dapperdog
LV.20Dragon Scholar
Comments
5,694 totalIt flabbergasts me why team5 even persist with this delusion that there's players who'd actually won't reroll those lowroll quests.
Take the example of the 'play 30 cards' quest that gives out 800xp compared with play 10 odd/even cards …
Quote From Kamouh i see that weekly quests (at least the 4 i saw cause i rerolled 1) are about playing around game modes and i dont really want to play other game modes out of the one …
You get like 4200 gold just getting up to level 50, which by my own estimates should take less than a month. So consider that as a advance of the amount on the gold you'll get from the full 4 …
yeah, that 10% boost will mean you get about 30420 extra xp which translate to around 1000 extra gold. Could be more depending on play time.
But its still not really worth it for me. 20 USD is an …
You get around 4200 gold before you reach the cap + 7 packs of the current expansion. Let's say its an even 5k gold worth before the cap.
From there on you need about 4k - 4.5k xp per …
Thanks. Guess that also means the progression wont reset when DMF starts
Okay, so we get our first tier reward immediately (1 legendary card). Anyone opened this up yet? I'd rather have a random one from the new expansion if possible.
Also, since it resets the next expansion. Does it reset …
Its just a few hours away until the full track will be known to us.
My guess is that it wouldn't be too far off the current reward system. If blizz were smart then they'd load it up well …
Had it been a battlecry it would've been the greatest card printed in this expansion, even as a tech card.
But since it allows your opponent to choose first if they'd like to pop it, it'll more likely be …
[card]Fungalmancer[/card]'s piss take form this is good.
Anything that plays tokens or small minions will find a good place for this.
I love handbuff cards. So I love this card as well.
But without something neutral like [card]saronite chain gang[/card], it'll struggle to find a place in competitive.
Still, let's keep the hope alive by saying that this + …
Too bad it will never draw enough to mill, and drawing cards for your opponent is not generally considered to be a good idea.
So sadly, no. Just another murloc filling up the role of maybes and ifonlys.
There's something in about this card. Playable in both hunter and warrior but little else.
Unless we start seeing [card]bumper car[/card]s everywhere, or something like [card]springpaw[/card] come back to standard, this will only ever see very small niche plays, …
Mage and hunter probably the best home for it. And its really nearing the top end of being broken good. Basically this card draws a card from your deck and plays it for you. Kinda like how powerful [card]phase stalker[/card] …
Its a mage card in standard right now, with [card]confection cyclone[/card] being so handy.
But unless there's some niche to having only a limited amount of spells in mage, I just don't see how this could ever make the …
Token druid and aggro pally would love this card. Basically buffs your board's attack and allow for some trades. You'll probably be busy building a board the first 3 turns anyway.
I don't really rate the +4 attack too …
Powercreep on [card]scarlet crusader[/card] but its likely that it will not see any play outside of arena, where it will be king.
The main problem is that you'd have to play a 4 mana card to activate the rush, …
There's just no real way to evaluate a card like this since it also gives out stuff to your opponent. We make light of the bananas but these stuff can be real mean when played correctly.
Mage and priest …
Very strong and flexible card that can heal when against aggro and deal damage when against everything else.
Reminds me of [card]shroom brewer[/card], who was played solely for the 4 heal. This one does that and can potentially be …