can someone tell me how would i post an image into a comment
On the post interface, there should be an "Insert Edit/Image" button (located above "Runeterra Card Image). Click that.
Paste the image URL into the "Source" box, and the dimensions should come up. Hearthstone cards by default start at 400, but most people use either 200 or 250 as their default sizes for cards.
Probably should’ve checked for balance BEFORE I submitted this, but thoughts?
The main problem I see is that if you play it on turn 1, it's always going to end up completed at the end of turn 2 since you can't attack for those two turns anyway.
Another first time participant here :-) I'm really excited! Could someone please explain to me how to add images to this thread, though? What am I to enter into the "source" field?
Here's a link to my entry on imgur for the time being.
Edit: Since it's my first try, feedback would be really appreciated. Here are some of my thoughts about the card: I'm currently enjoying JambaJooze's Wild Aggro Quest Mage. That made me want to create a cheap Mage spell generator which obviously screams RENO!! in the Year of the Dragon narrative. "Genius" is a reference to Reno ;-) Twinspell further helps completing the quest, so that was my keyword. There was a cool piece of art with Reno holding the Gatling Gun, but I decided against it in favor of the scrolls because the generated spells are added to your hand and not cast. The hardest part was balancing the card. Arcane Intellect draws 2 for 3, but those are not random. So I went with Tome of Intellect for reference and extrapolated. The downside of the spells being random was heavy enough for me to not increase the cost of the card by 1 for the twinspell-tag, but that surely is debateable. In the end, this card heavily supports Open the Waygate, Raid the Sky Temple and Learn Draconic. It also gives Casino Mage one more toy for the early game.
Edit 2: Oh dear. I have never played Raid the Sky Temple and wasn't aware of the fact that I used its art for my card. Just randomly got it from an art site. I'll just show myself out.
Other than the fact that it has used art (which you pointed art), I don't see anything wrong with the card.
Hey everyone, it's amazing that competitions are back and I can't wait for the big ones as well.
Here's my idea, any thoughts?
I can't wait for the big comps either. They're so exciting to me.
In general, most people try to avoid passive Health buffs. If you've ever seen Stormwind Champion on the board, you'd see how its effect has some very "wonky" mechanics when it dies. I feel like the +1/+1 in exchange for 1 mana is also probably more bad than good since the good thing about Lackeys is that you can fit them n just about any turn you want.
So I had two ideas and would love some feedback on which everyone thinks is better? I really wish the reborn mechanic had taken off more - I really liked it and the paladin quest…
What class are these supposed to be for? I assume Paladin since you mentioned it in your post.
My favorite of the two is personally Multiplying Mummies, but either of them are fine.
When I am posting a card, what is a good size to make it so that it doesn't fill up the whole screen? Or is it a good size as it is?
I prefer the size of Demon's card, which is 250x358 or something like that. 250 x (whatever) is a perfectly fine size.
As for commentary on the card, I'm not a fan of the two options being so off-kilter. Either you high-roll a well-statted Rush minion, or you pay 4 mana for a vanilla 3/3. If you're relying on randomness to rein in the card's balance, the two options should at least be equivalent in power.
Thanks for the feedback!
I was not all too confident on making it so RNG reliant. But my thought was that sense it is a twinspell you would be more likely to high roll and it would soften the blow of the randomness. But since this is a card you would want to play on curve, it would feel pretty bad to low roll on turn 4, even if you did then highroll on turn 5.
Does this look better?
Also, thank you for the dimensions.
Seems perfectly balanced (as all things should be), although I don't really see a reason why the randomness needs to be there.
Best of luck to everyone! And great job on the website design for the competitions!
This is my first submission ever, so go easy on me!
Show Spoiler
Welcome aboard, Xarkkal. Always nice to see new faces in these competitions.
I voted 4 stars for your card. It's a beautiful, elegantly simple card that only loses a star because it seems a bit overpowered as a premium statted 4-drop with two pretty useful abilities.
These are the two cards I've made so far; the Scheme existed already from a similar theme in the past:
I think the Priest could have badly used more Lackey synergy to make it viable, while Sylvanas' Scheme might be too late to help Deathrattle Hunter make a comeback, but damn if it isn't gonna try.
To repeat what I said on Discord, I loveForsaken Harbinger. Sylvanas' Scheme might be a bit scary, although Hunters usually like to play fast and not hold their cards very long, so that might balance it.
Probably not a winning design, but I wanted to try my hand at making a better Dr. Boom's Scheme. Obviously this is a much more playable card (because... anything would be more playable than the actual Scheme card), but it also has a flavor more in line with Dr Boom's personality.
I can understand not using the same name as Dr. Boom's Scheme, although the naming still seems a bit off. It also would probably make more sense to use the RoS watermark when you're making a Scheme card, and I don't think Boom Bot needs to be bolded.
Besides that though, this is a pretty nice card that definitely should've been what Dr. Boom's Scheme was. I quite like it.
I don't believe Deny is quite as overpowered as people make it out to be, but I wouldn't be opposed to it being 4 mana. Makes it a bit easier to play around.
Is it possible that he had something like Rimetusk Shaman up?
The OP said that he had a "full board" and that all of his units were frostbit only after he declared his attack, so that couldn't be it. At least assuming all of his statements are true.
Oh, this is weird then.
If the OP has Autopass enabled, then I think DoubleSummon's theory of having Harsh Winds casted on him is plausible and he just passed over it when looking at the history.
With how much more generous Runeterra's reward system is compared to Hearthstone's, I honestly don't mind this.
However, the goal to make every card in the game viable simply cannot happen by virtue of the fact that some cards will always be better than others. Or maybe by "viable", what they really mean is "usable".
It was just something that popped up in my brain. Demons are cool, x and z are cool letters, and 95 is a cool number (despite not being my birth year number, that would be 99). I go through periods of loving it and hating it. It just reeks "teenage angst" despite myself not being very angsty when I was a teenager.
It's the username that I used on Sploder, which is a game-making website aimed primarily at children and teenagers, and one that I've been a staff member on for quite a few years now. The site is still online, but has been dead for quite a long time now. The community is still together on Discord though, and I'm there every day just hanging out.
When I made my HearthPwn account, I was too lazy to think of a different name, so I just used this one. It's kinda just become part of me. I use it here on OoC too for the sake of consistency.
On the post interface, there should be an "Insert Edit/Image" button (located above "Runeterra Card Image). Click that.
Paste the image URL into the "Source" box, and the dimensions should come up. Hearthstone cards by default start at 400, but most people use either 200 or 250 as their default sizes for cards.
Hey Steli! Welcome aboard.
Your card seems fine as the reward is powerful, but the effect is slow. That said, it's basically 2 mana to do nothing until you draw it.
The main problem I see is that if you play it on turn 1, it's always going to end up completed at the end of turn 2 since you can't attack for those two turns anyway.
Other than the fact that it has used art (which you pointed art), I don't see anything wrong with the card.
I can't wait for the big comps either. They're so exciting to me.
In general, most people try to avoid passive Health buffs. If you've ever seen Stormwind Champion on the board, you'd see how its effect has some very "wonky" mechanics when it dies. I feel like the +1/+1 in exchange for 1 mana is also probably more bad than good since the good thing about Lackeys is that you can fit them n just about any turn you want.
Simple, yet just good. I like cards like this.
My only nitpick is that you made this card a Rare whereas all the existing Dragon Explorer cards are Common.
What class are these supposed to be for? I assume Paladin since you mentioned it in your post.
My favorite of the two is personally Multiplying Mummies, but either of them are fine.
Seems perfectly balanced (as all things should be), although I don't really see a reason why the randomness needs to be there.
Welcome aboard, Xarkkal. Always nice to see new faces in these competitions.
I voted 4 stars for your card. It's a beautiful, elegantly simple card that only loses a star because it seems a bit overpowered as a premium statted 4-drop with two pretty useful abilities.
To repeat what I said on Discord, I love Forsaken Harbinger. Sylvanas' Scheme might be a bit scary, although Hunters usually like to play fast and not hold their cards very long, so that might balance it.
There is potential for this to be dangerous, although Hunter doesn't really like to hold its cards for very long unless it needs to.
Probably also shouldn't use the Classic watermark if it's a Scheme card.
I can understand not using the same name as Dr. Boom's Scheme, although the naming still seems a bit off. It also would probably make more sense to use the RoS watermark when you're making a Scheme card, and I don't think Boom Bot needs to be bolded.
Besides that though, this is a pretty nice card that definitely should've been what Dr. Boom's Scheme was. I quite like it.
Usually, I actually use 200. Unless it's a Legendary spell, then I use 221.
I made this card in like, 1 minute, so it's likely broken. I say, it's a proof of concept.
And I'm now noticing that "Battlecries" didn't bold by itself. Damn.
I don't believe Deny is quite as overpowered as people make it out to be, but I wouldn't be opposed to it being 4 mana. Makes it a bit easier to play around.
Oh, this is weird then.
If the OP has Autopass enabled, then I think DoubleSummon's theory of having Harsh Winds casted on him is plausible and he just passed over it when looking at the history.
If that isn't it, then I don't know what it is.
Is it possible that he had something like Rimetusk Shaman up?
Unnerfing Leper Gnome would probably make Toxic Reinforcements quite a bit better.
Ah, glad to finally see this up.
Whizbang the Wonderful
Largely what kept me going when I couldn't make a good deck. Love him to see him added to Classic, but I know that's quite unlikely.
With how much more generous Runeterra's reward system is compared to Hearthstone's, I honestly don't mind this.
However, the goal to make every card in the game viable simply cannot happen by virtue of the fact that some cards will always be better than others. Or maybe by "viable", what they really mean is "usable".
It was just something that popped up in my brain. Demons are cool, x and z are cool letters, and 95 is a cool number (despite not being my birth year number, that would be 99). I go through periods of loving it and hating it. It just reeks "teenage angst" despite myself not being very angsty when I was a teenager.
It's the username that I used on Sploder, which is a game-making website aimed primarily at children and teenagers, and one that I've been a staff member on for quite a few years now. The site is still online, but has been dead for quite a long time now. The community is still together on Discord though, and I'm there every day just hanging out.
When I made my HearthPwn account, I was too lazy to think of a different name, so I just used this one. It's kinda just become part of me. I use it here on OoC too for the sake of consistency.
Fun fact: Hearthstone is where the first female Ethereals in the Warcraft universe are seen. Ethereal Peddler, Transmogrifier, and Grand Lackey Erkh.
The Fiora one is my favorite.
Wait, no. The Lux one is my favorite.
Wait, no. It's the Tyndamere one.
No. It's the Vladimir one.
Nah, it's Yasuo.
Fuck it, they're all my favorite.
It looks like we both had the same condition idea. It's fine though, don't feel like you need to change it.
DAMN, you put a lot of effort into this. I love it.