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dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

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Potentially broken as hell, limited only by paladin's minions. Because if this was in any other class it'll be nerfed within week 1.

So getting [card]the countess[/card] out for free or, better yet, early, seems like a nice choice. But there has got to be something bigger. There's one other legendary left unrevealed so fingers crossed.

3 years, 4 months ago · on New Paladin Minion - Blood Crusader

Its very likely only ever included for either healing or OTK. The fact is that [card]mo'arg artificer[/card] is only ever great in those decks and that card costs 2 mana. I can see this in DK for healing, and maybe in dhunter because of the lack of real removal options.

The one upside over its predecessor is that this …

3 years, 4 months ago · on New Neutral Minion - Enchanter
Quote From DragonDraena

What happens if I silence this? Would it survive attacking? 

Yes, if you silence it before it attacks then it won't die. Silence cancels all descriptions and all effects that aren't an aura.

That's funny, could've sworn it was 3/4 before this.

Anyway, the clinching thing about the card is the mana reduction, something importer doesn't have. Also [card]pandaren importer[/card] gives you cards you thats not in your deck, so its value is limited whereas vizier's is not.

Its a very strong card. But its never going to see play in competitive.

The thing is that no one is going to play this card unless they're memeing, because the last thing you need is for your own [card]plaguespreader[/card] to start backfiring on your hand. In a world where there's so many disruption tech available right now than …

3 years, 4 months ago · on New Neutral Minion - Plaguespreader

Alright, this card is interesting in that its basically a neutral [card]greybough[/card], which done properly can lead to your opponent tearing his hair in frustration. In fact, against certain classes without any silence effects two of these can legitimately checkmate the opponent out of the game.

Probably going to see play only in druid if Im honest, and that's …

Probably shit, unless youre specifically playing a big deck, which I predict will nearly never happen because there's never so many tech against big decks than there is right now.

Also, this is a 9 mana card. So just no.

3 years, 4 months ago · on New Neutral Minion - Flesh Behemoth

Its weak, and should be ignored in constructed most of the time.

But honestly, if the meta is mostly aggro you might just play this anyway because it might force your opponent to throw their minions into it instead of your face. And get healed in the process as well.

This card is dangerous, especially since 1 drops are more or less mostly ignored on turn 1.

Its like [card]peasant[/card], in that if your opponent can deal with it early there's not much to the card, but specifically on turn 1 its fairly great.

3 years, 4 months ago · on New Neutral Minion - Banshee

Arena card. 6 drop 4/6 taunt is decent, but the deathrattle is insubstantial and the body isn't anything to write home neither.

This is one powerful card, but with a condition that's not necessarily easy to trigger on curve.

I'd say that [card]venomous scorpid[/card] is still probably ahead of it, but in some dedicated undead decks you might well just play this ahead of it. Since [card]incorporeal corporal[/card] works well with this card I think its likely going to see play.

Probably played into burn decks.

But with renathal decks being prominent, this card may well never see the light of day.

Incidentally works very well with [card]incorporeal corporal[/card], in that the latter will likely survive the first turn, and this card allows it to attack again. On curve no less with spidertank stats.

With the loads of undead coming into this expansion, we'll likely see more than 1 target for it on curve.

The shadow spell pool is neither magnificent nor small so this card is fairly worthless.

No, you'll not play this just so your [card]multicaster[/card] can draw one extra card. So again, this card is mostly worthless.

3 years, 4 months ago · on New Neutral Minion - Umbral Geist

This card has the makings to be an insane card. Its practically 5 damage guaranteed because it has 5 health and its fairly contentious to challenge a card that'll remove itself anyway. I can see this being an easy pick in aggro decks, because why not? Even if your opponent does throw the kitchen sink at it, its not the …

Its not bad, but not that great neither.

The effect is fairly mild, but its also easy enough to get this onto a 1 drop, where most that isn't [card]irondeep trogg[/card] are usually ignored on 1.

Just love eggs.

The best part about this card is that it's only 1 mana, and so if you want egg shenanigans this makes it about as easy as it gets.

How is this an undead though? Surely we're not labelling eggs the same tribes as the hatchling. But if team5 sets it as an undead, then we …

3 years, 4 months ago · on New Neutral Minion - Foul Egg

A decent little 1 drop that does what it needs to do.

Unfortunately, I dont think it'll see much play. The problem is that to get value it needs to stay alive, and then the value it brings is hardly that great.

Probably more likely to be seen in an unholy DK deck where swarms of undead are …

3 years, 4 months ago · on New Neutral Minion - Arms Dealer

[card]plaguespreader[/card] might well be the most insane disruption tech introduced, and Im noticing a change in design philosophy from team5. Apparently the idea is that you can get away with printing completely broken stuff just as long as you print plenty of tech against it. They really need to balance this properly, because much as I dont like the idea …

Yet another one of those cards. Baffling choices all round, because if its played then it'll be toxic and if its not then its a waste of bytes. [card]Kael'thas sinstrider[/card], [card]immolate[/card], [card]tome tampering[/card] etc. all these might as well never exist, because they either create one sided games, serve only to infuriate opponents, or even worse be completely and utterly …