Comments
852 totalReminds me a bit of [card]Devoted Maniac[/card]. T4 „deal 2 Damage and Invoke" is good enough to see play, so maybe People will at least try a t4 „deal 3 and leave a Body"?
It's a really bad Topdeck …
Pretty meh. Don't think that a Tempo Deck wants a 2 Mana do something later. You can play it on t2 and give it [card]Blessing of Kings[/card] or [card]Power Infusion[/card] on t4, but outside of that it's a terrible Topdeck.
Mage has definitely enough Removal and Aoe to support this Archetype. [card]Flamestrike[/card], [card]Blizzard[/card], [card]Frost Nova[/card], [card]Ray of Frost[/card], etc.
Drawing Cards might be an Issue. Randomly generating them however...
Spell Mage could be interesting. They might lack Summons, but their Removal and AoEs should make up for that.
I also think that the flavour fits this Class very well.
Curves into a Secret, but I don't think a Tempo Deck is the best Place for this. You usually want your Secret Synergies to affect the Board somehow.
I'd say it's better in a mid or late Game focused …
That doesn't seem to fit into your regular Tempo Secret-Mage. But maybe into a more midrangey Type?
Nice, now I can play Rogue without playing Rogue!
Also, I would like to know how this interacts with imprisoned Minions.
Hey, my fav Hero is a Card!
And thats a weird Effect... Kind of like temporary Silence/Removal for enemy Minions or temporary Imunity for your Minions.
Edit: How does this work with imprisoned Cards? All of them say …
People already hate playing around randomly generated Mage Spells (especially Secrets). And now they print a Card, that not only fills your entire Hand with those, but also can be randomly generated? That's gonna be real annoying.
Also, Wild …
Generated by:
[card]Mana Cyclone[/card], [card]Raid the Sky Temple[/card], [card]Magic Trick[/card], [card]Tome of Intellect[/card],...
Did I miss any?
I should have known that there was a Hook to HoF-ing [card]Leeroy Jenkins[/card]!
I don't know what's more unexpected: The absolute new and probably broken Mechanic
or
BLIZZARD ACTUALLY PRINTING A CARD WITH CHARGE!
Curves perfectly into [card]Houndmaster[/card]. Swarmy Decks might struggle against that.
The Fact that it can also go Face is a real Downside though.
Imagine playing this and summon multiple buffed up [card]King Krush[/card]es. Easy 33 Damage!
And in Wild you can build a new Version of Big Hunter!
[card]King Krush[/card] + [card]Ramkahen Wildtamer[/card] + [card]Hunting Party[/card] + this = 24 Damge and a huge Board.
And there's also [card]Scavenger's Ingenuity [/card].
There's [card]Fresh Scent[/card], the new Spell and, probably most important to this Card, [card]Houndmaster[/card].
Quote From dapperdog But my god you've got to go dumpster diving to get something even resembling good with this card.
Pure Pally in a Nutshell :)
3 Mana kill a small to medium sized Minion seems pretty efficient to me. Also, it can hit Minions that are immune from Spells/HPs.
I assume that it only fights the front Half of a Reborn-Minion?
3 Mana 11 Stats. What?
7 Mana without immediate Board-Impact. Oof... Maybe in a Control Meta?
You also get the Cards that you've cast on yourself, so there's at least that.
But hey, another Card for Pure Pally