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DoubleSummon

Ancestral Recall
Joined 03/25/2019 Achieve Points 1585 Posts 2271

DoubleSummon's Comments

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    This is easily the best one of the 7 :D

    Bilgewater>Piltoever&Zaun>Ionia=Noxus=Freljord>Shadow Isles>Demacia

     

    Demacia is just the worst :D

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    What is this game ? is it new or something?

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    or play 3 soloists it's better/easier.

    still hard AF to do.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    @CursedParrot Teams in league are 5 v 5 though. 

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    would prefer that every day over "while damaged" or "cannot be targeted by spells or hero powers"

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    His level 1 is not that terrible it can block against aggro boards the strongest unit.

    as default you are at 29 cards by turn 7 with only natural card draw, you need to toss/draw 14 cards, you want to use Salvage for sure at least once.. that's 10 cards to toss, now if you play units on curve you play the 2/1 (3), you play the 1/4 that heals and tosses (5), then you play the lifesteal guy(8) then you play maokai, and a turn after any unit (10).

    ten all you need to do is to play salvage(14!) or another toss card with maokai on board and you got your deep deck-> 14 tosses by turn 5 if you play on curve.

    don't think it's such a tempo loss to toss, 2/1 for 1 is an ok blocker, 1/4 blocks some aggro and also heals, the 3/2  got lifesteal, maokai let's you stall with the saplings and/or remove more stuff..

    I think such deck could work.

    Also while SI is good on this mechanic you don't HAVE TO be in SI..

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    true.. but her level one is insane anyway..

    RIP spiders btw.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    it's not random it goes blue-red-gold.

    make it rain is consistant when there are 2 or less units on the enemy board, I think the variance is not too much rng compared to any HS effect.. arcane missiles can hit the same target multiple times this can't.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    The ship*, they all are ships. Makes sense since this is a ship expansion.

    It won't make sense on some regions.. I mean.. For leesin, vi, maokai.

    On Quinn it could work, a scouting ship.

    But I might be wrong then.. 

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    The mystic shots should all cost 2, it would make the card better overall and less combo finisher..

    It should add a text" whenever you cast a none fleeting spell or nexus strike, add a fleeting mystic shot to your hand" (probably with better wording/keywording).

     

    Edit: no.. actually I agree.. you know what the spells are something you pay mana for as well so might as well, I agree seems logical.. at least you can heal in between, and it's more mana gated.

     

    In reply to Ezreal Rework Idea
  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    I think all the bildgewater cards you added are just not great, ki guardian is a bad tempo card.

    Keep only fizz, add more 1 drops and run kinkou Wayfinder to play fizzes from deck, add good battle tricks as well, not sure yet which ones will be good from bildgewater, probably use retreat/return it's decent on elusives.

    Also don't run 3 denies it's to much, not sure if it's even right to run 1.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    2/2 quick attack for 4 is really weak.. It's a 2 mana body, but the play effect pays for it, the 1 damage aoe is probably the strongest one of the 3 comparing to other aoes it's worth about 3.5 spell mana in runeterra, drawing a card is worth 2 mana, but it refills one so it's 3 mana value, and lastly the best effect in tf's kit in league is probably worth about 2.5 cause it's not targeted.

    Stun is worth 1 mana at slow speed(guile and archnoide sentry) , 2 damage is worth 2, the inability to target who to hit specifically subtracts 0.5 from it's value.

    I think he will rarely level up, 2 hp on a 4 mana card is so easy to remove he dies to everything.. 

    So basically it's a flexible aoe card (red card being the best) with a body. 

    He goes well with barrels BTW. 

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    either him or tham kench.. I mean deals is his.. deal also that's a catfish.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    This card is so good to trigger plunder effects specially much better than Warning Shot.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    I was hoping for something with oranges.. there needs to be a card:

    [color="orange"]oranges cost: 2 speed: burst effect: clear all crowd control from a unit and heal it for 3.[/color]

    crowd control: every debuff like attack down,freeze or stun.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    They got barrels so it's gotta be Gragas!! Kappa

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    Pirate Kled :D

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    He is fat so it's Gragas OBVIOUSLY.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    When deep become a Flamewreathed Faceless :D

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 1 month ago

    it's much better than the spell, if you play 3 of this(by turn 2) you are already at 15 cards drawn you only need 10 more for deep to be enabled which doesn't seem like too much I think this card enables early deep triggers maybe by turn 5 or 6..

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