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dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

Comments

If there were better weapons, then this card might be included simply because of that. But with so many [card]rustrot viper[/card]s out there, Im a bit skeptical if this card would end up doing much at all.

An unspectacular card to be honest, and likely one of those cards where it'll sit in your collection for 2 years, and …

3 years, 11 months ago · on New Warrior Minion - Lady Ashvane

There's a chance it might fit there, given that many of dhunter's main anti aggro tools are going away. But at the same time I really feel its kinda a weak inclusion. The main problem might be its 2 attack, which practically allows nearly anything to value trade it away.

Perhaps it stalls enough for dhunter to get to …

You might want to show a screenshot because otherwise we'd only have your word for it.

Far as I know, everything seems to be fine so far. Ive not lost because I got bs by bugs.

On your task 18, I think it checks only the damage done to the boss, not the small minions. The deaths head …

3 years, 11 months ago · on 2 Bugs: Equilibrium and Task 18

Three 2/6s taunts for 6 is good, but I struggle somewhat to see where this belongs. In deathrattle dhunter, you may not be able to consistently proct the battlecry unless the card has been in your hand from turn 1, and in quest decks this card is straight up redundant.

There might be a new tempo archetype that can …

Agreed. I brought up hobart because its the first card that came to my mind, and also because I think what everyone would focus on would be the upgrade to weapons in hand and deck rather than battlefield.

I really dont remember anyone playing it to be honest. Pirate warrior in means streets has always been small time bucc into free patches, and then curve into fiery war axe. I remember that upgrade! was played, but not this card.

Far as I know hobart has never been competitive, ever in its lifetime, and certainly not in wild …

[card]hobart grapplehammer[/card] was 2 mana and saw a resounding zero play whatsoever.

This card has one thing going for it, in that it also buffs your current weapon by +1+1. But is that really enough to justify the inclusion of a 5 mana 5/5 that has no other description?

Unless there's some massively powerful weapon down the line, …

The card does plenty of things, but as it stands I struggle to see what the win con is with this card. The supposed idea is that a flexible legendary like this will be auto-include into all decks, but is it really?

In standard we have only [card]scalding geyser[/card] as the only burn fire spell available, and the only …

This card is bafflingly flexible that it misses the mark on where it counts most. The very epitome of a jack of all trades master of none. The spell damage for fire is great, but so far there's only one real burn fire spell. The nature cost reduction is also great, but since it doesn't raise their spell damage, youre …

Those YO packs don't have that 10 pack pity timer on it. I remember that being stated explicitly but I can't remember where I read it from. Either way, this is has been discussed before, and quite honestly I dont have a problem with it. The best packs are almost always targetted expansions, and these YO packs are, to me, …

3 years, 11 months ago · on Packs Pity Timer

Its really doing just good enough to be considered for nearly every deck. Remove 8 health from the opponent's board and discover a card from the bottom of your deck. A decent payoff for something that requires no further setup other than playing it.

But it does have a few downsides;

- The stats of this unit along …

3 years, 11 months ago · on New Paladin Minion - The Leviathan

Basically what this card does is it allows you to go [card]tracking[/card] for one card down your deck.

The best part about this card is that both sides have divine shield and will do a total of 8 attack without taking damage, and assuming you're doing it right you'll draw a card which you discovered from the bottom of …

Being able to draw 5 is nice. But that's near impossible unless your deck is literally 100% mech, and even then I'd still say its all for naught because there's never enough cheap mechs available that you can endlessly flood the floor with mechs

Its more realistic to see this as 2 mana draw 2-3, because even aggro pally's …

3 years, 11 months ago · on New Paladin Spell - Radar Detector

Looks like pally's going mech next expansion. Perhaps teasing the return of magnetic, given than mage is also going mech? Because with this card, it goes without saying that if there's simply not enough mechs in standard then whats the point of even printing such a card.

And that's basically the performance value of this card. If your deck …

Youve got to be more specific, because your description of what dhunter should be more or less covers everything.

As for spell slinging, that's practically what the class has been doing since the start of darkmoon. The old il'gynoth dhunter had 5 minions tops. The current one has a little more. Its nothing new.

Mistake happens. No worries here :) Just have to adjust my wording from half-shit to OP. Guess being able to hit face really elevates anything in hearthstone.

The best thing about this card is that it allows you to play spells while having this card essentially dealing with the board. Meaning you'll hit face more often, and taunts are less effective against you.

Too bad that its effect seemingly implies that it'll also hit your minions. Meaning its only ever going to be in control or …

The wording seems to imply that it can hit your own minions.

In that respect this card is niche. Very niche in fact. Because it'll only ever function in control or combo, such as quest and fel dhunter, where spells are aplenty and this card cant backfire. The last thing you want is this card locking you out of …

Im giving 5 stars to this one, simply because Im 100% sure everyone, pros casual all alike, will be playing this card in some capacity or another. At some point someone will figure out a broken deck out with this card in it.

But if I were to offer my own opinion of the card; its not very good. …

I know one angryshukie would be glad to see this one. Seems like hooktusk is just a rogue for life. Now all we need is a portrait.

 

The card itself? Well, Ive a feeling it'll start more reddit anger, with pitchforks raised up high because this card embodies very nearly everything the majority of the playerbase seem …