Comments
852 totalFUCK YEAH!
Thank God they're finally nerfing this Quest-Mage BS! This Stuff is so unfun and non-interactable, you can practically concede t1 when you're a slower Deck and see your Opponent play this fucking Card.
I hope they …
It's the same for me at Diamond 10-8. I have a good Streak and then mess it up with playing terribly for some Reason (and because of DH's [card]Imprisoned Antaen[/card] and [card]Priestess of Fury[/card]).
But then again I'm playing …
Done! Thx for this little Game!
Nr. 3 was probably the hardest, but after finding it its like „oh yeah, of course".
Also, Happy Easter :)
Those Nerfs seem alright, except for the one for [card]Imprisoned Antaen[/card]. I hate this good damn Card. Every Time when your Opponent plays it you have to drop your Gameplan for the Moment, flood the Board and pray to RNGsus …
Really nice Card. Your Opponent thinks he'll get rid of your [card]Phase Stalker[/card] or [card]Dwarfen Sharpshooter[/card] and BOOM. Bamboozled.
Weak Removal for t4. [card]Flanking Strike[/card] gives you a Minion to contest the Board and [card]Marked Shot[/card] at least has enough Power to kill a mid-sized Minion.
On the other Hand however: That [card]Stonetusk Boar[/card] OTK with [card]Scavenger's Ingenuity[/card], …
The huge Advantage this has over [card]Nourish[/card] is that it can come out way earlier, in a State of the Game where Ramp has a much bigger Impact.
T2 Coin/[card]Inervate[/card] [card]Wild Growth[/card] into this would be a perfect Start. …
You know what's funny? It's a pretty decent Card. It's fairly stated, efficient, and you could probably put it into every DH Deck and it would work just fine.
... And it's still by far the weakest Card that …
I'd say even outside of Warrior it's pretty good. Maybe in some Zoolock Deck? You could give your 2 Drops a Shield for value trading, protect your [card]Knife Juggler[/card] or make an annoying [card]Voidwalker[/card].
Quote From YourPrivateNightmare Maybe Galakrond Stealth Rogue becomes a thing? Or maybe with Secrets. Or maybe EVERYTHING
I'm with you, Dude!
I honestly don't get why they've waited so long to print more Support …
3 Mana 3/3 draw 2 is great! And fulfilling the condition is very easy with Cards like [card]Skyvateer[/card]. And then there's also that OP Legendary.
This Xpac looks pretty interesting for Rogue. I never thought they'd get Secret and Stealth Support again, let alone both in the same Expansion!
That's a really strong Reload. Murloc Decks are weak to AoE, but these Divine Shields should give them enough Survivability to stick around for at least 1 Turn. And History shows that having a Board full with Murlocs can be …
By far the weakest imprisoned Minion. It has got average Stats for its Cost and the Effect is pretty meh. But most importantly: You don't have a Minion to contest the Board on t2 and safely curve into a 2 …
It's cool to summon multiple huge Dudes at once, but... In the End they're just Stats. Removing a big Board on t9/10 is pretty easy.
There's some Cost-Reduction and quite some cheap Spells in DH ([card]Skull of Gul'dan[/card], [card]Eye Beam[/card], [card]Twin Slice[/card],...). I assume that you could, on average, combine this Guy and 2 Spells on t5/6 for an AoE of 2. Not much, but …
Seems like a weaker [card]Pyroblast[/card]. There is some Combo-Potential with Kael'thas here, but that gets blocked hard by Taunts.
I hope this is the last big Burn Card that they'll give this Class. [card]Priestess of Fury[/card], [card]Imprisoned Antaen[/card], [card]Metamorphosis[/card], …