That's probably the best Answer Pally has against big Minions. Hasn't seen real Play yet, though. But maybe that'll change with a Card like Argent Braggart.
„Whenever a Spell is played..." , So, it should give you the Spell that is used to destroy it, right? Like, I play this and my Opponent plays Shadow Word: Pain on this, that should shuffle a Copy of it into my Deck.
That could be really good in Control vs Control. If you know that an AoE is coming, you could play this Guy and, not only delay Fatigue, but also gain an AoE for yourself.
Hunter has some good Damage Spells, but they are rather Lackluster as Removal. Kill Command is a good Example of that: It deals with 1 small/medium sized Minion, but everything else is problematic.
Professor Slate should be great for Midrange/Control, since it really helps with this Problem.
T5, play a 3/4 and kill 2 Things with Rapid Fire sounds really good.
Reminds me me of Natalie Seline. 8 Mana, kill something and leave a big Minion. But, the only Reason she sees Play is because of Zephrys the Great, so I doubt that we'll see much from this Guy. The only Thing going for him is that he could keep going destroying big Minions. But at 8 Mana? He'll be removed like it's no big Deal, no Matter how healthy he is.
That's probably by far the most interesting Card of the Set!
Not only does it improve your Topdecks greatly, it also, essentually, gets rid of Cards that you don't want in a specific Match Up (Imagine playing as Priest against Aggro, and your t2 Draw is Plague of Death).
Also, ... A Cheap neutral Weapon means that every Class can now play with Pirates.
1 Mana draw 5 in an Aggro Deck sounds pretty bonkers. Zoolock usually plays The Soularium, and this is a pumped up version of it! And you can have 2 of them!
EDIT: Btw, I just found out about the Documentary „Werner Herzog eats his Shoe", in which famous Filmmaker Werner Herzog loses a bet and, Surprise, eats his Shoe.
Just wanted to mention it in Case someone needs to know how to cook a Shoe.
Well... At least it has to be outcast to actually work.
But why does DH get Disruption as a Theme? Do they have a disruptive Skill/Theme in WoW? Flavourwise, I always thought they were supposed to be some Kind of Warriors, that mostly rely on their Strength and Demons, rather then their Cunning and Tricks.
You could buff it with Totemic Reflection, or wait a turn and go for a Rockbiter Weapon or Bloodlust Lethal.
But yeah, looks more like a Druid Card.
That's probably the best Answer Pally has against big Minions. Hasn't seen real Play yet, though. But maybe that'll change with a Card like Argent Braggart.
Looks like a nice Control Tool, especially for Druid. They need every Piece of Removal they can get!
And I guess it's also not a bad Tempo play. T3 this and then t4 you play something like Germination, Overgrowth, Torrent or Hex.
A 2 Mana 8/8, 4/12, etc is fantastic! Really good Tempo.
...But, what are you gonna do against the other big Minion on the Board?
„Whenever a Spell is played..." , So, it should give you the Spell that is used to destroy it, right? Like, I play this and my Opponent plays Shadow Word: Pain on this, that should shuffle a Copy of it into my Deck.
That could be really good in Control vs Control. If you know that an AoE is coming, you could play this Guy and, not only delay Fatigue, but also gain an AoE for yourself.
So, it's Echo of Medivh, but way better if you play Combo, right?
Great for Rogue, really interested to so see what People will come up with.
Don't know if I can say the same Thing about Mages though... Sorcerer's Apprentice says Hi!
Hunter has some good Damage Spells, but they are rather Lackluster as Removal. Kill Command is a good Example of that: It deals with 1 small/medium sized Minion, but everything else is problematic.
Professor Slate should be great for Midrange/Control, since it really helps with this Problem.
T5, play a 3/4 and kill 2 Things with Rapid Fire sounds really good.
Yeah, I know. I watched the Video. It was a Joke about how the Effect was repeatable this Turn.
Man, Echo repeatable this turn really stuck with Shaman.
Standard: Possibly strong Control-Tool, not a Build-Around, but nice to have.
Wild: MRRRGLGLL!!
Well, I thought that it's gonna be some Secret Support.
Not that far off
I think that's the first Infestation Card that's balanced.
Reminds me me of Natalie Seline. 8 Mana, kill something and leave a big Minion. But, the only Reason she sees Play is because of Zephrys the Great, so I doubt that we'll see much from this Guy. The only Thing going for him is that he could keep going destroying big Minions. But at 8 Mana? He'll be removed like it's no big Deal, no Matter how healthy he is.
Huh. I thought that a Shaman/Mage Legendary would do someting with Freeze, but I'm not gonna complain about constant AoE.
And that Taunt is pretty strong! It's a better Rotten Applebaum.
That's probably by far the most interesting Card of the Set!
Not only does it improve your Topdecks greatly, it also, essentually, gets rid of Cards that you don't want in a specific Match Up (Imagine playing as Priest against Aggro, and your t2 Draw is Plague of Death).
Also, ... A Cheap neutral Weapon means that every Class can now play with Pirates.
1 Mana draw 5 in an Aggro Deck sounds pretty bonkers. Zoolock usually plays The Soularium, and this is a pumped up version of it! And you can have 2 of them!
Thanks! :)
Bon Appetit!
I hope I was helpful ;)
EDIT: Btw, I just found out about the Documentary „Werner Herzog eats his Shoe", in which famous Filmmaker Werner Herzog loses a bet and, Surprise, eats his Shoe.
Just wanted to mention it in Case someone needs to know how to cook a Shoe.
Well... At least it has to be outcast to actually work.
But why does DH get Disruption as a Theme? Do they have a disruptive Skill/Theme in WoW? Flavourwise, I always thought they were supposed to be some Kind of Warriors, that mostly rely on their Strength and Demons, rather then their Cunning and Tricks.