dapperdog
LV.20Dragon Scholar
Comments
5,694 totalThe irony of this is that druid spells aren't especially good at removing things so half the time it'll either be ramp or board development, and the other half it would be gaining armor and drawing cards.
In other …
I remember giving [card]anchored totem[/card] a thumbs down when it was first introduced but at the start of sunken city I was actually surprised at how well it worked in a sort of aggro/token shell. Perhaps, and that's again, perhaps, …
Just more support for totem shaman. Yes it might be crap, but because of cards like these you can actually build a deck around totems and expect it to be around tier 2-3, which is saying alot given how terrible …
I dont hate it. But at the same time I just dont think there's enough reasons to run this card, aside from the fact that you really want to play totem aggro shaman.
The main problem here isn't really …
I didn't manage to watch the video myself, but does the deathrattle explicitly spell out the spell it would cast? Otherwise it might be a generic "cast the last shadow spell casted", which means it should copy your own [card]mortal …
This card is weirdly positioned, because for something that cheats 3 mana you'd think it'll be the best card in warlock this set, but because of its inherent anti synergy with [card]tamsin roame[/card] it can end up backfiring on your …
This card is completely insane in curselock. If having tamsin copy [card]dragged below[/card] isn't enough, play this for extras, because why not? Seems like team5 really wants curselock to be tier 1, so they print this thing out.
Because …
Its not too bad, but in warlock its just unusable. The cost is simply too high, even if the idea is to get taunts out. You're better off playing something like [card]demonic assault[/card], which guarantees two taunts and 3 damage …
My assumption on how this works is that the shades will cast the last shadow spell casted in the game, not after this was played. So technically this card can backfire, especially if your opponent decides when to trigger it. …
[card]shadowborn[/card] is very strong, but also very awkward with [card]tamsin roame[/card]. Because if it does hit something like [card]dragged below[/card], you'd be cursing the screen. But as usual, mana cheats like these cannot truly be written off, whatever the scenario.
…In standard this might not even be impactful...for now. Basically if you're playing two cheap cards to summon a big boi, along with 6 mana for this card as well, you might as well just use the mana to summon …
Its not a control card, because control warrior would't be able to infuse this consistently nor is it any good to be honest. Three 2/4 taunts on 4 is only ever good if you're pushing for tempo, and that's not …
Its nigh impossible to play upgraded on curve. And the end results is still two 3/3s which basically mirrors [card]naga's pride[/card] in that you're likely dropping it in turn 3, but this cost 2.
But honestly, I cant see …
Its basically nature studies but a little less broken. Still, since the original has left, and we can't have druid not having cards like it so we print one right straight back.
There's no earthly reason why all druids …
Probably will see some play if token druid is back, but even so its just unamazing in every description.
I remember when [card]landscaping[/card] used to be touted as a good card, but in 2022 even a full on 4/4 …
This card is just so insane Im not even kidding. Basically if druid plays this early (as early as turn 5) the game is over. With plenty of mana, end game stuff, AND now stabilizers for each spell (just about …
If it weren't for the taunt, I'd rate this as trash.
But with the taunt then that's a whole other matter, because you can just play this on turn 6-7, and if your opponent can't silence it then you're …
Poor attack, 2 durability, costing 3. Yeah, this card is bad.
But if you're going to play vomit dhunter, then it'll see play. But since Im convinced that archetype is shit, and this card being shit as well, two …
Its certainly one of the most interesting cards printed this expansion, because it can fill multiple roles. Even its downsides can be converted to an upside.
Basically you play this in your deathrattle deck because [card]razorfen beastmaster[/card] can summon …
Its practically designed either for wild or for some future expansion, because for the moment, despite the potential, this card is hot garbage. Yes, with something like [card]impending catastrophe[/card] you can easily reload your hand, but having discarded it you're …