I loved the mage deck from the beta version of HS, where playing the 4/5 yeti on turn 4 won you the game most of the time :) i don't remember the decklist but it was really fun, especially since the mage's hero power was a bit OP back then.
Probably bug. Report it to blizzard. Also please ask them to do something about the retarded amounts of damage we take even from turns 4-5. The game needs to slow down a lot.
To me the fight was ok. Since i'm only playing BGs and the adventures when they come up, i didn't notice the similarities to the Jaina fight,or didn't remember them rather.
The annoying part is the fight itself, which you end up losing unless you know to use the hero power as often as possible. Similarly, the second(?) fight, against that totem shaman, was the most stupid I've ever seen. Had to redo it 3 times to get the proper draws and not get overwhelmed. Whoever designed it should burn in hellfire.
All in all, i'd call this adventure mediocre, but it's not like any of them were beyond exceptional, nor am I expecting more from this game in terms of PvE content.
The most accurate quote from Bob is "let's see if you can stay on top". The odds seem to favor winning most of the time.
On topic: i think the timer for the first few turns should be decreased by like 10-15seconds. And increased by 10 seconds on the treasure turns.
Actually, I would do this very differently: with a "ready" button and an increased overall turn timer (like 5 seconds starting on turn 4-5). This way games can go faster instead of waiting for stuff when no one is doing anything.
The "ready" button could even be pressed automatically when the player doesn't have anything else to do. But i guess the issue comes up with the tavern freeze mechanic.
Hi again. Thanks for moving the ad! Unfortunately its width is still longer than the page's, on the main page, when first loading it. If, for example, i open a thread and go back, it appears correctly.
On iOS, this is not the case. The ability to close the ad is there without having to scroll. What platform are you using?
Android 7.1 on this phone. It's extremely annoying to click that X since it's right at the edge(when it doesn't show outside the page boundaries), and most of the time I click on the video itself. I'd very much love to move that X to the left side
A new ad appeared a few days ago, consisting of an autoplay video showing up at the bottom right of the screen.
The issue is that,on mobile, I have to scroll the page to see the "X", as it goes outside of the page boundaries. Also, is there any way to prevent the autoplay or to mute it by default? I'm really against these kinds of video ads that suddenly make noise.
There is also another issue on mobile, when viewing replies that contain lots of quotes. I suggest to try and remove the borders around each of the quotes and simply show a (or multiple) down-pointing arrow(s) to showcase the inner quote levels. This would prevent ending up with one letter per row after many quote levels.
Edit: why am i seeing a "COMMENT_COUNT_25_HS" near my username? :D
Also, I typed spaces between paragraphs, yet the final post shows them all as one wall of text.
Imagine having full dust refund value on cards. That would leave only completionists to actually need to buy packs and such, and it'd be the best thing possible for new players or f2p. Exchaning what you have for whatever deck you want to try is awesome.
Unfortunately this doesn't make blizzard any money, except from cosmetics and other similarly useless stuff. New players would still need a head start somehow too, but i guess they are not the target anyway.
and ofcourse blizzard did not respond to this even when its a thing on twitter No respect for the playerbase again they never learn
The question is: will people suddenly forgive their greed if they start giving away free legendaries? Human nature has a stupid habit of succumbing to even the lowest amounts of dopamine, especially after a prolongued period of "rage" or "hatred".
Probably the whole team needs to be fired, or just their stupid bosses forcing them to create abominations every expansions because of some "design process" that actually just makes them more money. Remember the target audience for this game. This says it all.
The problem is being able to deal too much damage in one turn and being unable to mount a comeback. Simply maxing the damage to tavern tier + 1 for each alive unit should make for much better and fun games.
Elementals aren't the strongest, and this game mode was always dependent on who rolls something better first. That's not the issue. Having 2-3 bad turns in a row and no comeback mechanism is.
I loved the mage deck from the beta version of HS, where playing the 4/5 yeti on turn 4 won you the game most of the time :) i don't remember the decklist but it was really fun, especially since the mage's hero power was a bit OP back then.
Probably bug. Report it to blizzard. Also please ask them to do something about the retarded amounts of damage we take even from turns 4-5. The game needs to slow down a lot.
To me the fight was ok. Since i'm only playing BGs and the adventures when they come up, i didn't notice the similarities to the Jaina fight,or didn't remember them rather.
The annoying part is the fight itself, which you end up losing unless you know to use the hero power as often as possible. Similarly, the second(?) fight, against that totem shaman, was the most stupid I've ever seen. Had to redo it 3 times to get the proper draws and not get overwhelmed. Whoever designed it should burn in hellfire.
All in all, i'd call this adventure mediocre, but it's not like any of them were beyond exceptional, nor am I expecting more from this game in terms of PvE content.
The most accurate quote from Bob is "let's see if you can stay on top". The odds seem to favor winning most of the time.
On topic: i think the timer for the first few turns should be decreased by like 10-15seconds. And increased by 10 seconds on the treasure turns.
Actually, I would do this very differently: with a "ready" button and an increased overall turn timer (like 5 seconds starting on turn 4-5). This way games can go faster instead of waiting for stuff when no one is doing anything.
The "ready" button could even be pressed automatically when the player doesn't have anything else to do. But i guess the issue comes up with the tavern freeze mechanic.
There's also something I really hate: most of the time when Bob says one phrase, like "i'm sure you can win this thing", i actually lose the battle.
Was that quote specifically made for low win chances? I'm so sick of it that I dread playing another BG.
Yep, same here.
I bet it's really "fun" 😁😁
Hi again. Thanks for moving the ad! Unfortunately its width is still longer than the page's, on the main page, when first loading it. If, for example, i open a thread and go back, it appears correctly.
That would be lovely if possible. Or to the top left side of the page so it doesn't overlap the other ad.
Regarding the video ads, they always autoplay for me. Muting one of them seems to remember this setting.
Is there any chance to move their close button on the left side, so it's not that close to the edge anymore?
I'm using the Dolphin web browser (latest version) on my phone. For which of the issues do you want me to provide a screenshot?
PS: sorry I coalesced more of them into the same thread
Edit: i cannot add images to the thread since i can't scroll the popup that appears.
Screenshots for the ad issue:
https://ibb.co/B6nB4X1
https://ibb.co/vmK5yvf
Screenshot for the issue with adding images to the thread:
https://ibb.co/sv8hrWN
Android 7.1 on this phone. It's extremely annoying to click that X since it's right at the edge(when it doesn't show outside the page boundaries), and most of the time I click on the video itself. I'd very much love to move that X to the left side
Hi,
A new ad appeared a few days ago, consisting of an autoplay video showing up at the bottom right of the screen.
The issue is that,on mobile, I have to scroll the page to see the "X", as it goes outside of the page boundaries. Also, is there any way to prevent the autoplay or to mute it by default? I'm really against these kinds of video ads that suddenly make noise.
There is also another issue on mobile, when viewing replies that contain lots of quotes. I suggest to try and remove the borders around each of the quotes and simply show a (or multiple) down-pointing arrow(s) to showcase the inner quote levels. This would prevent ending up with one letter per row after many quote levels.
Edit: why am i seeing a "COMMENT_COUNT_25_HS" near my username? :D
Also, I typed spaces between paragraphs, yet the final post shows them all as one wall of text.
Imagine having full dust refund value on cards. That would leave only completionists to actually need to buy packs and such, and it'd be the best thing possible for new players or f2p. Exchaning what you have for whatever deck you want to try is awesome.
Unfortunately this doesn't make blizzard any money, except from cosmetics and other similarly useless stuff. New players would still need a head start somehow too, but i guess they are not the target anyway.
Not playing the game. Except for some BGs from time to time.
The question is: will people suddenly forgive their greed if they start giving away free legendaries? Human nature has a stupid habit of succumbing to even the lowest amounts of dopamine, especially after a prolongued period of "rage" or "hatred".
@op: what is a stealth rouge and why isn't it a stealth yellow? :)
Probably the whole team needs to be fired, or just their stupid bosses forcing them to create abominations every expansions because of some "design process" that actually just makes them more money. Remember the target audience for this game. This says it all.
What if the next card costs the same?
The problem is being able to deal too much damage in one turn and being unable to mount a comeback. Simply maxing the damage to tavern tier + 1 for each alive unit should make for much better and fun games.
Elementals aren't the strongest, and this game mode was always dependent on who rolls something better first. That's not the issue. Having 2-3 bad turns in a row and no comeback mechanism is.
Finally a game that actually looks fun! Thanks OP!