dapperdog
LV.20Dragon Scholar
Comments
5,694 totalThere's already plenty of support for secrets in paladin, I guess this was only the most natural card to create.
I'm actually more upset its just 1 mana. Had it been 2 mana there's plenty of argument can be made that its simply unplayable because even a midrange deck that curves decently can deny warlock ever playing a card like …
Its either going to be played in miracle warlock along with [card]neeru fireblade[/card], or its going to be played simply to shit on the opponent. Either way, I'm not exactly sure why this card need to exist, since [card]tickatus[/card] is …
Good god, its as though as team5 got round a table and try to create the most annoying class there can ever be in hearthstone standard.
So [card]tickatus[/card] isn't really annoying enough, let's shave even more cards off your …
Can't say I like it too much. Its just giving away 2 mana, so if you're even on board its just unplayable. If you're ahead, then the best thing to do is to play more minions to solidify, not play …
I can't say I think too much of this. It shares a similar weakness with [card]feat of strength[/card], in that despite the massive payoff it still needs you to handicap your turn for a bigger turn later. And most board …
It gives you weapon buffs, twice.
Expect this to be in just about every rogue deck bar the craziest memes. Got rid of [card]eviscerate[/card] only to recreate even more burn with this thing.
This card is just plenty of utility for rogue. Whether its buffing weapons, or activating combos, its just simply so much damage.
Perhaps we'll see that nerf to [card]nitroboost poison[/card] after all. You can literally destroy your opponent from …
Quote From AngryShuckie Also, that damn broom. It shows how overtuned a 1-mana neutral is when people's first thoughts are "maybe it works well with broom?"
Honestly, now that you mention it, I do find myself coming …
Quote From FrostyFeet Cool and rather unique effect. Not sure how viable it will be though.
For achievement hunters: Celestalon is once again teasing us with upcoming achievements. Apparently you'll need to kill the drained minion with …
There's no shenanigans here, this card will never kill the target unless its literally at 1 health.
Kinda useless actually. And its a legendary too. The only hope this card has left is that there's some OP epic card …
A fairly underwhelming priest legendary to be honest.
The problem is that this card doesn't remove the target, but rather soften it, at roughly half its stats and building up a decent minion for you, depending on the target. …
Yeah, unfortunate. If Im not mistaken, elysianna would be unnerfed back to 8 as well.
But probably don't really need it to be honest. Once the portal's up you're often 2 turns from winning unless your opponent is capable …
Probably not going to make the cut even if this deck somehow gets to tier 1/2. Played early and you're now 3 cards away from emptying. Played at the late stages of the game, and its arguable that you don't …
One of those cards that shows potential but is practically impossible to pull off without dying.
But if team5 really wants this to work, expect plenty of support in the coming 2 expansions. The payoff is certainly nice. Outside …
Guess warlock's not only going to delete your deck in the next expansion, they're also going to delete their own deck.
Probably some kind of weird midrange zoolock that goes through their deck really quickly just to make this …
Its main use will be to vomit out as many cards as it can be done on 4.
You can actually just jam him into any rogue deck and get value somehow, and since rogue tends to draw cards …
Im not entirely sure its a good idea, because without the benefit of history we don't really know if the quests will reset once the new reward track comes in. It did during darkmoon, but that was admitably a larger …
Wouldn't both Roame sisters technically be human? Unless tamsin's an undead.
Even if this can be done transparently it will never happen simply because it makes games more about highrolling rather than skill. Team5 have stated on multiple occasions that they would prefer cards to not have that 'draw this and …