dapperdog
LV.20Dragon Scholar
Comments
5,694 totalUsually cards like these are typical fodder trash stuff that was included into your packs as filler. But this one actually has applications other than being part of the bin.
For one thing, paladin can actually capitalize on this …
[card]Slimescale diver[/card] is the better of the three. But that's hardly a surprise. Its a murloc that actually seems like it could survive a trade and will almost always kill its target.
Interestingly I think these dormant minions are …
Oh shit, here we go again.
It is [card]arcane giant[/card] in all but name, and likely like arcane giant we'll see plenty of this guy.
Im fairly certain the team5 have playtested this card, because the cost is …
A poor card that makes lots of demands for a massive stall but ultimately, where would this card even go into?
The 2 attack makes it easy for other minions to value trade into it, and even considering that …
If there were better weapons, then this card might be included simply because of that. But with so many [card]rustrot viper[/card]s out there, Im a bit skeptical if this card would end up doing much at all.
An unspectacular …
There's a chance it might fit there, given that many of dhunter's main anti aggro tools are going away. But at the same time I really feel its kinda a weak inclusion. The main problem might be its 2 attack, …
You might want to show a screenshot because otherwise we'd only have your word for it.
Far as I know, everything seems to be fine so far. Ive not lost because I got bs by bugs.
On your …
Three 2/6s taunts for 6 is good, but I struggle somewhat to see where this belongs. In deathrattle dhunter, you may not be able to consistently proct the battlecry unless the card has been in your hand from turn 1, …
Agreed. I brought up hobart because its the first card that came to my mind, and also because I think what everyone would focus on would be the upgrade to weapons in hand and deck rather than battlefield.
I really dont remember anyone playing it to be honest. Pirate warrior in means streets has always been small time bucc into free patches, and then curve into fiery war axe. I remember that upgrade! was played, but not this …
[card]hobart grapplehammer[/card] was 2 mana and saw a resounding zero play whatsoever.
This card has one thing going for it, in that it also buffs your current weapon by +1+1. But is that really enough to justify the inclusion …
The card does plenty of things, but as it stands I struggle to see what the win con is with this card. The supposed idea is that a flexible legendary like this will be auto-include into all decks, but is …
This card is bafflingly flexible that it misses the mark on where it counts most. The very epitome of a jack of all trades master of none. The spell damage for fire is great, but so far there's only one …
Those YO packs don't have that 10 pack pity timer on it. I remember that being stated explicitly but I can't remember where I read it from. Either way, this is has been discussed before, and quite honestly I dont …
Its really doing just good enough to be considered for nearly every deck. Remove 8 health from the opponent's board and discover a card from the bottom of your deck. A decent payoff for something that requires no further setup …
Basically what this card does is it allows you to go [card]tracking[/card] for one card down your deck.
The best part about this card is that both sides have divine shield and will do a total of 8 attack …
Being able to draw 5 is nice. But that's near impossible unless your deck is literally 100% mech, and even then I'd still say its all for naught because there's never enough cheap mechs available that you can endlessly flood …
Looks like pally's going mech next expansion. Perhaps teasing the return of magnetic, given than mage is also going mech? Because with this card, it goes without saying that if there's simply not enough mechs in standard then whats the …
Youve got to be more specific, because your description of what dhunter should be more or less covers everything.
As for spell slinging, that's practically what the class has been doing since the start of darkmoon. The old il'gynoth …
Mistake happens. No worries here :) Just have to adjust my wording from half-shit to OP. Guess being able to hit face really elevates anything in hearthstone.