dapperdog
LV.20Dragon Scholar
Comments
5,694 totalI actually missed the fact that it had taunt. Okay then, guess it just got a little higher in my books.
Still, in a sea of insane end game cards from druid, this is just a tiny little sardine …
[card]Planted evidence[/card] is basically just [card]nature studies[/card] but thankfully the discount only last one turn. Still going to be one of the most included cards in standard anyway, for the flexibility alone.
[card]plot of sin[/card], probably useless. Yes, druid …
After seeing so much druid bs, this one is relatively tame.
Without immediate triggers like [card]hedge maze[/card], this card just does nothing the first turn and can easily be ignored. Since there's yet to be any revive mechanics revealed …
There seem to some push for vomit dhunter into the meta. In my opinion it'll likely just end up being shit either way, but we'll see.
[card]razorfen beastmaster[/card] is a thing, which will do wonders getting [card]kryxis the voracious[/card] …
Its probably more cancerous in wild than it would be in standard, because there really isn't alot of minion win cons that would be worth it and far as I know there's no easy way to discount this card neither.
…Only good with [card]malchezaar's imp[/card], otherwise its complete garbage.
Just another one of those cards that all of us would wish is never viable because imagine facing this crap being tier 1.
[card]Spirit poacher[/card] is just near OP levels in my opinion. I thought it was obvious so I didn't bother commenting on it here. I mean, its clearly good, but very standalone.
Basically the best 2 drop in standard, and …
Perhaps it'll see play, because secrets do tend to disrupt even if its entirely innocent. I remember the days where one of [card]ice block[/card]'s most infuriating effect was forcing your opponent to waste their turn testing for [card]counterspell[/card] or [card]mirror …
If it was a 2/3 for 2, it'll be quite a challenge to not put it in your deck.
But as a 3 drop, its too slow even with vanilla stats. Assuming youre not facing an aggro deck, what …
Arena card. Nuff said
Too bad. If it had taunt it'll be the most hated card in standard. Turns out that without it, its just trash tier for the very desperate.
I like it because its a deathrattle, and its big, beefy and has taunt, both sides
It'll see play because of the deathrattle, and some decks simply needs better deathrattle minions. Its also almost certainly been designed to accommodate …
I honestly dont like it.
Being able to draw 3 cards is nice, but four things need to die before you can do that and this is one very horrible top deck, meaning aggro decks might steer clear of …
Had this been designed 2 years back it would be the most broken card ever made.
But in hearthstone nowadays, it suffers from redundancy. [card]Backstab[/card], once a card that never once been dropped, has indeed been dropped, so will …
Probably the best pally card so far, and that's saying a lot seeing how [card]sinful sous chef[/card] and [card]elitist snob[/card] are both excellent cards in their own right.
Just play it because why not? You get a paladin card, …
Traditionally cards that give opponent stuff tend to be shit, and that's what this is: quite trash honestly.
Its not really difficult to guess what your opponent has taken, unless he's really cheeky and picks a useless card, in …
Just decent, I guess. Could be a lot worse.
Likely you'll still play it, because for what its worth its still two minions for 1 mana that can potentially infuse other cards. But in no way remarkable.
Despite its random nature, its still probably one of hunter's best cards revealed so far, and if available right now in standard I'd be playing it in all my hunter decks.
The key here is the fact that its …
Its a good card because it covers where druids tend to be weak at, and that's early game removal and early game tempo.
The problem is whether druids can offer enough deck slots to fit this in and still …
Im two ways about this.
On one hand, played early this card will almost always hit once, which means its 2 mana deal 4 damage. But on the other, you lose one card which to an aggro deck can …
Its just powercreep over 2 drops in terms of stats, because most of the time you'll be getting a vanilla stated minion plus a 1/1. If you're playing aggro then you probably just put these 2 cards in your deck …