Fluxflashor's Avatar

Fluxflashor

CEO
Joined 10/19/2018 Achieve Points 2015 Posts 3108

Fluxflashor's Comments

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    If its a better website why were you ever here? Cya

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    Not disabling comments is great because it allows us to figure out who we don't want in the community.

    Right now, you're seriously trying to defend the person who discriminates against "transgenders, gays, african americans, female"? I don't care what part of the world you live in. If you want to access this website, you need to be more inline with how we think today and not how we thought a few decades ago.

    I'd be banned if I went to a Russian message board and stated I supported gay marriage. 
    I'd be banned if I went to a Chinese message board and stated their dear leader looked like Winnie the Pooh or how black lives matter.
    I'd be kidnapped if I went to a North Korean message board and talked about what real daily life is like.

    The inverse happens here. You want to play ball on the North American court? You best be familiar with what we believe to be true and not step on our toes.

    Ultimately though, no one is being banned for wrong thoughts, people are being banned for being assholes. There is a huge difference there.

    If you want to bash people, this isn't the site to do it and we don't want you here.

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    Freedom of speech doesn't exist on privately run websites!

    Woman have so much more rights and oportunities as men have but noone cares about that.

    You're wrong.

    socialism that gets more and more attention is wrong

    Alright, now you're banned. Please don't come back.

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    We're also a private company, not a government, and are more than free to remove whatever content we don't want to see on our platform.

    I don't want people to see something, think its okay, and then start acting like that. This is how HearthPwn became a toxic cesspool.

    The power play on shutting comments down was done for two reasons:

    1. Long-term moderation was possibly going to be difficult.
    2. It shows people the severity of the issue and disappointment.

    Now if we were always going to shut down comments on articles that generate a lot of discussion, it would be much less effective so it won't always happen, but for that case, I considered it worthy.

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    Kripp posted afterward:

    .@underflowR and I saw a chance to speak through actions, good luck to everyone

    https://twitter.com/Kripparrian/status/1384318679781986306

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    I'm locking this thread because we already have a similar one for mobile.
    https://outof.cards/forums/out-of-cards/site-feedback-ideas/8296-please-no-video-ads-for-mobile 

    I've already put a request in to see what we can do about the X, just waiting to hear back.

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    How is that even relevant? LMFAO

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    Whoops. Edited that. I've got card backs on my mind a lot recently lol.

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    The Nozdormu is every deck during the inn-vitational isn't entirely accurate. One of the three rounds will require it. 

    The Inn-vitational is all about fun anyway and isn't crazy serious. If it was supposed to be super competitive, they'd invite better players (nothing against anyone on the list of invites) and they wouldn't have any deckbuilding rules; The "must have 10 barrens cards" rule is also just silly. Blizzard uses it as a marketing mechanism for the game, much like the "theorycrafting" streams, which are anything but.

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    We'll be mentioning it a few days leading up to it and early on the day of now that we know Blizzard wants to make it official. Hopefully that'll help boost the people that know about it!

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    This would be a cool addition to the casual ladder for the day.

    I'd love to see them experiment more with a new constructed mode that worked exactly like casual but had a rotating ruleset for a day or two. Sort of like a mini Tavern Brawl, but there could be a set rotation of "affixes" that we'd cycle through a few times an expansion, with new sets dropping a rule or two and bringing in new ones that would be thematic.

    I know people are like "but Flux, you just described Tavern Brawl, why do we need two versions of it" and I totally get that, but, my issue with Tavern Brawl is we don't have constructed brawls every week. So many brawls are just randomized decks or some variation on it that it feels kinda silly. Also, your brawl deck gets wiped each week, this mode would just let you pull a collection deck. Oh, and there's also the whole part of brawls being inconsistent so you can go a year without seeing a good repeat again.

    It would be neat to have a more regularly occurring weekend/day where you could only play Tinyfin decks (Commons and Rares only). Some ideas for a rotation:

    • Tinyfin - Your decks can only have Common and Rare cards.
    • Nozdormu - Turns are capped at 15 seconds each.
      • Maybe have a timebank mechanic so if you play early turns real quick, your later turns can get a little extra time.
    • Mukla's Snacktime - At the start of your turn, get a Banana.
    • Watch Post - A random watch tower effect is active during the game. (Barrens-specific effect)
    • Ranked Spells++  - At the start of the game, a +1 Spell Power modifier is in place. When a player hits 5 mana, they now have +2 Spell Power. At 10 mana, they get +3 Spell Power.

    A typical expansion cycle lasts around 17 weeks. With 5 different ways to play, you'll see each of them around 3 times an expansion. You start off with the two flavor ones that are built for that specific expansion.

    Perhaps you also rotate the third affix, but do that in the middle of an expansion cycle. Keep Tinyfin for accessibility and Nozdormu for the luls permanently.

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    Hearthstone's Twitter, Facebook, and Instagram pages, where this was posted, is their big way to do community outreach. You get people jumping into the game and talking about it with their friends when you see something on a social site. Then you've got places like Reddit and Out of Cards that are going to shine the spotlight on the news, furthering the reach even more. You're going to get a very good chunk of people through that simple act of posting on social media to know about the "event" which makes needing to do something in-game not necessary.

    Also, the whole point of this, and the card, is that its silly. We shouldn't take stuff so seriously; What happened to just having fun in games for the sake of having fun? Doing a quest would be, in my opinion, a dumb move because players are now going to feel forced to do it.

    Its kinda like Tavern Brawl. I generally don't play repeat brawls because I really don't care enough about that card pack, but one common complaint I've seen over the years from people is along the lines of "ugh, I have to slug through this shitty brawl again so I can get the pack". Putting rewards in front of people can make it a forced interaction which isn't always going to be a good thing.

    Plus, another bonus of not having a quest for this is that they can gauge organic interaction with the card. They can get a way better idea of how many people actually want to play speedstone after a few times. Build that dataset and if it looks good, they can potentially turn it into an actual mode inside of Hearthstone - which players have been asking for since what feels like the beginning of time. 

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    It helps if you read the article as this was covered.

    Blizzard posted about it late in the day yesterday. Us covering it yesterday would have been even dumber than their announcement IMO.

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    Yeah, I wish we knew this not at 4 PM. I facepalmed hard when the tweet went out. Half of Europe at that point was probably ready to jump into bed for the night, not to mention the entire other parts of the world that play Hearthstone.

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    Play casual :P

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    I am more than aware that core cards can't be crafted. There's this silly immediate reaction still that everything in the game needs to be crafted outside of adventures because, you know, for 7 years Hearthstone didn't spoil us with free stuff.

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    I pushed out a fix for this earlier today. Deck pages are not properly indicating which brawl a deck is for, that needs to be changed too, but we can at least search for decks in the recent brawl!

    https://outof.cards/hearthstone/decks/?brawl=top-3

  • Fluxflashor's Avatar
    CEO 2015 3108 Posts Joined 10/19/2018
    Posted 3 years, 2 months ago

    I've pushed out a deploy that should resolve issues with comment jumps. Let me know if you run into any further issues with them after this point in time.