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Geno9999

Metrognome
Joined 11/10/2019 Achieve Points 1620 Posts 1217

Geno9999's Comments

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    Better Pack Tactics, since it doesn't need to be attacked to proc it.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    Carry on my Wayward Sage, they will be (0) cost when you are done. Lay your weary head to rest, don't you cry no more. *guitar solo*

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    I'm not scared of this in Questline Hunter, I'm scared of this in Naga Face Hunter. Doubling up Aimed or Piercing Shot sounds like a lot of damage.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    This isn't Big Beast support! It's Saber support! I WILL MAKE AN INFINITE AMOUNT OF 3/3s THAT CAN NEVER DIE IN A WAY THAT MATTERS!!!

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    Turns Mech Mage Boards into dangerous threats, and they've probably nuked your board with a Mecha-Shark the turn before.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    Gets even better with Mage's Siren, this just helps refuel and keep the miracles flowing.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    Not really sure this is the direction Beast Druid wants to go, even if it's theoretically a persistent threat against Control decks.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    Makes a Naga direction worth considering, and that's before considering combining with Lady S'theno.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    Doesn't strike me as that potent, even with regard to Questline Druid, but it could be useful as a multi-target removal somewhere.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    Basically a free 5/5 in Ramp Druid, could even play cheaper spells first before reloading back to full mana in the right circumstances.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    Seems decent in Ramp Druid... but it's sure isn't an Umbral Owl.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    Really good for Big Beast Hunter, and can be a pain to deal with once on the board too.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    "Zounds, Barov! I've turned myself into an Urchin!" -Professor Slate, probably.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    If we get decent beasts for Face Hunter again, expect this to be better Eaglehorn Bow for it. Even if there isn't a beast to target in Face or Big Beast, Dredge on Swing does seem useful for draw consistency.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    Ah, nice to see Hunter have their own version of Swindle this time!

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    Decent front side, CRAZY powerful back side and Paladin has a really good "dredging" spell with Radar.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    Helps keep the dreams of Control Paladin alive.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    Enables Garden's Grace, which seems good enough for me to have in a dedicated deck.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    Yeah, this just makes Mech Paladin boards even more of a pain to deal with. If you're a board-based aggro deck, you're going to hate this every time it hits the board.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    Decent dredging effect, gets better if it's handbuffed itself.