dapperdog
LV.20Dragon Scholar
Comments
5,728 totalIts funny because I think this was supposed to be [card]last stand[/card]'s intended target. But unfortunately that card went and got itself buffed so instead we get a fairly flimsy minion, considering its conditions, isn't really all that great in …
No, just dont see where this card can shine ever in constructed. Spending 1 mana to make up a taunt and get another in hand is not what I would call a fantastic result.
Just play [card]last stand[/card] instead. …
This is one of those cards that can easily just win you games, or alternatively make you want to uninstall the game.
The problem is that its a 4 mana do nothing and normally mage can afford a tempo …
Can't overlook a card like this, because any small spell mage will likely need a board clear to offset some tempo and here it is. Even if it only does 2 damage AoE that's still a decent result, and your …
My guess is that this is printed to support arcane mage, but its more likely an inclusion into frost mage, to chance up a vexallus out of nowhere. Whenever [card]vexallus[/card] is too slow, you can just take other options like …
I really dont know how to rate this card, because it seems good and yet there's just some games you'll never want to draw this at all. Kinda like [card]blood crusader[/card], in that its very powerful but just unplayable in …
Just another option for turn 4. Its really not that great to be honest even with that windfury, because odds are it'll never survive the turn its played anyway.
Not worth it to twist and turn just to make …
On average this card will likely draw you three cards, one of them being [card]lightray[/card] so there's a chance you'll get another 5/5 taunt for nothing.
And there's also the fact that this practically tutors certain cards. There's no …
Its [card]holy smite[/card]'s shadow brother.
Dealing 2 health is below par, but this card is specifically made for shadow decks and its still does 3 damage to face.
Too bad [card]darkbishop benedictus[/card] is rotating in 2 months. This …
Its a 5 damage fireball with a 5/4 body.
If priest is playing aggro this card would easily be in it. Yes there is a condition, and that is you need to dredge an undead, so if you're playing …
Lol, this is actually that duels treasure, vampiric fangs, except its 1 mana more.
Well, what is there to say. If you're playing a slower priest deck you'll likely have room for one of these. Even if you dont, …
There's one more legendary unrevealed, and the epic is at least a nice consideration.
[card]rivendare, warrider[/card] would probably be a good option for most slower decks so I wouldn't call it a meh card.
Personally, I'd buy the …
These priest cards will likely at some point get [card]sister svalna[/card] nerfed.
[card]cannibalize[/card] for example is just straight up illegal in a deck that can infinitely discover it. We want priest to be viable, not annoy the shit out …
1 mana draw must always be respected. What more if its a tutor card.
There's just no reason to believe this would not see play at some point.
Its [card]snipe[/card], except it summons minions.
That makes it better in most cases because then you'd get extra minions if the minion is less than 4 health. Even if you dont you'll still get that default 4 mana snipe …
There's probably something you can do with this aside from the double [card]king krush[/card] play on 10
But really, I'd just play [card]sunken saber[/card] just to accomplish the same. The main problem is still the fact that the manathirst …
[card]restless mummy[/card] on 6 mana.
Way too slow as a tempo option against aggro, and to most other matchups its not going to do much else other than be an annoyance. There's just better options, even manathirst options.
Unfortunately, its a deathrattle.
Why would your opponent kill it when you're floating lots of mana? Why would you float mana for this to work? Why'd anyone think this card would summon anything more than 2 zombies at most?
More shadow aggro cards for shadow aggro priest.
Might be better than holy smite if the meta works out for it. But anything that's not specifically aggro would probably still prefer that 3 damage. An early tempo option that …
Likely going to be one of team5's [card]mistake[/card]s
Basically, this opens up opportunity for huge mana abuse if you can somehow cheat this out, and that may not be as difficult as it seems. We've seen cards be yanked …