dapperdog
Lv.20Dragon Scholar
Comments
My comments on possible nerfs;
- Would be surprised if [card]edwin, defias kingpin[/card] doesn't get a revert, making it the first card in hearthstone history to get buffed and then reverted in less than a month. If team5 do not wish to create history, then they'll likely hit two other cards, [card]sinstone graveyard[/card] (for virtually creating impossible to counter …
From what I understand, classic has so few real players that blizz introduced their own bots in an attempt to lessen the matchmaking time. You'll know its a blizz bot if there's no uniform highlighting around the cards, heros and hero powers, something alot of real players are doing when botting the game.
Of course, blizz bots are fairly …
lol, well there goes all those hopes and dreams.
Took them this long to realise that king krush is more likely to kill himself than actually accomplishing anything useful.
Sadly its simply not enough, even with his monstrous attack. PvP have no use for him, and PvE enemies now sport so much damage, even on blues, that even gaining 5 health per attack will still end up with …
Judging by how they did it with diablo immortal, most of the best products would probably be about 100-200 runestones off the 500 round number. There's probably ways to earn these in-game, in such a way to encourage spending. I dont think we'll see those 50 runestone fuckyou deals but who can say, its certainly not beyond them at this …
Its only a matter of time anyway. BG is coming up in popularity and blizz isn't going to let this slide without some wads of cash slipping into their pockets. So the next big thing is to bring up new currencies, remove gold from BG, and make tons of cash off their adoring fans. Here's an idea blizz, free of …
Is there a way to multiply the number of locations available per game? Two locations per game works up about 25 games and I'd much rather shorten it.
Far as I know there's no reliable way to do it.
Its actually been consistently dropping it to me after each 2 hours in the past, which is why its surprising that it didn't this time.
Did you get yours after 2 hours?
Pretty sure Ive watched 3 hours of GM so far, still no pack.
Anyone with the same problem?
You'll probably put a better argument if you actually name those nerfs that were done apparently because of 'bronze players' so everyone here can have a cogent argument.
Because from what Ive seen I can't exactly argue with team5's decision here, with the exception of stag nerf.
Nerfs were pretty much as expected, and Im glad to know I'll be getting a bunch of dust thanks to the very slight wildseed nerf.
But buffs hmmmm...
- The buffs to the two relic cards in dhunter are a bit strange because I was sure they'd just buff [card]relic of phantasms[/card] instead, that card being shit for …
3 turns wait + the fact that getting stag isn't guaranteed? In my opinion, if there was a card that needed a nerf it would be [card]wild spirits[/card], a card that's practically carrying all versions of hunter including quest, which really shows how good the card is.
Face hunter already lost their cheese owing to the hotfix, and Im …
Okay, nerfs, and a small part of buffs revealed. My opinions;
- [card]Vile library[/card] nerf is small, very small, but to be expected. Early game this card easily snowballs, but implock being so easy to play against that Im not surprised that team5 only lightly tapped it on the hand. However, I think implock will continue to be that …
Hearthstone needs to be fun. And Brann is a fun card. As for whether something needs to be addressed, that one Im not exactly sure. Because Ive rarely ever see those cards combo out. Playing those decks myself, I rarely get to do it because there's no effective tutors to all those cards and the mad duke along with mutanus …
Personally the biggest problem with guff isn't really the amount of mana available, its the terrible ease of which the class ramps after guff. 1 mana ramp is about as broken as it is, to the point that if I ever saw them draw with hp I immediately think Im going to win the game.
An appropriate nerf would …
Quote From Aesan In a way, [card]Prince Renathal[/card] has certainly made the whole deck compilation business trickier than it used to be. And now there is always that question of whether it actually improves any of the existing archetypes compared to their 'base' 30-card versions, which only seems to encourage players to keep testing.
I …
Its likely pre-nerfed quest pirate is still better than implock, but only because its minions are more resilient to answers and it has a scam late game. I wouldn't say implock is a trashy zoo deck because you simply can't ignore any of the tokens it creates on board. Try not having a board clear by turn 4 and you …
I would discourage you from playing implock despite its hsreplay stats.
Every one and their mother's dog is playing around implock its not even funny. Ive seen decks play [card]wild pyromancer[/card] just because of it. Feels really terrible to be honest, to see your deck being hard-targetted. The deck can still win of course, but every now and then …
Alright, first impressions after about 5 days of the new expansion.
Best class currently is hunter. I dont think we need any explanation here. The game plan is simple, whether quest, big beast, or face, you're very likely not making real decisions but instead just dropping stuff and hp face. Basically as long as you're alive youre probably only …
Looks like the report feature will be a thing after all. Im not exactly sure I like the idea, because my opponent being a bot has in the past helped out tremendously whenever Im trying to complete those pesky expansion achievements.
Not even sure if anyone would actually report it. From my own experience, not only are there really, …