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KANSAS

Lv.16

Old God Fanatic

2,237 / 2,580 XP
Joined March 2019 2,912 posts 15,135 XP 1,755 achievement pts

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An alternative to rating cards on a scale of 1-5, we could be shown cards in pairs and pick which one we like better. I honestly don't think this would be a huge improvement, but I thought I'd share it anyway for the sake of discussion. 

It would work largely the same where you only see a pair once …

4 years, 7 months ago · on WCDC Season 4 Suggestions

Obviously, these quests are pretty slow, but having to put in a lot of effort to complete them is fine. What isn't fine is how slow the rewards are. For many of the quests you have to play roughly 8-9 cards, then play a 5 mana 7/7 with no keywords, and all they do is enhance your future plays.

I do wish there was a way to add cards to your deck that you don't currently own, but I think it is asking a bit much to add cards to your deck that aren't in the game yet. Blizzard would have to update the client every day just to let us build decks that aren't even playable. I am …

In general I agree that the final dump is a bit much. I would like it if they revealed maybe 10-15 fewer cards at the end, and extended the reveal period by just a few days. 

I like having the big live stream with lots of reveals, but the additional card dump at the end of the stream could …

4 years, 7 months ago · on Really Annoyed By Reveals

I don't like the idea of expanding the rating system. It adds additional steps to the voting process and doesn't really change the overall outcome. When voting, I already consider playability, balance, flavor, and execution, and add or dock stars how I see fit. Adding a different set of stars for each of those categories wouldn't change anything, it would …

4 years, 7 months ago · on WCDC Season 4 Suggestions

I feel the same way about this card as I do about every other swarm hunter card I have seen this expansion, I really want it to work, but realistically don't think it will. It does have strong stats, but you have to spend 3 mana then wait a turn, and if your opponent doesn't have removal you get to …

4 years, 7 months ago · on New Hunter Minion - Stormwind Piper

This is just a strong card, the math works out. 5 damage is worth a 3 mana investment. You do have to use your hero power for 2 mana to take advantage of it, but you're playing Hunter, you're already using your hero power every other turn. And in conjunction with the quest, this is just bonkers.

4 years, 7 months ago · on New Hunter Spell - Aimed Shot

As much as I would enjoy climbing the ladder with my Pied Piper Hunter, realistically this is just trash. 4 mana 2/2 with no immediate impact already makes this terrible, and the deathrattle isn't great either. Those rats are only useful when used in conjunction with other cards that can take advantage of a wide board. But since this comes …

4 years, 7 months ago · on New Hunter Minion - Rodent Nest
Quote From YourPrivateNightmare

Gives me [card]Revenge of the Wild[/card] flashbacks so this time I'll pretend this is garbage so that maybe it turns out playable.

I know what you mean. I can't exactly explain it, but this just feels like that one card that everyone thinks will be powerful but then ends up never being …

4 years, 7 months ago · on New Hunter Spell - Devouring Swarm

If a form of swarm hunter can take off then this will be played in it 100%. I don't know how powerful it will be, but I like blizzard giving token decks more refill to give them the stability that they always suffered from. 

Time to give machine gun priests a taste of their own medicine . . .

A decent board buff to push for extra damage. I imagine in most cases you wouldn't want to summon the treant, but it is still nice to have the option.

4 years, 7 months ago · on New Druid Spell - Sow the Soil

I wish this was the other way around. I think what "Feral" Druid is missing is not more payoff for giving your hero attack, but rather more ways to give your hero attack that are actually playable. This card is far from weak, but I am a little disappointed that there weren't any hero buff cards in this set aside …

4 years, 7 months ago · on New Druid Minion - Wickerclaw

It's a little slow and unreliable. But if your token deck has enough draw (which it might with the help of [card]composting[/card]), then the extra refill could be quite helpful for staying afloat in the mid-late game.

4 years, 7 months ago · on New Druid Minion - Vibrant Squirrel

You only need to draw 2-3 cards to get value, and in a dedicated token deck that shouldn't be hard. I like blizzard giving more recovery tools to aggro decks so that hopefully they won't have to rely on snowballing their way to victory every game but can instead be a bit slower and more controlled.

4 years, 7 months ago · on New Druid Spell - Composting

Seems decent, but I don't know how much it will be played. If a card requires you to build your deck in a certain way or make a specific play, it should bring more to the table then just stats. And a beefy 1-drop is very good, but not with additional requirements.

Quote From YourPrivateNightmare

Doesn't specify minions, so....better not be at lower health than your minions.

I do wonder how it targets though. if the first blast kills the target, will the second one seek out a new one? I would hope so, but who knows with the janky stuff in this game.

I would …

I'm not sold on this whole "draw-a-bunch-of-cards" demon hunter deck blizzard is trying to push. This card seems fine as long as you can reduce it to 3-4 mana, but I don't think it will be played over other cards that fit your deck better. Maybe in some kind of big demon hunter deck? But other than that it likely …

Seems bad. You are paying one mana to get a 1 mana discount, and you are spending a card to draw a card. The net effect is 0, which is fine because you can still cycle through your deck, but the fact that it doesn't do anything until your next turn makes it too slow.

Seems to be about the same power as [card]eye beam[/card] except it gets bigger with outcast instead of smaller. It probably won't be played as often as [card]eye beam[/card] but it is still a strong card.