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Koetti

Joined 11/21/2019 Achieve Points 1095 Posts 863

Koetti's Comments

  • Reminds me a bit of Devoted Maniac. T4 „deal 2 Damage and Invoke" is good enough to see play, so maybe People will at least try a t4 „deal 3 and leave a Body"?

    It's a really bad Topdeck though... 

  • Pretty meh. Don't think that a Tempo Deck wants a 2 Mana do something later. You can play it on t2 and give it Blessing of Kings or Power Infusion on t4, but outside of that it's a terrible Topdeck. 

  • Mage has definitely enough Removal and Aoe to support this Archetype. Flamestrike, Blizzard, Frost Nova, Ray of Frost, etc.

    Drawing Cards might be an Issue. Randomly generating them however... 

  • Spell Mage could be interesting. They might lack Summons, but their Removal and AoEs should make up for that.

    I also think that the flavour fits this Class very well. 

  • Curves into a Secret, but I don't think a Tempo Deck is the best Place for this. You usually want your Secret Synergies to affect the Board somehow.

    I'd say it's better in a mid or late Game focused Deck. T8, drop this and 2 Secrets and get some new Spells seems fine. 

  • That doesn't seem to fit into your regular Tempo Secret-Mage. But maybe into a more midrangey Type? 

  • Nice, now I can play Rogue without playing Rogue! 

    Also, I would like to know how this interacts with imprisoned Minions. 

  • Hey, my fav Hero is a Card! 

    And thats a weird Effect... Kind of like temporary Silence/Removal for enemy Minions or temporary Imunity for your Minions.

    Edit: How does this work with imprisoned Cards? All of them say „When this awakens,... ", so could you get a 2nd Trigger off of them? 

  • People already hate playing around randomly generated Mage Spells (especially Secrets). And now they print a Card, that not only fills your entire Hand with those, but also can be randomly generated? That's gonna be real annoying.

    Also, Wild Quest-Mage....Remember the Times when it was actually difficult to generate new Spells?

  • I should have known that there was a Hook to HoF-ing Leeroy Jenkins!

  • I don't know what's more unexpected: The absolute new and probably broken Mechanic

    or

    BLIZZARD ACTUALLY PRINTING A CARD WITH CHARGE! 

  • Curves perfectly into Houndmaster. Swarmy Decks might struggle against that.

    The Fact that it can also go Face is a real Downside though. 

  • Imagine playing this and summon multiple buffed up King Krushes. Easy 33 Damage!

    And in Wild you can build a new Version of Big Hunter! 

  • King Krush + Ramkahen Wildtamer + Hunting Party + this = 24 Damge and a huge Board. 

    And there's also Scavenger's Ingenuity

  • There's Fresh Scent, the new Spell and, probably most important to this Card, Houndmaster

  • Quote From dapperdog

    But my god you've got to go dumpster diving to get something even resembling good with this card.

    Pure Pally in a Nutshell  :) 

  • 3 Mana kill a small to medium sized Minion seems pretty efficient to me. Also, it can hit Minions that are immune from Spells/HPs. 

    I assume that it only fights the front Half of a Reborn-Minion? 

  • 3 Mana 11 Stats. What? 

  • 7 Mana without immediate Board-Impact. Oof... Maybe in a Control Meta? 

    You also get the Cards that you've cast on yourself, so there's at least that.

    But hey, another Card for Pure Pally