dapperdog
Lv.20Dragon Scholar
Comments
I seriously dont know what shaman will be doing next expansion, given how the class more or less got destroyed in the last patch.
Whatever it is, unless elemental shaman comes back or at least there being more elemental synergy this card is trash. Comparable to stuff like [card]gyreworm[/card], a decent card in a tribal deck but cant breathe …
Its not a blood control card, more like a card for rainbow DK.
There's some good things about this card. Firstly, its guaranteed to make a minion even if its oozed away. And secondly, gaining health (or losing it) is not exactly hard for any DK that plays at least one blood rune.
Best case scenario is playing …
Assuming you can trigger this easily on 4, its not a bad minion in of itself.
But its spiritual predecessor [card]oil rig ambusher[/card] had a better statline and is more consistent. But it saw no play even when barrens were first introduced. Granted that then there wasn't any synergy with combo cards.
The main problem would be figuring …
First, a rant.
This is precisely what I thought would be the problem with the rune system. It keyholes players into playing very specific designs of decks. Most likely team5 already figured out the perfect 25 cards, leaving only 5 flexes. In other words, there's no point debating cards like these - its viability is dependent on the deck's …
Its massive health pool is what really makes this card good. If you can somehow heal it back, like [card]circle of healing[/card], or [card]fan club[/card], then its an amazing card for its cost.
But more likely someone will find a way to OTK the opponent out from this card. Fortunately, priest does not yet have a card that heals …
Probably crap, but niche crap.
If thief decks are still in, then there's definitely a good reason to play this card. Unfortunately, in every other deck this is just plain inconsistent at best. The real question is why play this instead of a card that does what you want 100% of the time.
I will concede, that against …
Solid card for arena.
In constructed however, the question really is will this actually clear the board? 3 damage is hefty, but most common minions tend to be on 4 health or more so this can clear mostly tokens while leaving the more important minions alive.
Likely its only a real consideration for controlock. In other archetypes its …
Solid card for aggro druid. But unfortunately, aggro druid is not just dead I simply dont see it ever coming back. Because in what world will we play aggro druid and not just plain unholy DK, which is practically the same thing but better.
However, this card is pretty good nevertheless...for a bad deck nobody plays.
Its a better [card]seance[/card], and you get to choose whether the buff triggers or not.
One of those weird keyword cards that would probably be more often played untriggered. Because I cant see this ever seeing play in a board based priest deck.
Probably see play in control, and nowhere else.
Its the kind of card that makes you want to tear what remains of your hair off your head.
But fortunately, this card is not easy to take full advantage of. Firstly, it needs to be equipped before it improves, and secondly it takes combo cards to improve it. These two conditions, added with the fact that this card …
Im pretty sure this card will see play. But not so sure if its ever going to be as good as it looks.
Basically what it essentially does is to negate the self damage from weapon attacks, or force a hp from your opponent. It'll never realistically corner your opponent into suboptimal plays, or negate as much damage as …
Its a better but less consistent [card]siamat[/card], and that card only ever saw play in highlander decks
In other words, I dont think this card will make it. Just imagine the amount of bs cards you have to play just for this card to be good. Even in pally, where menagerie builds are possible this card cant fit because …
Its a support card for something warlocks love to do and as such like [card]malchezaar's imp[/card] it has to be respected despite there not being any obvious combo now.
Of course, this card hasn't a snowball's chance in hell to survive past its first turn, but for what's it worth its still a 1/3 for 1 and that's fine …
It has potential but probably shit in practice.
The main problem is its high cost, and there not being any cheap cards that actively allows you to take advantage of it. Assuming that team5 is pushing rainbow DK hard (and it seems like they are) then we can easily assume that there must be some card not revealed that …
Unintuitive, sure. But for balance sake I guess we can make exceptions. Especially since it means we dont nerf cards just because one particular card is causing trouble.
I wished they have just done this with [card]mr. smite[/card] and not nerfed the shit out of him and all the other associated cards like nellie.
The video doesn't generate any hype in me for some reason. Seems underwhelming, or maybe its something I ate while watching it.
Would be nice if certain cards in this expansion can change the hearthstone background music so at the end youre probably listening to some crazy medley of different genres. Would reinforce the theme of the expansion as …
Well, new cards;
- [card]Starlight groove[/card] is interesting but its so difficult to justify in anything other than control pally. And then there's two other issues with that; first tutoring this because [card]knight of anointment[/card] wouldnt be in standard anymore, and then having enough holy spells to annoy or deny the opponent. Most of the time its …
I think its mostly a response to the lack of viewers and discussion amongst members. I come here mostly for banter and news, and unfortunately that's been far and few in between now.
But I feel any long time member of this site already saw this coming years ago. Hearthstone is a declining game, although still very much on …
At lower MMR its possible, especially in classic.
But at higher MMR its nearly impossible to see a blizz bot. Even at bronze wild I've never encountered them much, or at least Ive never noticed it. Most of the time I'd get player bots, but not an outright blizz bot.
There's likely a trigger for it, …
Control warrior's biggest problem right now is not win cons, its speed. Its dreadfully slow, much more so than every other class at the moment. Even pally and priest draw faster than warrior and are better at dealing with boards. I have a feeling that part of the reason for that is that the cards are designed with pre-nerfed [card]from …