dapperdog
LV.20Dragon Scholar
Comments
5,728 totalQuote From DragonDraena What happens if I silence this? Would it survive attacking?
Yes, if you silence it before it attacks then it won't die. Silence cancels all descriptions and all effects that aren't an …
That's funny, could've sworn it was 3/4 before this.
Anyway, the clinching thing about the card is the mana reduction, something importer doesn't have. Also [card]pandaren importer[/card] gives you cards you thats not in your deck, so its value …
Its a very strong card. But its never going to see play in competitive.
The thing is that no one is going to play this card unless they're memeing, because the last thing you need is for your own …
Alright, this card is interesting in that its basically a neutral [card]greybough[/card], which done properly can lead to your opponent tearing his hair in frustration. In fact, against certain classes without any silence effects two of these can legitimately checkmate …
Probably shit, unless youre specifically playing a big deck, which I predict will nearly never happen because there's never so many tech against big decks than there is right now.
Also, this is a 9 mana card. So just …
Its weak, and should be ignored in constructed most of the time.
But honestly, if the meta is mostly aggro you might just play this anyway because it might force your opponent to throw their minions into it instead …
This card is dangerous, especially since 1 drops are more or less mostly ignored on turn 1.
Its like [card]peasant[/card], in that if your opponent can deal with it early there's not much to the card, but specifically on …
Arena card. 6 drop 4/6 taunt is decent, but the deathrattle is insubstantial and the body isn't anything to write home neither.
This is one powerful card, but with a condition that's not necessarily easy to trigger on curve.
I'd say that [card]venomous scorpid[/card] is still probably ahead of it, but in some dedicated undead decks you might well just play …
Probably played into burn decks.
But with renathal decks being prominent, this card may well never see the light of day.
Incidentally works very well with [card]incorporeal corporal[/card], in that the latter will likely survive the first turn, and this card allows it to attack again. On curve no less with spidertank stats.
With the loads of undead coming into …
The shadow spell pool is neither magnificent nor small so this card is fairly worthless.
No, you'll not play this just so your [card]multicaster[/card] can draw one extra card. So again, this card is mostly worthless.
This card has the makings to be an insane card. Its practically 5 damage guaranteed because it has 5 health and its fairly contentious to challenge a card that'll remove itself anyway. I can see this being an easy pick …
Its not bad, but not that great neither.
The effect is fairly mild, but its also easy enough to get this onto a 1 drop, where most that isn't [card]irondeep trogg[/card] are usually ignored on 1.
Just love eggs.
The best part about this card is that it's only 1 mana, and so if you want egg shenanigans this makes it about as easy as it gets.
How is this an undead though? Surely …
A decent little 1 drop that does what it needs to do.
Unfortunately, I dont think it'll see much play. The problem is that to get value it needs to stay alive, and then the value it brings is …
[card]plaguespreader[/card] might well be the most insane disruption tech introduced, and Im noticing a change in design philosophy from team5. Apparently the idea is that you can get away with printing completely broken stuff just as long as you print …
Yet another one of those cards. Baffling choices all round, because if its played then it'll be toxic and if its not then its a waste of bytes. [card]Kael'thas sinstrider[/card], [card]immolate[/card], [card]tome tampering[/card] etc. all these might as well never …
Let's be real here, this card is OP as hell.
3 turns? That's way too long, especially since you get to choose when the timer starts. Fact is, that when this card is played that's an instant indication to …
A very dangerous aggro card, particularly if you have rush tokens like pirahnas or rams.
And that 5 health is good enough to see that it'll survive most of the time.
DK might want to experiment with this …