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dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

Comments

God help us, this card shouldn't be allowed to exist. Fortunately, it is not [card]lightning bloom[/card] all over again.

But Im head scratching as to why team5 even thought such a design choice is fair at all. Reminds me when [card]twin slice[/card] and [card]eye beam[/card] was 0 mana, just overtly overpowered design decisions. I know they want DK to …

Just another in a line of overpowered cards for DK.

Deal 4 damage for 1 mana, no corpse requirement, paltry rune requirement. This is just a dream card for any class never mind DK. Would be nerfed before we know it, because a card like this should cost 4 or have the discount only be 1.

Considering that …

Pretty sure it'll summon another one with reborn. And all in all it'll leave you with at least 3-4 corpses when dead, so the net spend is really not that much as it looks.

All the requirement does is making it hard to play on curve.

Its corpse fodder. But the interesting point about this card as the rune requirement. Seems like something that should be available to all, because its really not great, comparable to relic dhunter playing [card]relic of phantasms[/card] on turn 3 with no vault - just a progression card, not really intended to do more.

Will see play because why wouldn't …

Its basically undead [card]zilliax[/card] but it can't choose its target and cost 1 more.

Just a good but not great card for DK. Not even sure where it fits to be honest. Blood decks would love the lifesteal but not sure if they want something like this at all.

 

Edit: I think the description actually allows …

Sure why not? Just casually draw 2 cards with 2 mana.

Im beginning to think that the class doesn't actually have any weaknesses other than corpse deprivation.

3 years, 4 months ago · on New Death Knight Spell - Defrost

Likely a dangerous early game option, and probably good reasons to never remove that 1 drop played on 1. Fortunately for us, the corpse risen doesn't count as a corpse when dead.

But it does wane in power somewhat in later stages, when the 1/2 taunt is but a gnat to be swatted away. One of the few good, …

Not to be confused with the original lich king card with the same name.

Basically this is just good removal. Which is weird because you'd think that unholy decks are good enough on their own without being better at removing things than blood decks. Probably won't be nerfed, but then again, this card is power creeping similar removal options …

Just another card that will likely get nerfed because its simply powercreeping all other 2 mana removal cards.

Because if you have a removal option that can clear a total of 5 health and splitted into two parts, that card would be overpowered, as it is here.

Dangerous tempo card to be granted to unholy decks, who can …

If there's a list of cards that are in contention for a nerf this card would be top 10. One mana to freeze and deal 2 damage, practically destroying dhunters all on its own. Not surprising that [card]ice revenant[/card] got nerfed as a precaution, because imagine this shit along with it after a [card]horn of winter[/card].

3 years, 4 months ago · on New Death Knight Spell - Icy Touch

Like seriously, do we really need to rate this card?

It'll get nerfed at some point. Im already thinking frost decks would be the best DK deck come 6 Dec, and this card just seals the deal. Only the rune requirement is stopping this from getting into all DK decks for the next year.

The only thing bringing this card down a tad is the fact that the damage only happens at the end of the turn. So you can't go through a taunt if there's one, and you cant dictate the board in the face of deathrattles.

But aside from that this card is fine, great even. Do 2 damage for 5 …

3 years, 4 months ago · on New Death Knight Spell - Blood Boil

In 2016 this card would be unreal. But in 2022 its just a meh. Gain one corpse for 1 mana? The only way this ever sees any play is in a midrange burn frost deck, where even 1 corpse on a 1/3 stick is a desirable turn 1 play.

But the moment there's any 1 drop reborn minion this …

Its very likely not good enough unless DK is really struggling for draw. The main problem is the cost. Drawing 2 for 3 is [card]arcane intellect[/card], but unlike that card this one only draws one initially. So you're really paying the price of a delayed draw effect.

Im not even sure you'd play this over [card]treasure guard[/card] to be …

I like this card to be honest. 4 mana for a very sticky minion, with a net spend of 1 corpse. That's fine honestly. If youre looking to flood board this card is solid, and if there are handbuffs this card is just completely insane.

A nice little target for [card]invincible[/card] and other related buffs, but its large initial …

One corpse requirement means you can never play this on 1, and there's a distinct possibility of this failing.

But let's be real here. Even if you double the requirement this card is insane, assuming of course that there are better weapons in stall other than [card]frostmourne[/card].

Tutoring effects should always be respected, regardless of viability. But I …

That corpse requirement is the biggest problem here. Spending so many corpses to build up a board that will likely simply be removed by 1 card from your opponent. Perhaps in unholy decks this card can see some play in some hypothetical hyper aggro deck, where the corpses are less impactful.

Because the amount of stats this one card …

The +1+1 buff is minute, and this card costs 3. Forget about the 'elusive' keyword because if ever you're playing a card like this then youre likely an aggro deck where this keyword matters very little.

Would likely see some niche play simply because unholy decks will likely flood board so often its hard for this card to never …

Its [card]frostmourne[/card]. Basically the least desirable card from the lich king set of cards.

Too expensive on 7, and still a doubt on 6 with [card]runeforging[/card]. Reminds me of cards like [card]flamereaper[/card] and the now neverplayed [card]gorehowl[/card]. Fact is that playing a weapon worth 7 mana isn't all that great. But the real reason why this thing isn't good …

Such a weird article to wake up to honestly.

Blizz, in their official capacity, should not have attempted it, but its really just an honest joke. The bombast effect of the cards alone should be informative in of itself. Is it misinformation? Yes, it is technically by definition, what more from an official position, but its so harmless that …