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Crusader2010

Garrosh
Joined 05/30/2019 Achieve Points 700 Posts 307

Crusader2010's Comments

  • Quote From NebuchadnezzarHS
    Quote From Crusader2010
    Quote From NebuchadnezzarHS

    No fix and no feedback yet. Has anyone else noticed these mobile issues? Scrolling even stops for quite a few seconds. What is causing this? These lag/freeze issues are very annoying.

    Can confirm this when opening the site on mobile. There is a delay of several seconds, after the main page shows up, during which I cannot click anything, for example

    And the thing is (at least for h0lysatan me) is that the click eventually does go through and misfires on the wrong article/link/etc. and then you have to go back and the whole issue restarts again. Especially if you do not want to wait for the whole page to completely load itself, which was not necessary before the big site update.

    I am beginning to sound like a broken record…

    Yea, i get this happening sometimes too, though it might just be me pressing randomly on the page when i see it locked up.

    Small update: when opening the Forums link (not the tab on the main page!), it usually has the same loading and locking up issues. Not completely sure, but it also seemed that the "out of Carbs" section of the forums loaded later, and only after that the page became responsive. Pretty hard to reproduce again though. Hopefully it wasn't just a visual glitch of my phone.

     

    @fluxflashor: anything going on behind the scenes with this page?

  • Could you please edit your wall of text and put some dots where phrases should be ending or some more commas? My head hurts.

  • If the "message" isn't clear for anyone playing this game, i don't know what is...

  • Quote From NebuchadnezzarHS

    No fix and no feedback yet. Has anyone else noticed these mobile issues? Scrolling even stops for quite a few seconds. What is causing this? These lag/freeze issues are very annoying.

    Can confirm this when opening the site on mobile. There is a delay of several seconds, after the main page shows up, during which I cannot click anything, for example

  • Quote From icyjules

    just give us the damn game already

    They wanna make sure the monetization is right first. I.e. such that we won't realize how p2w/greedy/etc everything will be until it's too late. They could even go for a very friendly approach to start off the game, then change it progressively towards having to spend more money in it or on loot boxes

  • Yea, I hope they will be able to revive a lot of games. Seems this is one of the few companies having an actual long term goal/view, compared to others that only want some quick heavy gains.

    My faith in the gaming industry just got a bit up.

  • It's only available in certain regions of the world currently.

  • Does the "score" stack? Like with the Upbeat Shrooms card. If you play 3 nature cards in the same turn, will the end of turn effect summon 3 more shrooms?

    Nice inspirational theme btw! :)

  • And here i was thinking that the game's direction is gonna change towards something slow(er) and with no mana cheating nor other similar stuff. Was even planning to come back to the game.

    Guess I was wrong and i'm glad i didn't. Doing everything you can to design cards that end the game when they come down (and probably the draw randomness being skewed towards drawing these cards after certain points too) is not the kind of game i enjoy nor think is a design good enough for a team with years of experience...

    Sorry blizzard, but with cards like these... you're not worth my time nor money.

     

  • It becomes clear why HS went into certain directions while brode was working on it.

  • Flux, here's something funky.

    The link https://outof.cards/forums/hearthstone/hearthstone-general/22657-calling-this-right-now

    has a tag UNK_1658 :)

  • Thanks guys. Hopefully they'll release an open beta in europe to be able to play it. Seems something i might enjoy (since mind games take skill). Making the game closer to poker is definitely an interesting take.

  • What possibilities does a warlock have to give attack to a weapon?

  • I'm a bit on the fence about the gauntlet of origination. Seems way too powerful because it basically forces the opponent to have weapon removal.

    Thus, i'd change it to also lose 1 durability after each summon. Otherwise, having 3 health is kind of useless (could've been 1 just as well; also it could be changed to be in play for 3 turns, like a temporary card/effect, etc).

  • So what stops a player from conceding during turn 6 when it's clear they are gonna lose? Or simply to prevent the other guy from gaining 2 cubes instead of 1? Or to cut your own losses during any point of the game?

    I mean, it must be quite a bit swingy for there to be options against losing after every turn. Or a huge amount of cards, or just some binary mechanics, etc. Otherwise there's no incentive to ever finish a game, let alone risk more cubes by snapping.

    At least this is the impression without playing the game. Feel free to contradict me with some examples if possible :)

  • I wish hearthstone became like that...

  • Can you do a more or less thorough comparison between that game and HS regarding stuff like: amount of luck needed to win a game, prevalence of random things, prevalence of controlled randomness, swinginess of turns/plays, how much skill matters, whether the game provides enough room for player skill to flourish rather than cutting it down like in HS, how they plan to deal with cards clutter in the future, etc.

    And most importantly, how far/close is it to a gacha game and others that like to pray on people's weakness and whales (see the diablo immortal videos of some people where everything they are doing is explained in detail). I.e. how much pay-to-win is/will the game be?

    Thanks!

  • Malorne and Warbot have a typo.

    Gallywix wording is off too.

    In reply to GvG Rebalance Patch
  • Those were probably the first iterations of the cards and someone forgot to merge the proper branch.

    With these issues happening every time something new is released, it's clear to me that:

    1. Even if they do test stuff, someone is forcing them to push out the content with bugs. Even critical ones.

    2. Their code management is god awful. I wouldn't like to work there and have to bang my head against all kinds of stuff that shouldn't be happening in a properly organised team.

    They seem unable to fix these things and I really wonder why...

  • Here it is: https://ibb.co/vsh0B28

    Appears the same way on Mozilla too (for android).