KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
well the cutlass requires constant support through the whole game, whereas this card only needs 4 burgles and you are good for the whole game. and the immune while attacking part makes up for the lack of lifesteal. I really don't see how the cutlass is better, unless you are hitting face, then the lifesteal is not that big an upside when compared to the immunity you get from the quest reward.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
Daaaaaaaaaaaaaaaaaaaang. that is probably on the top 3 for best quests. burgling 4 cards is super easy, and the ability to blast 2 guys for 3 for just 2 mana is incredible. this card will probably bump burgle rogue to tier 2, if not tier 1. this will crush aggro, especially in wild with halucinaition, and that 1/1 pirate guy I still cannot remember the name of.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
it will be interesting seeing a deck than can both run a lot of healing, and a lot of strong minions. priest is looking better this expansion than in others.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
that mage secret is the bomb. 3 damage is so much on turn 3, this is like explosive trap, but better and for a more defensive class. this card is 5 stars.
the legendary looks very good, he is versatile, and is bound to find a place in some kind of tempo/midrange deck. he almost reminds me of ziliax, but less good, I would give him between 3 and 4 stars.
*edit* I just noticed that you get to chose which 2 upgrades he gets, so he is definitely 5 stars
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
because they hardy play minions, so they will not be able to reap a lot of benefit. maybe I made a mistake in saying 'ANTI big priest' when I really meant that it would simply be useful against them.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
this card is interesting, so if it were to be affected by Corruption, or Nightmare, would it be shuffled before it dies? I would think so because the shuffle ability came onto the battlefield first, or would they happen at the same time? which would result in it dying.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
this card looks interesting, it will probably work out in some rogue decks somewhere. I actually really like the theme of it, it will be fun to try out.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
that cat is amazing, it is cheap, well statted for a 1 drop, and it gives you a card. this reminds me of that 1/1 burgle pirate guy who I cannot think of right now. this card is amazing for tempo/aggro/midrange rogues
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
this card looks good, but the issue is that it costs too much. it is too hard to combo this off a minion on the same turn, and getting it off on a different turn is usually not reliable. I think in general, buff cards should always cost 4 or less mana. but hey, Bonemare was a top tier card, so maybe I am wrong.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
wait, this is a Mech, and a mummy? how is that even logically possible? did they scoop out all of the mechs wires and stuff, then wrap him in tinfoil and bury him?
i gotta say, this set looks awesome. some of these epics particularly just look so exciting and interesting. I cannot wait to open some packs!
well the cutlass requires constant support through the whole game, whereas this card only needs 4 burgles and you are good for the whole game. and the immune while attacking part makes up for the lack of lifesteal. I really don't see how the cutlass is better, unless you are hitting face, then the lifesteal is not that big an upside when compared to the immunity you get from the quest reward.
Daaaaaaaaaaaaaaaaaaaang. that is probably on the top 3 for best quests. burgling 4 cards is super easy, and the ability to blast 2 guys for 3 for just 2 mana is incredible. this card will probably bump burgle rogue to tier 2, if not tier 1. this will crush aggro, especially in wild with halucinaition, and that 1/1 pirate guy I still cannot remember the name of.
I only have 65, but I am not a twitch subscriber, and I may have missed a day or two but I don't remember.
I really don't like these inn-vitations. they kinda take the hype away from day one of the expansions release.
it will be interesting seeing a deck than can both run a lot of healing, and a lot of strong minions. priest is looking better this expansion than in others.
that mage secret is the bomb. 3 damage is so much on turn 3, this is like explosive trap, but better and for a more defensive class. this card is 5 stars.
the legendary looks very good, he is versatile, and is bound to find a place in some kind of tempo/midrange deck. he almost reminds me of ziliax, but less good, I would give him between 3 and 4 stars.
*edit* I just noticed that you get to chose which 2 upgrades he gets, so he is definitely 5 stars
because they hardy play minions, so they will not be able to reap a lot of benefit. maybe I made a mistake in saying 'ANTI big priest' when I really meant that it would simply be useful against them.
fel reaver 3, if you count Bittertide Hydra.
this card is interesting, so if it were to be affected by Corruption, or Nightmare, would it be shuffled before it dies? I would think so because the shuffle ability came onto the battlefield first, or would they happen at the same time? which would result in it dying.
Anti Big priest!!!
this card looks interesting, it will probably work out in some rogue decks somewhere. I actually really like the theme of it, it will be fun to try out.
that cat is amazing, it is cheap, well statted for a 1 drop, and it gives you a card. this reminds me of that 1/1 burgle pirate guy who I cannot think of right now. this card is amazing for tempo/aggro/midrange rogues
well, I guess it had to happen at some point.
this card actually looks incredible for big priest, my question is, does this work with Psychopomp?
this looks really good actually with all the in-hand taunt buffing cards, I hope this works out.
this card looks good, but the issue is that it costs too much. it is too hard to combo this off a minion on the same turn, and getting it off on a different turn is usually not reliable. I think in general, buff cards should always cost 4 or less mana. but hey, Bonemare was a top tier card, so maybe I am wrong.
it says two lucky winners will get a round of 40 pack pre-order bundles, but there is no 40 pack pre-order bundle, is there?
not too bad, any card that can generate more than one lackey deserves considering.
no, at that point it is a 9 mana 2 card twisting nether, that bat is horrible
wait, this is a Mech, and a mummy? how is that even logically possible? did they scoop out all of the mechs wires and stuff, then wrap him in tinfoil and bury him?