought them they were playing lackey rogue a deck that thrives on randomly generated bullshit.
There is no paywall, just log in every day do the random quests blizzard gives you and eventually you'll be able to get the cards that were specifically left out of the expansion to put behind the "grind wall" that's totally not a paywall. Good luck playing quest druid without the 2 drop that gives you a coin good luck playing druid in general without the best witching hour target in this set. Yeah it's not a pay wall, you can grind for several weeks to unlock it. But most people get tired of playing this shit every day constantly for nothing but an adventure they'll only play one time. That's why they just pay Activision. If you dont think the best cards locked behind a "grind wall" aka paywall is by coincidence you're blind.
I played very few actual hearthstone games recently after the release of this expansion, with the return of paywall cards and lackey shit, it really kills my wanting to play this game. The worst things about hearthstone other people have mentioned so I will rehash as well in nor particular order...
1. Revamping the classic set.
There is no reason for priest to still be able to cheese wins with inner fire in 2020, sure it'll help some noob that just installed with an autocomplete priest deck climb the ladder but to everyone else who thinks this game should actually be balanced it needs to revamped or removed.
Warsong commander has no reason to be as bad as it is still with the power creep of hearthstone lately and patron is already in wild so why haven't they removed this from classic and reverted the nerf or just reverted the nerf itself.
Edwin van cleef needs to go. If you agreed with me about inner fire and think Edwin is fine you are a hypocrite. Cheesing games because you are going secord with the coin and have two preps a couple low cost spells and edwin shouldnt be in standard either.
2. Give new players ways to make gold.
Now I know you saw the title of this section and are already to respond about how they raised the price of the quests to be more consistent in gold amounts. And to veterans this seems like a fair price to pay, but for a new player who has nothing but the classic set playing 25 morlocks or pirates or winning as classes is pretty difficult, and grinding quests is generally only easy if you have two accounts and you fight yourself. Need to win three games as druid? Log onto your pc challenge yourself on your phone. Have them be warlock and tap every turn. Quest over. But for noobs they cant do that, they cant even get quest progress in dungeon runs and you can cheese the "play spells" quest in battlegrounds but that isnt exactly quick.
3. Balance cards even if they're not meta.
Remember when the hearthstone team said they wouldn't release cards into standard because they'd be too broken or too annoying to be in the same set? Well convincing infiltrator and grave rune got through didnt they? Now I admit this section is just my personal gripe, but i 100% guarantee no one thought about the combo when they came out or they didnt care.
4. Make battlegrounds interesting again.
I played battlegrounds when it first came out, I have the emotes and everything I loved it, then amalgam meta happened, then it was boring. "Find the amalgam or you lose." And then it was tied up to three and "find the floating watcher or you lose." And now its "protect the cobalt or you lose" why are beasts so terrible? Why is toxfin in the game and not crackling razormaw? Who knows. But the only way to win in with divine shield poisonous morlocks. And kripp will tell you it's a "super difficult strategy that hardly pays off" but what he really means is that if Bob doesnt give you the things you need you sink like a stone. "Four players left and your playing murlocks and you're at tier six trying to find a megasaur to get divine shield poisonous against the other three demon players? Have you heard of SNEEDS?! Oh boy it could be anything it could be THE BEAST dont you want THE BEAST?" -Bob No bob I do not want the beast, I want the one thing that will 100% win me this game why aren't you giving it to me. I dont think dragons will fix this problem since it's in all of these "battlegrounds" games and that's why, at least for me they get tiresome after a month.
Cobalt slides by again.
I heard that in SEA they play control more than lackey shit that I only face off against in my current zone. Is that true? Anyone know?
"Never trust an ethereal, you cant see their faces"
Amalgam never needed to be in this game. I also think floating watcher and cobalt guardian need to be tiered up to 4 star tavern, but I dont think demons are super overpowered, I think they're just super high rolly. Everyone plays demons now since they're so consistent, and if you're the guy that gets 5 floating watchers you're just going to win over the guy with 1 wrath weaver and an imp gang boss.
Standard is slowly turning into arena because of rush i feel. With the cards turning away from comboing or board clears, and into constantly clearing the opponent's boards with cheap minions, or lackeys that constantly generate more cards. It's pretty obvious to see. In arena if you play a big minion and your opponent can't remove it you win, that's what arena has been since it's inception. And now that's all standard is, except the "One big minion" is easier and easier to come by. Is the "OBM" the fifth or sixth version of a Scion of Ruin? Is the "OBM" a big edwin that comes after the opponent has played 7 lackeys all generated off each other from the same card? Is the "OBM" a double embiggened reborn can't be targetted taunt? Is the "OBM" a Grave Runed Convincing Infiltrator that was randomly generated from priest cards that were also randomly generated? It's just so stale now.
And even worse than it being stale. It just flat out doesn't make you want to play it anymore. Net decking is so common now, that if you face a druid you know exactly what they're playing, if you face a shaman or a rogue it's netdecked lackey shit, if you face a paladin it's mech paladin. if you face a priest it's grave rune convincing infiltrator cancer, if you face a warrior one time on ladder you'll hear 50 different threads online about how blizzard hasn't deleted the class yet because their hero power is armor up. You don't want to play it any more.
It's a clever thing that they added battlegrounds to the hearthstone app, because that keeps their dwindling player numbers up because of it, but sooner or later it'll get too big to be on the same app, so they'll have to bite that bullet.
Yeah draw is really hard.
I have won twice with George, both times while playing demons which I think is the only optimal strat for George. And it's just so hard. If you dont win early with demons you lose, doubly so with george. Since you dont want to be shielding early minions that you'll probably sell later. And even if you do all that and you get to the end with big demons with divine shields, you get matched up against a nefarion who spends one gold to counter the investment of 28 gold. And you lose anyway. I only play him when I have the choice of nef george and another terrible hero like patchwork or milhouse. And you shouldnt even consider playing him unless you have no other choice if you dont have nef in the pool.
At least with playing arena i would have a different experience every time playing it. More value from it than buying the thing i'd only play once
I heard a rumor a while ago when the first wing came out that you could get the exclusive cards as arena rewards instead. And personally i don't play arena, but i would rather play arena and randomly get a chance to get these cards, even if it's low, than pay money for something i would only end up playing once and never touch again...i don't know why people like this format of locking cards away like this...
I was playing the dungeon run and queen wagtoggle played burgle and got reno and played it. She proceeded the wreck herself with RNG spells until I killed her a couple turns later. It turned a fight I was going to have to struggle with beating since my deck had some dope minions for her to steal and play for free. Into a joke.
Another buff to dancing darell
Yeah i really liked the amount of armor gain he could have with this deck, when i watched him playing it.
Still a work in progress, i plan to add more early minions for Risky Skipper redundancy. But let me know what you think so far.
So much talk about win rates.
A deck can have a 0٪ win rate and be terrible to play against Grave Rune [Hearthstone Card (conniving infiltrator) Not Found] is straight up cancer to play against, an embiggened cant be targetted taunt Is less aids but still aids.
Shut up about tiers. Shut up about pirate warrior.
Yeah...but why? If you're playing mage you'll be playing either the new reno hero card or the old jaina hero card. At least with sylvanus you got a well known badass character...
Congratulations winners.
My favorite hearthstone moment of 2019 so far is being able to craft every card I would ever need without paying or an expansion i probably will never play more than once.
What I hope is that I can continue to do this.