I'm not a fan of Stelina-but-Secrets-requirement, mostly because no one actually ran Star Student Stelina, they just generated her off of Illidari Studies.
Very scary and pretty much enables Wig/Tempo Priest. Control Priest would also consider running it just for the draw, buffing up their taunts is just icing.
A slightly more expensive Shadow Word: Horror, however that 3 attack vs 2 attack is already an important break point, as it can just nuke Rogue's Vessels for example. Sort of hard to envision a Priest deck that consistently gets this infused though.
A legendary version of Crossroads Gossiper, but what spooks me the most is that he'll fuel himself with random secrets (presumably not restricted to the ones that were in your deck.) I can easily see someone bumbling and activating secrets upon secrets trying to remove him only to make him bigger instead. I have him as a 3 for the moment, but could be 4 stars if there's secret support for getting secrets out on discounts.
I'm not a fan of this, it'll difficult to have this killed before your opponent procs the secrets, the only real good secret to work with this is Fluffy Betrayal.
"Stand back Jaina, I'm going to MORB," Thrall said, before he played two infused Party Favor Totems, with +2 attack from The Stonewright only a couple turns ago.
"Amazing," Jaina said, seeing that Thrall's board was almost filled with a pair of 2/3s, some 2/2s, and a 3/1...
This is going to be a mean card against combo, Miracle Rogue, sometimes Warlock, and especially that Turbo Aggro DH. That being said, it's still very niche form of damage/tech, and can often only be a 3 mana 2/4 deal 2 to the opponent. Not the most exciting card in the format from that perspective.
I want to say that on average you only really need to play 2 other Relics, getting it to 3 mana discounts, to get the most out of this card. Honestly this Relic is the whole reason why I would bother with the package, as even a scuffed Skull of Gul'dan is pretty good.
Given DH's tendency to receive token stuff like Battleworn Vanguard, and one of the relics summons 2 Fleeting Spirits in the first place, I don't think it'll be that hard to get Xy'mox Infused unless you literally top-decked him. As Hydrafrog pointed out, with the Relics improving the future relics, Xy'mox frequently becomes an absolute value bomb.
I don't think you need to even set up all that much, since at a base level it's +1/+1. Giving a Flame Imp a +2/+2 buff on curve probably isn't the biggest thing in the world, but still seems like a decent play if that (now) 5/4 is going face.
Oh hello Tempo Priest Buff target, don't you look like a fat pile of stats...
I like that you discover twice, I had originally parsed it as copying something that was both in hand and deck at the same time.
I'm not a fan of Stelina-but-Secrets-requirement, mostly because no one actually ran Star Student Stelina, they just generated her off of Illidari Studies.
The fact that the free Rushers are 3/3s are what pushes it over the edge for me.
1 Mana; Kill something seems pretty good.
I've seen enough Roffle videos to be convinced that if nothing else, this is going to be a crazy Pillager Rogue-style deck payoff.
Very scary and pretty much enables Wig/Tempo Priest. Control Priest would also consider running it just for the draw, buffing up their taunts is just icing.
Yeah I'd like a Spider Tank (heheh, it's a spider spider tank heheh) Cat Trick.
A slightly more expensive Shadow Word: Horror, however that 3 attack vs 2 attack is already an important break point, as it can just nuke Rogue's Vessels for example. Sort of hard to envision a Priest deck that consistently gets this infused though.
Maybe Taunt Druid gets revived, but I wouldn't put my hopes on it. Can't see any other decks running this.
A legendary version of Crossroads Gossiper, but what spooks me the most is that he'll fuel himself with random secrets (presumably not restricted to the ones that were in your deck.) I can easily see someone bumbling and activating secrets upon secrets trying to remove him only to make him bigger instead. I have him as a 3 for the moment, but could be 4 stars if there's secret support for getting secrets out on discounts.
I'm not a fan of this, it'll difficult to have this killed before your opponent procs the secrets, the only real good secret to work with this is Fluffy Betrayal.
This... kind of makes me want to play with Secrets.
"Stand back Jaina, I'm going to MORB," Thrall said, before he played two infused Party Favor Totems, with +2 attack from The Stonewright only a couple turns ago.
"Amazing," Jaina said, seeing that Thrall's board was almost filled with a pair of 2/3s, some 2/2s, and a 3/1...
And then she cast Fire Sale.
"...You win this one friend."
This is going to be a mean card against combo, Miracle Rogue, sometimes Warlock, and especially that Turbo Aggro DH. That being said, it's still very niche form of damage/tech, and can often only be a 3 mana 2/4 deal 2 to the opponent. Not the most exciting card in the format from that perspective.
Powercrept Possessed Villager, really good for establishing the board for an on curve Doggie Biscuit or coined Ramming Mount.
Freebooter without a conditional effect, this is just a solid card in both aggressive and ramping decks. Very significant as an early game roadblock.
I want to say that on average you only really need to play 2 other Relics, getting it to 3 mana discounts, to get the most out of this card. Honestly this Relic is the whole reason why I would bother with the package, as even a scuffed Skull of Gul'dan is pretty good.
Given DH's tendency to receive token stuff like Battleworn Vanguard, and one of the relics summons 2 Fleeting Spirits in the first place, I don't think it'll be that hard to get Xy'mox Infused unless you literally top-decked him. As Hydrafrog pointed out, with the Relics improving the future relics, Xy'mox frequently becomes an absolute value bomb.
I don't think you need to even set up all that much, since at a base level it's +1/+1. Giving a Flame Imp a +2/+2 buff on curve probably isn't the biggest thing in the world, but still seems like a decent play if that (now) 5/4 is going face.