dapperdog's avatar

dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

Comments

Arena monster, standard minnow.

Basically if this is in your warrior deck I dont think you'll be winning many games. The ability to deal 5 damage, gain 8 armor is good, but if this is your response on turn 8 you'll be in for a nasty surprise.

It does do well after a vanndar buff, but that's basically …

3 years, 9 months ago · on New Warrior Minion - Tidal Revenant

Its really suffering from competition right now. [card]Onyxian drake[/card] is the better 4 mana taunt, and this card doesn't remove a threat.

But essentially, its not a bad card. Being able to dredge, gain armor and a 3/5 taunt is about as good as it gets. To be honest, the number of times Ive trade [card]heavy plate[/card] back to …

Yeah, team5 just cant help themselves. Remove [card]savage roar[/card], introduce [card]arbor up[/card]. Then remove arbor up and then this card comes along. Will we ever have a year where druids aren't just killing you because you have the temerity of not board clearing them for the umpteen time?

The only thing here is that this card is not a …

3 years, 9 months ago · on New Druid Minion - Herald of Nature

This card allows druid to have a gameplan that's not ramp to 20 and win. And because its much more flexible than most other cards its not entirely useless against aggro neither, unlike the alex+brann deal.

Just one of those cards that can only get better. I wont be too surprised to see some form of spell damage OTK …

3 years, 9 months ago · on New Druid Spell - Moonbeam

It has to be respected, that's about the only praise I'll ever be affording this card. If its on board you'll kill it, rather than ignore it.

Any druid deck that plays this is inherently playing aggro, so in what world can druid afford to play off curve, just so this card can gain an extra pair of legs? …

The card on its own merits is good if not great. Its not only board but also answers, and if you value trade its just nuts on 5.

The problem is really just the case of whether you really even want to play it on 5. [card]Snowfall guardian[/card] remains the most important card in the deck and it allows …

If there was a card that would elevate this archetype its this card. Basically you'll dump your hand with this card alone, or cheapen [card]gorloc ravager[/card] for turn 4. Its just flexible enough that it'll make just about anything possible you want to do with murlocs.

The main problem here is reload. You can dump your hand sure, but …

3 years, 9 months ago · on New Shaman Minion - Clownfish

6/6 on 4 is already decent. Being able to dredge, and load up the board is even better.

Just a good murloc on 4. For murloc shaman, which features bloodlust as a win con, that's really enough. Certainly I can see no reason not to play this in a murloc shaman deck. The only tricky thing is if it …

Its not a bad card but current in warlock there's really very little proactive shadow spells around, so even triggering this card's effect is tricky, let alone doing it on curve.

And then there's the fact that any deck playing these shadow spells tend to control decks. So in what world does a 4/4 for 3 that does 2 …

Its just bad. There's plenty of memes up in reddit faceswapping this card with [card]millhouse manastorm[/card] and that's an apt comparison. Because for the price of infinite mana to your opponent you put up a good stated minion on turn 5. If your opponent cannot kill you outright on turn 6, then very likely their health would be low enough …

The card will likely suffer the same fate. Because strictly on its viability its really just a tech card which I suspect is designed to prevent curselock mirrors from camping to fatigue.

I call it the new glide because it hard counters both combo and control, and because its magnet for pitchforks. Unlike glide, however, this card can never …

Im a bit doubtful, but I haven't actually play murloc shaman this meta yet. You play this on turn 3 along with another murloc so your ravager cost 3 on turn 4, but is that really a scary enough play? If this was a warlock card it would be insane but in shaman, Im not too sure.

Edit: I …

Its hard counter against combo and control. In fact its so hard that I feel that only reason for justifying its design is because team5 reckons that warlock usually never have trouble against these archetypes with or without this card. So the questions remains; why even print it? Because if it sucks against aggro and midrange, while warlock traditionally having …

3 years, 9 months ago · on New Warlock Spell - Immolate

[card]Tidelost burrower[/card] - A strong murloc option. That is to say, if its ever going to be viable at all. Currently murloc shaman isn't all that popular but according to hsreplay is holding its own. Unfortunately, in standard right now, Im not seeing why this card would do anything more than grant you a 6/6 stat ball on turn 4.

[card]spirit of the tides[/card] - Probably never played. The last thing an aggressive druid needs is to skip curve just so this card can elevate itself once.

[card]herald of nature[/card] - Team5 removes [card]savage roar[/card], prints [card]arbor up[/card]. Then they remove arbor up and print this card. At least we can be thankful for small mercies that this card …

[card]immolate[/card] is the new glide. Basically someone at team5 got dumped by his childhood sweetheart one day and swears revenge on the world of hearthstone. Its not about the viability of the card, which to be frank, isn't going to be consistently good as many would think, its simply to piss the opponent off while you sip your fking tea.

[card]igneous Lavagorger[/card] - Not too bad as a defensive card. [card]From the depths[/card] may be the go to option for control warrior right now, but I still think you can run both. Just remove something like heavy plate for it, because the taunt, armor gain, and dredge may simply be better. Its still a 3/5 taunt, gain x health. Surely …

Aggro decks would love it because its basically delaying an answer from the opponent. And because aggro decks tend to pressure face most of the time, delaying a card for one turn may prove decisive.

But if youre not piling on the pressure consistently, being able to prevent one card from play is hardly ever going to win the …

On turn 10 there's no doubt its the better card than lokholar. But most decks dont last till turn 10, and lokholar can cost as low as 5. Ive seen lokholar do very ridiculous stuff before, and that's because it covers your back in case you're facing an aggro deck. This card doesn't do that, and unfortunately for it, unless …

The only thing going for it is that its a beast and a deathrattle. At turn 8 this card really doesn't do much other than skip your turn. But at turn 5, its monstrous, which is why its likely to only ever see play in both priest and hunter.

In all other situations, this card is just trash. Putting …

3 years, 9 months ago · on New Neutral Minion - Ozumat