dapperdog
LV.20Dragon Scholar
Comments
5,728 totalJust a good card with a keleseth effect. The cards do need to be battlecries, but as we are aware, nearly 80% of minions in decks are battlecries, and its hardly difficult to build one.
The only stumbling block …
Probably just bad.
If the idea is that this can never take 1 damage without dying, then nearly every ping will kill it, so its useless as a buff target.
So not only is it an unreliable minion …
I wouldn't know. Seems counter intuitive, as though a popable round object would sustain a hit from a 2x4 but not a finger poke.
Nice to have in druid. And that's about it.
10 mana is bad enough, but at very least onyxia will likely clear the board, this card will only ever clear two minions at most. The only thing going for …
[card]snapdragon[/card] is the new keleseth. Except it has virtually no downside and cost one more.
Can't wait to make another keleseth rogue out of it.
[card]Bubbler[/card] - Just not worth it. Not even in silence decks. …
On first look, that's a lot of stats for an 8 drop. Your opponent will never be able to clear everything without an AoE and then if they kill the head then its just a one sided [card]twisting nether[/card].
…
Dont know why, but we're nearly two months in and I hardly noticed. Perhaps for once in some time I feel like Im actually playing hearthstone.
There's likely going to be a neutral colossal, but I dont think its …
Missing out on a standard pack don't bother me much today, but I remember a time when even a mere pack meant a great deal, and it would be unfair to minimize the loss of a pack and what it …
I honestly dont know why team5 brought this back. Probably to score some extra gold off its players, but how many ordinary mortals are actually playing this mode anyway? You'd probably be facing top 100 legends at every tier, all …
Didnt encounter any error like this. Although I have experienced some weird lag ever since the patch, like it sometimes takes a few seconds to even select a deck.
Im not too worried about it being dominant. Having played it myself, there are ways to play around its gameplan, so its not completely uninteractive. The main problem is that its gameplan, when played right, encourages a certain playstyle that's …
Quote From Synnr7 I think Dragged Below should be changed back. At 3 mana it is in the School Teacher discover pool. With a deck that is already using Brann those Nagalings become dangerous.
Don't get me …
Quote From Avalon Heck, N'Zoth Task 9 is fricking difficult - I cannot complete it, no matter how hard I try! Any tips please? <3
Murloc build, Murkeye/Murky/Mutanus can do this but you need windfury …
Play classic. She's fully unnerfed and playable there
Its likely going to be a problem later I would agree, when warlock inevitably gets a good draw option in the next two if not five expansions. But then they'll just nerf it again I suppose. Its a bit hard …
Nerfs are fine, practically foreseeable.
Buffs though, so many of them. This is either a concerted and tested effort to push out newer decks, or a rampant rush to make archetypes playable. [card]Serpent wig[/card] is already pretty good on …
The only time for me, that behemoth worked the way you describe it is largely whenever Im not playing it as priest. Or whenever Im playing against an aggro deck that somehow manages to last past 8 turns. In any …
Its win rate is high likely because of the meta, which is pretty aggressive. If priest somehow survives until turn 8 in a quest hunter or dhunter game, then its likely going to seal the win for you. But if …
The stealth effect on behemoth makes sense flavorwise, but the problem is that when it attacks it losses its stealth, so in effect what this does is merely make it stealth if there's no enemy minions around. I think the …
The only thing here worth mentioning is the true fact that blizzard is not publishing the true odds for legendaries/epics and instead we, the audience, have to piece this out from statistical averages based on our own pack openings. Im …