Demonxz95
LV.17Senior Writer
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2,474 total[cardimg]Oil Rig Ambusher[/cardimg]
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It sounds like a slightly remixed version of the regular Stardust Speedway Bad Future theme from Sonic CD (Japanese version).
Nah. I think it's just worded this way so the textbox looks cleaner. It may also be a modernization of the wording where all cards that Discover Hero Powers will only discover basic ones unless it implicitly states otherwise.
No.
Removing cards from your deck is never being "discarded". Every instance of removing cards in the deck says "remove" (ala [card]Fel Reaver[/card]) or "destroy" (ala [card]Azari, the Devourer[/card]).
[card]Tracking[/card] has the word discard on the card (and …
Off of feedback, I did decide to make an alternate version of Dryad of Duskwood. I personally prefer the first version, but this alternate version was worth it to make.

And for some additional feedback
[spoiler text="KANSAS"]The …
I'm not necessarily saying that Blizzard did it for this reason, but nowadays I feel like most people who call their games a "beta" just call it that to deflect criticism.
Feedback time. One recurring problem I see with this comp is not knowing what all the spells with spell types are and which ones they'll be.
[spoiler text="Fedrion"]I think just about any Frost spell that targets minions already Freezes …
You might've misunderstood Future Sight. You don't draw a card or anything. You just look at the top 4 cards of your deck and then put them back on top in whatever order you want, but you don't draw afterwards.
Alright, season 3. Here we go!

In that picture, if Nitroboost Poison was above [card]Corsair Cache[/card], that would be a reason to believe it to be a typo.
However, since it's in-between [card]Corsair Cache[/card] and [card]Ringmaster's Baton[/card], alphabetically sandwiched with two other 2-Cost card, this …
Now Aggro is surely having a field day here. Even as someone who never played while it was still in its original form, I can tell that [card]Undertaker[/card] will be an extremely interesting nerf.
[card]Toxic Reinforcements[/card] is also going …
I feel like that's just trying too hard to intentionally misinterpret something that is pretty obvious, for no reason other than to just do it.
I never realized that Vereesa's eyes were pink until now.
I feel like the Stealth buff is likely intended to be until the end of the turn while the +1 Attack buff is intended to be permanent. That would make the most sense, but I can't say for sure.
Nah. The day that it was announced, you could hear everyone in the audience audibly disappointed.
Ironically, the game will probably be played a lot more now that it's free.
It's not as strong as [card]Coilfang Warlord[/card], although saying that a card isn't as strong as DH card isn't saying much. XD
It's also in a class that usually makes better usage of big cards. It does basically deal …
This card immediately tells me that there will be some hand-buffing in the set. Handbuffing rarely works out well, but it were to, then I would definitely expect this card to show up there. Some classes can buff his attack …
Definitely better than Imp Swarm.
At basically any stage of the game, this is a decent removal card. As a Nature spell, it can also be really useful with [card]Bru'kan[/card] for removing large threats, and I reckon there will …
As a card by itself, it's bad. You'd have to be desperate to run it for that purpose. Nobody is going to run it for its intended purpose.
But as a 0-mana spell, it's obviously useful for Priest combo …