dapperdog
LV.20Dragon Scholar
Comments
5,694 totalThere's some decent synergy here with carnival clown and strongman. Outside of that its still a +2+2 with an upside for 2, which means it can fit into aggro/token druid.
Flexible, but as a druid card, it really needs …
Straight out of my mind is [card]carnival clown[/card]. With lightning bloom or innervate you'll never run out of a board full of clowns.
Or you can use this with [card]strongman[/card] and make 2 8/8 taunts for 2 mana
…
There's some combo potential down the line, I can feel it. But for now, its not really what I would put in my druid deck.
Druid neither needs the draw, mana cheat, nor is there any specific beasts they …
We'll have to see more spells before this can be certified as problematic. On its own, its a decent card with an upside. But it will likely be slowed down by hunter's atrocious draws.
Its at least a better …
Deals direct damage and is a minion.
[card]Eviscerate[/card] may be gone but its spirit lives on.
You can easily just do 8-12 damage a turn with this, with the right cards. Even as a 4/4 deal 2, I …
There's just so much shenanigans you can do with rogue whenever they get a minion that can hit face for huge amounts. [card]Shadowstep[/card], [card]secret passage[/card], tenwu, [card]potion of illusion[/card]. Its not entirely out of the question to just hit face …
Its not really that bad, but its the sort of card that really gets better as better spells are introduced. At the moment, hunter can't really draw fast enough to justify a [card]violet teacher[/card] turn, and their spells are hardly …
Its likely more relevant in wild with [card]gonk, the raptor[/card].
In standard, I can't really say what druid intends to do with this card. Druid isn't really low on draws, and they ramp up fast enough that cards like …
The new most hated card in mage has just been invented.
Its either going to be nerfed because of the heat it gets from the community, or its just going to be cancerous everywhere it goes.
Step 1: Take away [card]frost nova[/card]
Step 2: Proceed to design a 0 mana spell that can reliable freeze at least 2 minions
Sometimes I wonder if the dev teams are working on so many things simultaneously they …
Its basically to make up for [card]murloc warleader[/card] in standard. But there needs to be more murlocs before shaman can get fishy again.
To be honest, had this been a paladin card it would have been nuts, since paladin …
Played all the pokemon games up until the remake of the 3rd generation. Generally watch the VGS (tournament) So here's my opinion;
- The pokemon games have not really innovated much throughout, like really little. Typical of Nintendo games …
The effect is basically just Thaurissan for one, and only for spells at that. At 3 health, its never going to survive more than 1 attack, so unless you can give this card windfury or dormancy, its just ticking for …
Sadly this has to be a 4 mana card which means no Kazakus shenanigans if this is good. And boy is this one good. Librams are already cheap and you can absolutely chain [card]libram of wisdom[/card] with broom to basically …
Probably its an inclusion into aggro pally decks, but I'm a little torn over its high cost. At 4 mana, you're essentially passing a turn, and unlike [card]survival of the fittest[/card], which this card will inevitably be compared with, +1+1 …
This card is insane amounts of value, basically its doubling your shadow spells effect, and you get to choose whether to play it.
But shadow spells in warlock are pretty much confined to a few good cards like [card]mortal …
Im not really keen on cards that delete your deck, and I think its too expensive for what it does once you factor in the cost and the card advantage.
Its likely only ever going to see play via …
Its basically going to trigger your deathrattles and clear most of the board, or its just going to do 2 damage to everywhere in exchange for a token. Either way, this card is better than it looks.
Maybe handlock …
Its a nice little tool to have, but to me its likely to be just [card]lock and load[/card] fodder, to be played precisely because lock and load exist.
On its own, its decent. But we'll have to see what …
Thanks, missed out that crucial factor.
So you cant chain the same spells. Oh well, there goes my value dreams.