dapperdog
LV.20Dragon Scholar
Comments
5,728 totalBroken as hell, especially if aggro is no longer popular.
The fact is that youre denying your opponent value, win cons, etc. and completely mucking up one of their future draws. And sometimes this thing brings up one beefy …
Its a druid card. Because its irrelevant in nearly every other class unless we're looking at wild, where certain cards grant your hero immunity or near something to it.
In standard though, no other class other than druid can …
Its going to be in every deck that's not aggro, and even then Im not exactly sure with that. If you have a chance at 6 mana [card]mind control[/card] with a 5/5 in what world will you refuse to play …
This card I like, but admitably I'm not 100% certain if the conditions can be satisfied consistently enough because it requires totems to die, and in standard that means hp 3 times or play something like [card]party favor totem[/card], both …
I honestly dont see where this card will ever fit into. Rogues rarely ever play control and most of their control deck tends to play high value cards that dont need a effect like this. Not to mention that ironically …
Admitably this card caught me off guard because I'll never suspect such a card to be available to druid of all classes.
In aggro druid this card can be a nightmare to deal with. Basically unless your opponent is …
Counters only 4 classes and those 4 classes have to be running secrets. In other words its shite on a stick. The only way this card will ever be good is that [card]orion, mansion manager[/card] suddenly becomes the meta tyrant, …
It can help beast hunter with the high requirement for altimor, or new [card]sylvanas, the accused[/card] and that's about it. The main problem with this card is that its being outdone by just about every spidertank around it and its …
[card]Soul seeker[/card] is tactically priced at 5 to ensure that this cannot outright counter big priest in wild. Basically this is a [card]mutanus[/card] for decks rather than hand, and at 5 mana its likely going to see play because its …
Play this in ramp druid. Play jailer on turn 6, drop double [card]naga giant[/card]s and see if they can freeze or destroy board, and chances are good they can't do shit and proceeds to concedes. The paltry fact that the …
The conditions are daunting at 7, but the payoff is amazing. Probably mostly a card for shaman or druid because all other classes either cant draw well or can't infuse their cards fast enough for it to matter. The fact …
No announcement trailer this time? No singing taurens, no nothing? Im slightly disappointed. Are we actually going to advance the plot at all?
But cards;
[card]Murder accusation[/card] - Can't see where this can fit in to be honest. …
If past records are anything to come by, then the two neutral legendaries will likely be end game and are competitive, while at least 2 class legendary would deemed 'fun' cards that will see no play. The one epic will …
The only significant thing this brawl brought up is to take away that one free pack per week away from us. And at a time where we're supposed to be saving for the midset too. As though as any self-respecting …
Quote From DragonDraena Adding to your list of possible bugs: my Goldshire Gnoll keeps Muck-Pooling into itself. Have you seen this?
Its not really a bug, its just how its coded. Evolve will always give …
Quote From Zelgadis Quote From dapperdog As for riptide, I dont see anything wrong because its coded to trigger each time there's an attack, and mr smite is attacking when overboard triggers.
Riptide …
[card]THrive in the shadows[/card] does draw the card even thought its not explicitly spelled out. Unless its spelled out 'discover a copy...' the effect will draw the card from your deck, kinda like [card]tracking[/card], which I assume where discover's code …
Its empty mana crystals, not full ones. So in effect you'll have to spend 2 mana to ramp instead of 1, as formerly.
Hardly a massive nerf, and druid will still dominate the late game. Its just a lot …
VS does use actual data to form conclusions and since hsreplay havent exactly made a podcast of their own, I suppose it makes team5's work easier to just implement some of their suggestions. Though not all, since sinstrider and starfish …
Lord almighty, Im underwhelmed to be honest, but if team5 have actually done playtesting on this one I suppose I'd have to trust that they know what the hell they're doing.
All the changes except for starfish is pretty …