dapperdog
LV.20Dragon Scholar
Comments
5,728 totalIt looks good, but bear in mind that this is a 5 mana card, and while this can theoretically gain you health, its more likely to just give you 1 extra health before it gets taken down along with your …
1 extra health does not make taking 3 damage an equal trade off. Unless you're going ultra tempo aggro, something which I doubt can ever happen these days, there's simply better 2 drops than this guy. [card]Bonechew brawler[/card] may have …
Its a very big boy with a massive tempo upside. That is if you get to trigger the frenzy.
With broom, this is just crazy good, since you more or less get to pick what dies from the frenzy. …
Drawing for your opponent is never a good thing, and there's always an argument to be made that your opponent will always be able to make use of their card better than yourself.
Its only niche is that if …
Its obvious support for [card]mor'shan elite[/card]. But its slow and the payoff is not really that good. Like I'd rather just play [card]feat of strength[/card] instead, that is if at all.
If [card]gruntled patron[/card] sees play it will be because of this card.
But the fact that his frenzy effect is likely to be triggered by your opponent means less control for you, and that's often enough what will likely …
Its fine. But to me its filler.
Warrior already has draw from [card]outrider's axe[/card], and if draw is the game I'd rather just play [card]slam[/card] instead. A nice option for discover, and that's a very nice option indeed, but …
Get ready boys and girls, because this is one weapon that you will be seeing for a very long time in standard.
The only good thing is that there's no other way for warrior to add durability to this …
Since the loss of [card]shield block[/card] and [card]risky skipper[/card] this may be the closest we'll ever get to high armor values in standard for the time being.
Yes, deal 2 damage is not really alot. But against aggro this …
This is a good card mainly because its both battlecry and deathrattle so you're guaranteed to get value. The deathrattle is forgettable, but snagging a +1+1 on a vanilla stated minion is pretty good. If you somehow manage to get …
Play this card, it dies, then what?
That's the problem of all the caravans and this one is no better. Unlike [card]tinyfin's caravan[/card], this card has no niche since warlock can already draw, so what's the point of running …
Its not really a bad card, but its true potential is obviously in a sort of miracle warlock which burns through their deck quickly.
If miracle warlock is good, then this card will be good. Just keep going through …
The stats are good, the deathrattle is decent, and its a murloc.
Hell, this will be played even outside of a murloc deck. Straight up good 1 drop that needs reasons not to be included.
Its just a good card. Good stats, with a good effect that will stay relevant even in the late game. If you're playing murlocs this guy will always be an auto include.
But of course, you got to be …
Its an elemental which has a very nasty effect, in that it can clear away early boards and still be around and your opponent can never ignore it.
Will see play as long as the elemental train can be …
To be honest, with shaman's draw being as shit as it is, and the fact that this card is basically only ever going to see play in a murloc deck, I can genuinely see this being played.
Might be …
Its an elemental and its a decent minion with a nice 1 damage AoE. Its not the AoE that's really making it for this card, its the fact that its an elemental that curves into [card]lilypad lurker[/card] and a decent …
If you can get the elemental train going reliably, this is basically [card]vilespine slayer[/card].
Tempo shaman? Perhaps, its not entirely out of the question. Shaman can gain and keep board quite well, and there are tools available for midrange …
Evisecrate may be gone. But it seems like team5 just couldn't let go and made its replacement right back.
In many ways its a nerfed evisc. But even at 3 damage for 2, that's still okay by my book.
Most of the time this is just going to draw you 2 cards. And for 2 mana, that's fine honestly.
The fact that its a poison means you can get it off helbrim, so there's that too I guess. …