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dapperdog

LV.20

Dragon Scholar

2,519/5,349 XP
Joined July 2019 5,723 posts 29,266 XP 1,895 achievement pts

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5,712 total
0
New Hunter Location - Castle Kennels

Most good beast tend to already have rush so if you're playing it its likely because its still a free 2 damage, up to 6 all in all. In fact, being able to deal damage is likely why this card …

3 years, 11 months ago
0
New Paladin Location - Great Hall

A decent control card, but nothing else Im afraid.

Most aggro pally would not like spending 2 mana to just to change something to a 3/3, and likely one 3/3 isn't really going to do much at all unless …

3 years, 11 months ago
0
New Neutral Minion - Sire Denathrius

The setup, tutor, mana cost - all problems this card has. Power is not a problem. Given enough time, this card would probably just win the game if not make it impossible for your opponent to do so.

Despite …

3 years, 11 months ago
0
Blizzard Reveals Two New Location Cards for Paladin & Hunter - Great Hall & Castle Kennels

[card]Great hall[/card] - Potentially dangerous without some interaction card for locations. You can just put this down and your opponent has to play around it 3 times. Its basically removal for 0 mana. It can also buff your stuff as …

3 years, 11 months ago
+7
Murder at Castle Nathria Card Reveals Continue With Sire Denathrius - Endlessly Infuse?!

Its almost cthun-like but it does suffer from a few drawbacks.

Firstly you need to actually have drawn it for it to start powering up. With the starting damage being a mere 5, this needs to raise upwards to …

3 years, 11 months ago
0
New Paladin Minion - Buffet Biggun
Quote From borisflagell
Quote From dapperdog

If by some miracle you can infuse it by turn 4 this card is amazing.

The problem is most paladin aggro decks can't really draw or generate enough stuff …

4 years ago
+2
3 New Paladin Cards Revealed for Castle Nathria by Hearthstone Esports - Tune In for Details!

Im put off not just by the fact that the card can be silenced but also because the effect is really just too weak to build around. After this dies out, you get a 4/4 for 2 hp which should …

4 years ago
0
New Paladin Minion - Buffet Biggun

If by some miracle you can infuse it by turn 4 this card is amazing.

The problem is most paladin aggro decks can't really draw or generate enough stuff on board. So the idea that this card is infused …

4 years ago
0
New Paladin Minion - Stewart the Steward

Honestly, I dont want to crap on legendaries so early, but this is trash. Even if it was printed back in 2016 it would still be teetering on the edge of being viable, that's how bad it looks right now.

4 years ago
0
New Paladin Minion - Sinful Sous Chef

If the hypothetical dude pally must work it would be because of this card.

But the best thing about this card is that it fills up your hand with two paladin cards, which makes it possible to power up …

4 years ago
0
3 New Paladin Cards Revealed for Castle Nathria by Hearthstone Esports - Tune In for Details!

Ah yes, the latest iteration of dude synergy.

Perhaps team5 have finally cracked the code and found out that spending 2 mana to summon a 1/1 is about as threatening as a week old puppy. The two commons listed …

4 years ago
0
New Druid Location - Hedge Maze

In standard druid has as much deathrattle synergy as much as mage has buffs.

So unless this is yet more cruel jokes by team5, Im willing to bet big that druid would be getting a very powerful deathrattle card, …

4 years ago
0
New Priest Location - Cathedral of Atonement

The only thing here that's interesting is that it draws a card, up to three times, meaning its one of priest's best card draw option aside from combo-[card]northshire cleric[/card]

Probably just play it. Because why not? Its drawing you …

4 years ago
+1
New Mage Minion - Kel'Thuzad, the Inevitable
Quote From MurlocAggroB
Quote From dapperdog

Its likely going to work because team5 doesn't just print out stuff like these without first making sure that it would work somehow

[card]Hir'eek, the Bat[/card]

4 years ago
0
New Mage Location - Nightcloak Sanctum

It'll see play because its another way to generate more skeletons.

Outside of that its just a so much weaker [card]ray of frost[/card] in my opinion. But you do get a 2/2 each shot, so maybe the mana cost …

4 years ago
0
New Neutral Minion - Volatile Skeleton

We will likely never know how good these things are until we've seen the decklist or tested the deck ourselves. Its really 50-50 because unlike abyssal curses you can easily transform, freeze, or silence the things and then they're completely …

4 years ago
0
New Mage Spell - Frozen Touch

Its a good card. In fact its great. Basically its [card]fireball[/card] split into two parts, and if I was asked whether mage wants more fireballs I would reply yes.

If you have a full board this card can potentially …

4 years ago
0
New Mage Spell - Cold Case

I can't help by feel that this is practically [card]dragged below[/card] pre-nerf. So weak it'll never see any real competitive play if it weren't for the fact that its generating you skeletons.

Perhaps having a two 2/2s on board …

4 years ago
0
New Mage Spell - Deathborne

How many times have [card]rancor[/card] actually worked? That's more or less an indication on whether this card will get anywhere.

[card]Blizzard[/card] does better, [card]fire sale[/card] does more damage, so the only reason why youre even playing this card is …

4 years ago
0
New Paladin Minion - Elitist Snob

Potentially powerful on par with what [card]zilliax[/card] once was.

That really depends on whether paladin gets either more draws or generation because for the most part its not unusual for paladins to have small hand sizes by turn 5. …

4 years ago