minuano28's Avatar

minuano28

Mountain
Joined 09/10/2020 Achieve Points 700 Posts 862

minuano28's Comments

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 2 months ago
    Quote From TheTriferianGeneral

    A card I underestimated on a broad scale  (because I play decks with a lot of ping effects) is Zoe. I think Zoe lives from the exeptional ability of targon to protect units, a level of protection that would make even Teemo viable ...

    Also I thought Riven and Viktor were good but... what buff card would ever be good in a silence meta?

    Btw I really would want to know from you if think that silence made the game better or worse?

    Definitely worse for me, silence counter anything that isn't spell shield and only one region has reliable access to that. I see lots of well deserved complain about Hush but I find Equinox to be just as obnoxious. 

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 2 months ago

    Wiggly Burblefish Card Image

    Boy did I underestimate this card. I didn't factor it's interaction with Iterative Improvement, being able to play a 4/2 or a 5/3 elusive for 0 mana that gives you a spell is ridiculously powerful 

    Moonlight Affliction Card Image

    On the other end of the spectrum, this is a card that I overestimated, with it's ability to stunt and silence two units, I thought that this was going to be hush on steroids, while the card is not bad it's 5 mana cost prevent you from abuse it. 

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 2 months ago
    Quote From Shenryujin
     

    Do you even understand what stall means? It's means to delay something, stun is a stall, elusive is about dealing damage directly to the nexus. Also I never said that game doesn't need to improve and be better your just talking nonsense there.

    And that fact that you call me a white knight after I mad it clear that everyone has the right to criticize and dislike the game is hilarious.

    Finally don't compare the game that have been out for one year to games that been around for 9 and 12 years that just not smart.

     

     

    i call it stall because all you do is wait until you draw forced staple card just because elusive exist, stun atleast synergy and support cards to build a deck around and they dont last more than a single turn, elusives DO.

    i call a white knight as it is because i had to give and repeat several reasoning on depth ears

    dont compare an old game? youre joking right you know how many games are successful under a single year span or even on release? the fact these games existed so long should make it more obvious on what mistakes not to make. look at what happened to anthem because ppl made the excuse "oh it just released" compared to every looter shooter, the player base dwindled and the game completely crumbled. youre just make excuses at this point.

    Why would wait until you draw staple cards? You can still play and attack with you own unit that would force the elusive player to either take the damage or sacrifice their own units. If you wait your just playing badly. Oh and waiting to draw specific cards is still not staling

    Some one disagreeing with you is not white knighting, you say that you want to see a specific mechanic change, I do not, that not the same as me saying that the game is perfect and that nothing should change.

    Runneterra is nothing like Anthem. Anthem was released in buggy near unplayable state and the devs didn't ad much content after the release. Runneterra's release was successful, we already got two expansions and a third one is coming, the reason I said that you can't compare it to Heartstone and league is that those games had much more time to improve their gameplay and build a player base. So no I am not making excuse. 

    Anyway this conversation isn't going anywhere. Bye for now.

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 2 months ago
    Quote From Shenryujin
    What criticism are you even talking about?  Your argument  boil down to "me and some people don't like it so the devs got to change it", sorry buddy but it doesn't work that way. 

    What I have been trying to say is that as long as a mechanic is not overpowered there is no need for it to change even if some players don't find it fun. because everyone have a mechanic that they don't like and there is no realistic way to cater to everyone whim.

    Then you say a lot a people bash the game and say it's bland. So what ? Do have any idea how many people bash Heartstone or league of legends since you mentioned them? Did that stop any of them from enjoying success and having an active player base.

    Look you got every right to dislike and criticize something, but in the end of the day that's just your opinion not facts, saying something like "a lot of ppl" is not statistics.

     

    i swear having to repeat myself is like talking to a wall. i suggesting changing it to a an actual active mechanic not a stall card, make it actually fun to use and go against via example cards like fizz or flight THAT THEY ALREADY HAVE AND UNDERSTAND, support cards that make it feel like like an actual arktype like they been doing to other decks in exchange they just make 1 simple change that it isnt a permanent status. also you are only helping prove my point by bringing up league and hearthstone because those game constantly made changes alot of the times they werent anything to do with balance issues, alot of them broke the game over and over but they kept it fun, do you even actually play league at all? those games are several times more successful than runeterra that could had been alot better but ended a disappointment for alot of ppl thats why hearthstone is several times bigger with more active player base despite how much ppl hate blizzard and their cashing because the game is good and in those communities they will always say the game need to do better to improve, not white knight a game like a celebrity that wont care for you. if change isnt accepted then lets revert every card back to beta, lets cancel every expansion because its change thatll ruin the meta and balance for sure, you dont "need" expansions so why bother.

    Do you even understand what stall means? It's means to delay something, stun is a stall, elusive is about dealing damage directly to the nexus. Also I never said that game doesn't need to improve and be better your just talking nonsense there.

    And that fact that you call me a white knight after I mad it clear that everyone has the right to criticize and dislike the game is hilarious.

    Finally don't compare the success and player base of a game that have been out for one year to games that been around for 7 and 12 years that just not smart.

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 2 months ago
    Quote From Shenryujin
    Also if you find Hearthstone to be more fun than Runeterra then you should played it instead, I mean the whole point of these online card games is to have fun, no one is gonna force to play a game that frustrates you.

    It only become frustrating when the community can only hard defend all the time like with go hard or alot of other cards. I atleast liked cursedparrot explaining in depth why atleast cards like witch need to stay invisible that'll open for conversation what i think that can even change that for the better, not "uh no" conversations. I left my criticism because I thought the game could do better, i atleast give a explanation what else i would like to see because again its a bland mechanic and ppl saying its a bland game is not just a "few" ppl, alot of ppl bashed the game despite the brand name of league of legends and went back to hearthstone. 

     

    What criticism are you even talking about? Your argument boil down to "me and some people don't like it so the devs got to change it", sorry buddy but it doesn't work that way. 

    What I have been trying to say is that as long as a mechanic is not overpowered there is no need for it to change even if some players don't find it fun. because everyone have a mechanic that they don't like and there is no realistic way to cater to everyone whim.

    Then you say a lot a people bash the game and say it's bland. So what ? Do have any idea how many people bash Heartstone or league of legends since you mentioned them? Did that stop any of them from enjoying success and having an active player base?

    Look you got every right to dislike and criticize something, but in the end of the day that's just your opinion, not facts, saying something like "a lot of ppl" is not statistics.

     

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 2 months ago
    Quote From Shenryujin
    You said it yourself fun is a subjective criteria, balance isn't, as long as the mechanic or card doesn't dominate the game there is no need for a rework. I for myself don't find burn decks fun to play with or against but as long as they exist in a balance stat I am fine with them being in the game.

    But I also said if there is enough vocal output then it shouldn't be ignored. The topic of elusives isn't new and after on and off from this game I always find atleast a few ppl wanting a change to it. Balance and fun are BOTH important to a game. I say it fair criticism and whether the devs decide to listen to it or not is on them but I still say hearthstone stealth or even shadowverse ambush mechanic is a much better design than elusive. It stall the game, it make it im forced certain staple cards, other mechanics actually feel like part of a  deck but elusive is there for the sake of being elusive. w/e tho ill just jump back to hearthstone then like everyone else.

    I agree that if majority of the player base finds a mechanic frustrating then the devs need to change it. That being said I haven't seen the community complain about elusive since the beta. You can't expect the devs to rework something because, in your own words " I always find atleast a few ppl wanting a change to it".

    Also if you find Hearthstone to be more fun than Runeterra then you should played it instead, I mean the whole point of these online card games is to have fun, no one is gonna force to play a game that frustrates you.

     

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 2 months ago

    Lot's of cool ideas here. Lab of legends have been the most fun lab for me and I wouldn't mind seeing it expanded and turned into a permanent game mod.

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 2 months ago
    Quote From Shenryujin

    Minuano like i said before it doesnt matter if there is or not any answers to them, its how they function that makes it feel un fun to play with or against. balance is important but so many developers keep forgetting to ask is it fun (yes i get its subjective but if a decent chunk of ppl are vocal about then there is an obvious need to review). i said cards like the flight or fizz is exactly how they should function, 1 time use like other card games did but similar mechanics were already hated but now its worse feeling now that it can last the whole game. im not asking for a nerf im asking for a rework, again stat boost, bonus mechanic, new support cards, ANYTHING ELSE but the factor they stay invisible. its the one single mechanic that makes me question playing at all, ive been lenient with some broken cards before but alot of them gave funny moments and eventual fixes but elusives need a whole in depth look.

    You said it yourself fun is a subjective criteria, balance isn't, as long as the mechanic or card doesn't dominate the game there is no need for a rework. I for myself don't find burn decks fun to play with or against but as long as they exist in a balance stat I am fine with them being in the game.

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 2 months ago

    Elusive cards are fine. Most of them are balanced by the fact that they have underwhelming stats for their mana price, we also have more cards that can counter them like Hush and Sharpsight. Some elusive cards however could use an appointment with the nerf hammer, looking at you Wiggly Burblefish.

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 3 months ago

    Man this sucks, wish I could help but I don't have any experience with this sort of thing.

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 3 months ago

    Why does this card say fury instead of dragon ? If it did it still wouldn't be great but at least Hush won't be able to counter it.

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 3 months ago

    -The expansion have been out for 4 days only, it's too early to be taking about impact.

    -Kegs didn't get any new card this expansion.

    -Dragons have been playable their release but that was never a great deck and they got one of worst card from this expansion.

    - Troll gifts is a pretty good card that works well with both Braum and Trundle. Some players are even experimenting with it in Tahm Kench/Frosbite decks.

     

     

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 3 months ago

    Every single region is seeing major experimentation really ? Come on man we both know that's not true.

    There are currently three regions seeing major experimentation and those are Targon, Noxus and Piltover & Zaun. And of course they are. Targon just got a new set of champion and followers. As for the other two, Riven and Viktor just got Buffed so people are trying to see how good there now. Besides experimentation does equal good and old does not equal bad. Scouts and Fiora/Shen are both "old hats" but they are still great decks.

     

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 3 months ago

    I have to respectfully disagree on this on, I think that Freljord is fine as a region here why :

    - Freljord main mechanics are frostbite, ramp and deck buffs. It also have access to overwhelm, regeneration and plunder.

    - Freljord got Trundle and Feel The Rush  both were meta defining cards that took advantage of the ramp mechanic.

    - The other Freljord cards that we got focused on buffing unit by giving them either a stats boost overwhelm or regeneration Bloodsworn Pledge,Augur of the Old Ones,Troll Gifts, so they fit with Freljord identity.

    - We sadly didn't get any new frostbite or plunder cards, but that's to be expected since the focus of the expansion is Targon not Freljord.

    - Hand buff is a mechanic found in Ionia not Freljord.

    - The landmark problem is not exclusive to Freljord, all of 5+ mana landmarks have been nothing but meme cards.

    - I don't understand why people keep saying that the The Scargrounds is a Vlad card, it does nothing to fix his problems. The best use for that card is to use alongside Ember Maiden and Scarmother Vrynna.

    In conclusion Freljord got some shitty cards, so did every other region that doesn't call for an identity shake up.

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 3 months ago

    Viktor is better after the path but he just a decent champion now nothing more. And yes I watch the video, Aphelios was doing all heavy lifting during that match.

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 3 months ago

    Just noticed that each new follower is modeled after one of Aphelios's weapons.

    The flight - Calibrum. The sky shadows - Crescendum. The fang - Severum. The cloven way - Gravitum.

    That leaves only Infernum without a follower.

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 3 months ago

    A permanent regeneration or +2/2 for just 2 mana at burst speed does seem a bit scary to me. I hope that it's not as strong as I think it is.

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 3 months ago

    This most obvious application of this card is killing your Anivia to summon the Rekindler. I like it.

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 3 months ago

    Gotta admit, I wasn't looking forward to this new expansion but after seeing the new cards and the balance changes, I am hyped.

  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 3 months ago

    A 3 mana 4/4 who would turn into a 5/5 once she levels up is would completely busted. 

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