dapperdog
LV.20Dragon Scholar
Comments
5,694 totalIt looks okay. But in reality its too expensive. If it gets to 6 mana via [card]palm reading[/card] or [card]nazmani bloodweaver[/card], then its okay but not great. Otherwise, when is priest ever going to play this without also dying?
Strong card. But will never see play outside of rez priest, and even that archetype may do without this.
Yes, the effect is strong. But its also a 9 cost card. Wouldn't you rather just play [card]mass resurrection[/card] instead? …
Why is the blood god/loa part of the priest class will be forever a mystery.
But is this good? I don't really know. On one hand, if you're playing the current iteration of control priest, the health cost instead …
Had this been a 1/3 1 drop, it would've been insane since it curves into [card]tasty flyfish[/card], then into something like [card]bronze explorer[/card].
On its own, its a 2 mana murloc, and therefore will see play in any murloc …
Its just a shame that this doesn't come on a stick, and that good pally spells in standard is so small that this card will almost never make it worthwhile.
The heal potential is well, unneeded, in a class …
Buff little minions, make them resistant to most AoE effects, and be a total pain the ass for the opponent.
Yes, please. If there was a card that flips paladin vs priest in favor of pally, then this card …
Since I'm almost certain that secret mage is going to be a thing around tier 1-2, this card will certainly see play, if only because its basically another [card]kirin tor mage[/card]
That art though. Like I really like how …
Elemental synergy + small elementals in hand + broken ass cards like [card]elemental allies[/card].
The card even has vanilla stats. Like is there any reason for mage to not play this card?
Its a removal card that is already powerful on its base form. If elemental mage is a thing, then this will surely be in it.
Perhaps its a little hard to imagine mage actually playing a card worth at …
I really don't know how to evaluate a card like this. Its [card]timepiece of horror[/card] (who the hell remembers this thing) at a cheaper 7 mana price, but essentially much like the former, doesn't really do much when there's a …
[card]animated avalanche[/card] never saw play and neither will this.
Wouldn't matter much even if you can get 3 or 4 8/8s on board. The fact that its turn 8 and you've just played a card that doesn't affect the …
Its a 1 drop that gives out a secret. What else is there to say. It will certainly always see play in most decks, just because hunter secrets are annoying as hell and it gives out a curve in case …
Its not really that hard to trigger. In most cases, you play your usual 1-2 drops then something like [card]inconspicuous rider[/card] on 3 that pressures your opponent to clear the board and if they don't, or guessed wrong, then you …
If beast hunter needed a nice powerful 2 drop that can at least stay alive until turn 3, then this card fits that description.
The corrupt value is only a nice little bonus. And I do mean little. This …
I love this card, but have come to grips that until the next rotation this would probably not see any play.
Its just a decent card that sometimes deal damage to the face. But because it interferes with the …
Its always a little iffy trying to evaluate value cards in hunter.
But this one gets a little more than a glance because [card]khartut defender[/card] as a defensive option is so terrifying that getting 3 back for this card …
Nice little support for token druid. I can see it being in there. But as for whether token druid will ever see more than niche play? Probably not.
Its a slightly weaker [card]feral rage[/card] with both effects when corrupted, of which it will almost certainly always will be. Even as a simply 3 mana deal 4 damage, that's a decent if uninteresting effect, but does the removal job …
It always flabbergast me why druid keeps getting all these neat potentially 0 mana cards when other classes clearly needs tempo themselves. Druid was supposed to be that late game class, that gives up their early game for fantastic turns …
It occupies a niche solely because of nzoth. Otherwise, its just straight up too fair for druid to consider. 9 mana value trade, and a big taunt to boot is good. But we're living in a world where 9 mana …