dapperdog
LV.20Dragon Scholar
Comments
5,728 totalThere must be at least one other card that puts more than 1 curse into your opponent's hand for this card to even be remotely worth it.
The problem with this style of play is interaction. [card]Curse of agony[/card] …
3/2 draw a card. Yes this will see play.
Assuming of course that we even see mech mage at all. Something tells me we'll be seeing a lot of nagas, wildfires, and spell mage before mech mage even gets …
Decent 1 drop with a tiny upside that can be buffed by both sides of [card]azsharan gardens[/card]. Something [card]druid of the reef[/card] cannot do.
Just don't bet your house that this card would snowball out of control. The amount …
There's [card]aquatic form[/card], [card]tuskarrrr trawler[/card], and [card]excavation specialist[/card]. Both tuskarrrr trawler and excavation specialist are pretty standard vanilla cards, and unlike aquatic form you can't play the card immediately unless you have a draw option.
Trawler maybe still within …
Its not a bad card, but there's only two [card]aquatic form[/card]s and dredge isn't exactly printed on many cards to take advantage of the snowballing stats of this card. If I have to dredge something, I'd much rather get [card]sunken …
Its clearly the last one if we speculate on the small pic shown. Unsurprising, since team5 likes to leave a few good ones for the final reveal video.
Just a good 2 drop for a class that really requires it if the idea if to make mech mage work.
Is also an efficient card to get [card]sunken sweeper[/card] up, but I doubt any tempo deck would purposefully …
This is a card that'll break the meta for mage, not mech mage despite all the support it got.
Basically there are two functions for this card. The first would be obviously as a tempo setup. Play [card]school teacher[/card] …
The naga requirement is probably the only thing stopping this card from completely taking over. There's just a limited pool of nagas around to fully take advantage of the 2 extra mana, and while you're playing nagas you're probably not …
If theres a massive draw engine, this card will take over the entire meta.
But as it stands, its just a middling card that'll see play for the memes. Murlocs being so frail themselves doesn't help much too. But …
Looks like they really, really want murlock to be a thing. I can only imagine the enthusiasm during design meetings.
The only thing that can make this card work is a card draw engine, since [card]backfire[/card] and [card]hand of …
High marks from me simply because its going to see play, and it'll probably be an important part of the deck.
For the moment, its seemingly a paladin card because there's not many mechs that can take full advantage …
In theory this card is insane. But in practice it'll require a sticky mech or a turn 4 stealth mech like [card]coppertail imposter[/card] to really reach its full potential.
A must have for mech builds, not because it'll often …
They're playing it right now in questlock. Bloodshard bristleback and barrens scavenger are powerful enough payoffs that I think its worth considering even after rotation.
Have to agree with YourPrivateNightmare on this one. The fact is that druids are regularly 4-5 mana ahead of its competitors, that's the real reason why [card]scale of onyxia[/card] looks incredibly OP.
Whenever druids dont ramp that far, scale …
Too slow to do anything remotely useful. There's just simply better cards like [card]soul rend[/card] and [card]full-blown evil[/card].
The card lives and dies by the curse it gives to the opponent. But it seems like you can discard the …
The AoE effect is just slow, very slow. And in fact since [card]blood shard bristleback[/card] and [card]barrens scavenger[/card] is still in standard, I cannot see any warlock running this over [card]soul rend[/card], which deals more damage and cost 2 less.
…There's a chance that team5 have made an mistake trying to cover for both the colossal minions and the evidently powerful [card]snowfall guardian[/card]. Because if shaman is everywhere next meta, this is practically a must have card which also unfortunately …
Well, we didn't get [card]living dragonbreath[/card] but we got next big counter to all that nasty [card]snowfall guardian[/card]s.
But its like all tech cards, all depends on meta. But it does mean that nearly all deathrattle decks get a …
Its only good enough to see some play, but I'd imagine its too costly to actually do more than clearing aggro boards. In most cases, it compares unfavorably to [card]felrattler[/card], which comes out earlier and deals 4 damage to a …