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dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

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Go back far enough and you'd be watching telly the size of a playing card. My own experience wasn't as severe, since it was about the size of four playing cards. Unfortunately, I wasnt lucky enough to actually play an atari, but I did once own a pc with a massive memory capacity of 256 kb.

Today my screen …

Its funny because that's basically paying steam to advertise their games.

Im really sick of all these companies forcing consumers to download and use their platform just to play games. In my opinion, if you get your game through steam, you should not be forced to download a third-party platform software, login into accounts, etc. just to play the …

This card is actually not that good because in the late game its nearly worthless. But it'll get the nod, simply because if you manage to get one out by turn 4 your opponent would need a silence or transform effect to not let you snowball from there on.

You can also patch up its lack of initiative with …

Its primary objective is to get you more earthens, [card]stoneheart king[/card], and a taunt. Do that and you're golden.

But its probably pretty good regardless. Basically, if this card manages to summon at least [card]righteous protector[/card] you're already guaranteed a successful result from this one card. Get another earthen and stoneheart king and suddenly your board is nearly impenetrable, …

2 years, 7 months ago · on New Paladin Spell - Tyr's Tears

Getting a mere 2/2 would be good, anything bigger will be even better. At some point you'd drop a ton of stats just with a 6 mana card that must be destroyed or you snowball.

Its only problem is that you'd have to be running an earthen deck, and none of the earthens have rush or taunt, so no …

The only good thing you can say about this card is that it can never be ignored, ever.

If your opponent made this mistake they can easily take up to 4-5 damage extra for nothing.

But of course you'd have to first play this card and this card is piss weak. Gets value traded by nearly anything and …

Ironically too slow in the meta, and too late to the party. Had this come out last rotation it might be in for a chance.

Right now though? Why? Its a decent deathrattle for a deck that doesn't exist.

If you bank up on [card]glaivetar[/card] you can just drop this, draw a bunch and then play halveria to threaten lethal. I suppose the best part about this card is simply that it fits right into outcast dhunter very well.

In nearly all other circumstances, its just too slow, and sometimes it doesn't do anything at all.

Im not very much sure where this card even go into. [card]Jitterbug[/card] has demonstrated that it can easily draw you more than 2 cards, while mech decks have [card]radar detector[/card]

Its oddly just a more expensive [card]arcane intellect[/card] that your opponent simply have to deal with, of which they will most certainly be doing without difficulty.

Just redundant, …

2 years, 7 months ago · on New Paladin Minion - Astral Serpent

It looks nice. But let's be real here. Its only function is to be a 1/3 mech on turn 1 and that's the best part of this card.

Stick enough mechs on this card and get them back, so it incentivised you to go all in on one minion, of which if it gets silenced you're immediately behind.

2 years, 7 months ago · on New Paladin Minion - X-21 Repairbot

It might see play, simply because it has rush. But Im not all that optimistic about its chances.

If you draw this and no draw cards youre in effect playing a card that'll take 4 turns to do anything by which time you would have lost the game. Might be worth arguing that a 2/3 on 2 might be …

Its a hard ask for a class like dhunter to bank 2 mana to do nothing, just for a card to draw more than 2 cards at a time.

[card]Divine favor[/card] worked because paladin cant draw for shit, and usually vomits cards out anyway. Even then, most of the time they'll draw somewhere around 3 cards and feel happy, …

Its not actually very good, and that's mostly because dhunter cant draw that fast without [card]glaivetar[/card], a weapon that grants draw mostly after you've swung your attack.

Even then, its also competing for space with [card]dispose of evidence[/card], a card that does 3 damage for no mana, with a paltry condition of which glaivetar happily fixes.

Is there …

2 years, 7 months ago · on New Demon Hunter Spell - Momentum

There's no reason why this card wouldn't see play. The mere fact that it fetches relics and the powerful [card]unleash fel[/card] ensures that it'll always be viable no matter what the archetype.

A tad slow, since it is in fact a discover card that does nothing more for 2 mana, but whatever. If you get unleash fel you more …

The funny thing about this card is that its actually better off being a 2 mana deal 1 damage to all enemy minions.

At the moment, paladin dont really need stuff like this. Usually paladin wants board and dont really care about removal. Its also worth mentioning that control pally is not a thing, and the current crop of …

2 years, 7 months ago · on New Paladin Spell - Judge Unworthy

This card is a bit strange, because its obviously viable but a tad redundant since dhunter already have a reno effect from [card]unleash fel[/card], a combo that comes at a lower cost and earlier than this card.

Even in big dhunter, we really got to ask the question whether we even want to get this for free instead of …

Immediate thing that comes to mind would be relics. Imagine hitting [card]relic of phantasms[/card] with this, its like giving your opponent free headaches.

In fact, hitting just about anything from dhunter is usually going to be damage to the face, or otherwise, drawing more cards for free, so this card is almost always guaranteed to see play, and in …

Sky's are blue, the ocean's wet, and dhunter got more cards that synergizes with draw.

Impressive set of cards for the class. Each of these can easily slot into currently existing dhunter decks. I wouldn't be too surprised if there's at least one other card in the set that draws a ton, because at the moment, its all or …

Not so big an issue in standard, although still very much in contention to being nerfed because for god's sake its wide scale discounts across two turns of which your opponent's only answer is potentially [card]razorscale[/card], an otherwise useless card. So you can easily just drop this, swarm the board, and if they somehow remove them you can just use …

2 years, 7 months ago · on New Paladin Spell - Inventor's Aura

Not the first time. Is there any new timeline now? Or are they all coming up on the 2nd pally reveal?

Edit: Never mind seems the reveal website is only a tiny bit 1 HOUR late. Its up now, three cards.