dapperdog
LV.20Dragon Scholar
Comments
5,728 totalThis card is actually not that good because in the late game its nearly worthless. But it'll get the nod, simply because if you manage to get one out by turn 4 your opponent would need a silence or transform …
Its primary objective is to get you more earthens, [card]stoneheart king[/card], and a taunt. Do that and you're golden.
But its probably pretty good regardless. Basically, if this card manages to summon at least [card]righteous protector[/card] you're already guaranteed …
Getting a mere 2/2 would be good, anything bigger will be even better. At some point you'd drop a ton of stats just with a 6 mana card that must be destroyed or you snowball.
Its only problem is …
The only good thing you can say about this card is that it can never be ignored, ever.
If your opponent made this mistake they can easily take up to 4-5 damage extra for nothing.
But of course …
Ironically too slow in the meta, and too late to the party. Had this come out last rotation it might be in for a chance.
Right now though? Why? Its a decent deathrattle for a deck that doesn't exist.
If you bank up on [card]glaivetar[/card] you can just drop this, draw a bunch and then play halveria to threaten lethal. I suppose the best part about this card is simply that it fits right into outcast dhunter very well.
…Im not very much sure where this card even go into. [card]Jitterbug[/card] has demonstrated that it can easily draw you more than 2 cards, while mech decks have [card]radar detector[/card]
Its oddly just a more expensive [card]arcane intellect[/card] that …
It looks nice. But let's be real here. Its only function is to be a 1/3 mech on turn 1 and that's the best part of this card.
Stick enough mechs on this card and get them back, so …
It might see play, simply because it has rush. But Im not all that optimistic about its chances.
If you draw this and no draw cards youre in effect playing a card that'll take 4 turns to do anything …
Its a hard ask for a class like dhunter to bank 2 mana to do nothing, just for a card to draw more than 2 cards at a time.
[card]Divine favor[/card] worked because paladin cant draw for shit, and …
Its not actually very good, and that's mostly because dhunter cant draw that fast without [card]glaivetar[/card], a weapon that grants draw mostly after you've swung your attack.
Even then, its also competing for space with [card]dispose of evidence[/card], a …
There's no reason why this card wouldn't see play. The mere fact that it fetches relics and the powerful [card]unleash fel[/card] ensures that it'll always be viable no matter what the archetype.
A tad slow, since it is in …
The funny thing about this card is that its actually better off being a 2 mana deal 1 damage to all enemy minions.
At the moment, paladin dont really need stuff like this. Usually paladin wants board and dont …
This card is a bit strange, because its obviously viable but a tad redundant since dhunter already have a reno effect from [card]unleash fel[/card], a combo that comes at a lower cost and earlier than this card.
Even in …
Immediate thing that comes to mind would be relics. Imagine hitting [card]relic of phantasms[/card] with this, its like giving your opponent free headaches.
In fact, hitting just about anything from dhunter is usually going to be damage to the …
Sky's are blue, the ocean's wet, and dhunter got more cards that synergizes with draw.
Impressive set of cards for the class. Each of these can easily slot into currently existing dhunter decks. I wouldn't be too surprised if …
Not so big an issue in standard, although still very much in contention to being nerfed because for god's sake its wide scale discounts across two turns of which your opponent's only answer is potentially [card]razorscale[/card], an otherwise useless card. …
Not the first time. Is there any new timeline now? Or are they all coming up on the 2nd pally reveal?
Edit: Never mind seems the reveal website is only a tiny bit 1 HOUR late. Its up now, …
We'll have to see how fast we can load up [card]cultivation[/card] to a low enough mana cost and how much tempo we have to sacrifice to do it. Not at all straight forward. Even treant druid back in witchwood wasn't …
Your treants.
But we're way past those days when [card]alleycat[/card] actually threatened the game.
The upgrade is meaningless. If you get it early you play it as early as possible and if you dont then two 2/2s for …