dapperdog
Lv.20Dragon Scholar
Comments
Actually the viability of [card]desperate prayer[/card] will likely be more dependent on whether you can damage your opponent. It just occurred to me that with desperate prayer, the AoE damage will be 10, assuming you heal both for 5. Considering that you only pay 4 mana for this swing, its kinda insane.
I still dont think priests will start …
Brings 2 minions back and trigger their frenzy. Then deal damage to your opponent's board.
There's simply so much this card does that its not possible for this to sit on the sidelines. Will probably find a place in most warrior decks, assuming there's better frenzy minions down the line.
So much done with one card.
I'm not sure whether the 1 damage will affect the minions he brings back, but I figure it must since he specifically brings back frenzy minions.
Bringing back [card]barrens blacksmith[/card] is pretty insane, especially if he triggers her frenzy immediately. Another good consideration might be [card]razormane raider[/card], which will at very least …
[card]Mor'shan watch post[/card] is the better of the two. Its pretty hard to find a deck that doesn't play minions in it. And if you manage to get it out on 3 and your opponent can't trade into it, its almost always going to get you a 2/2, which along with a must kill target, isn't altogether a bad result. …
Because in its rank 1 form that's what it essentially is. And I honestly think in the next meta its still acceptable to simply have something like [card]blessing of might[/card] in your deck, especially if its an aggro deck, in which this card will likely be mostly found in.
Without taunt, this card is wholly reliant on [card]animated broomstick[/card] to actually make an impact on board. Its usage will depend highly on whether watch posts make the cut, and while I think that it will, [card]kargal battlescar[/card] might still not see any play.
The fact that even as a rank 1 spell, this card is pretty good. Upgraded to rank 2 and you just got your win condition.
I expect to see this card in standard often. The removal of [card]blessing of might[/card] from standard alone means this card easily slots in in aggro decks.
If you have board and your opponent doesn't remove it, then you're already going to win. In those cases this card simply puts the final nail in that coffin. Its always about consistency with cards like these, and I think in most cases in standard warrior's looking to secure board rather than go face. Its pretty rare to have a …
In many cases this card will just deal 6 damage from 2 cards on board and that's pretty good as a win condition. Even in its unupgraded form, its still just [card]blessing of might[/card], which is already a decent card in of itself.
Quote From Inconspicuosaurus Here are all the Neutral/Demon Hunter 5-cost and lower Deathrattle minions we know will be in Standard after rotation:
[card]Al'ar[/card], [card]Taelan Fordring[/card], [card]Disguised Wanderer[/card], [card]Fishy Flyer[/card], [card]Renowned Performer[/card], [card]Educated Elekk[/card], [card]Razorfen Beastmaster[/card], [card]Teron Gorefiend[/card], [card]Bloodmage Thalnos[/card], [card]Explosive Sheep[/card], [card]Loot Hoarder[/card], [card]Nerubian Egg[/card], [card]Rustsworn Initiate[/card], [card]Showstopper[/card], [card]Sneaky Delinquent[/card]
Of course, there may and almost …
It does have huge amounts of health, but will likely be prized only as another watch post. [card]Ogremancer[/card] is the better counter against spell heavy decks, and the fact is that most decks you see in standard will likely be aggro, and aggro decks rarely play any spells.
If it had taunt, then we're talking. But sadly it doesn't.
Its not entirely impossible that this becomes one of the most hated card in this expansion. Play this on 3 and your opponent is forced to throw everything they have into it or play no minions to deny you value. With 5 health, its likely to survive a good deal of spell removals, and with 3 attack its likely to …
Its going to be honestly one of priest best card for some time. With a simply card like flash heal this card does 5 damage to all ENEMY minions. So if you have board, all it takes is 2 cards and 5 mana to immediately swing.
It does help that most of the removals from priest are gone, so …
I guess you're a big fan of [card]majordomo executus[/card], who currently holds the seat for the 'most likely to backfire' card award.
The watchposts aren't bad honestly. [card]Mor'shan watch post[/card] is a 3/5 that summons a 2/2 for every minion played by your opponent. If you play this on 3 and your opponent can't trade into it, then its …
Enables [card]warmaul challenger[/card] to be a massive beast of a minion. Everything else is a little too iffy as it needs them to actually survive the attack.
Not sure how good this card can ever be. Fact is that after attacking other minions, most minions would not be in a good condition to take another, assuming they don't just outright die.
It does have a niche with [card]warmaul challenger[/card], which can grow up to at least 2-3 times before removing the target. So there's that I …
Amazing work as always from AmazingLP.
Ironically some cards like [card]inner rage[/card] and [card]thoughtsteal[/card] will no longer be with us once Barrens is out.
I really like the watchpost cards, seems like there's a lot of shenanigans you can have simply by playing these cards out. Are they just a tad overpowered though? Play [card]Mor'shan watch post[/card] out …
Reveals card that synergizes with watchpost, but not alongside the actual watchpost cards.
The watchpost looks pretty big. Chances are good there's going to be a few cards that have synergy with watchposts down the line.
As for this card, its usefulness will depend on the watchpost cards themselves because they don't seem to have taunt, and neither …
At very least the old classic mode will be back, so there's something to do for that 5 days before Barrens comes out.
The fact that its a battlecry and specifically recruits minions from your deck means that this card will at some point see play.
Im convinced that here has to be better cards down the line for this card to exist. Hopefully theres at least a taunt, because without it this card is absolutely just unplayable for the most part.
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