OldManSanns
Lv.10Azir
Comments
He said that cards will rotate out eventually--i.e., that it won't be eternal. He didn't commit to any timeframe. With the notable exception of Yu-Gi-Oh, every competitive collectible card game I can think of that's more than 3 years old--MtG, Hearthstone, Pokemon, Netrunner, even HeroClix if you want to count that--has adopted some form of rotation that takes older cards …
Thanks for monitoring for / posting all these off-channel tidbits, Flux! I love hearing about them.
Quote From meisterz39 Quote From OldManSanns In the closed beta, Cloud Drinker had an enlightened ability to decrease by 2 instead of 1, and it was insane when combo'd with Karma. Granted you still had to make it to 10 mana, but once you did it was basically GG.
Maybe the trick here is to …
Nothing has been officially announced to the public, but some people have theories.
FYI, you might be better off trying to get every region to 8 (the first free champion) rather than trying to go all the way to 20. The reward-to-XP ratio is much better that way.
Ironically: here's a new "spooky Karma" deck from Swimstream that runs 3x awakeners that he thinks will Tier 1 now.
Glad to hear it.
Swimstream kept saying in his channel that he was "100% sure they couldn't POSSIBLY let you carry wildcards over", and that just made zero sense to me. Maybe because he thought Riot had some type of design philosophy against letting players' deck collections grow too suddenly? Except realistically, they're already letting you buy 3 champion …
You seem to have the worst luck, Toad. :-( Sorry about your expedition; hopefully Support can help you.
In the closed beta, [runecard]Cloud Drinker[/runecard] had an enlightened ability to decrease by 2 instead of 1, and it was insane when combo'd with Karma. Granted you still had to make it to 10 mana, but once you did it was basically GG.
Maybe the trick here is to do something similar: i.e., find a unassuming follower and give …
I see; sorry for assuming.
I've been playing Frejlord/Noxus Battle Scars and even with my oddball decklist I am DESTROYING the solo Ezreal decks. Words cannot describe how deeply gratifying it is to attack into them with a wide board that includes [runecard]Legion Veteran[/runecard] and [runecard]Vladimir[/runecard]: they immediately frost bite the biggest guys and setup value blocks, then they …
Yeah, I'm with 40 here--especially if you're still running this Lucian / Darius midrange deck from your profile. Decks of that speed are EXPECTED to lose to Frejlord control decks, man: you're just slow enough that you can't burst them before they get Ezreal/Heimer online, and too little value to win the long game. Your opponents probably couldn't ask for …
It's definitely an underwhelming card at first glance.
A few prospects:
- Rushing to enlightenment (i.e., a Karma deck)--probably Ionia / Frejlord control deck. I think this is where Riot envisions this card.
- Stat buffs--probably also Ionia / Frejlord thanks to Hearthguard and [runecard]Omen Hawk[/runecard], but you could try something like Demacia
- Frost biting the awakener …
Quote From FortyDust It recently occurred to me that Ledros is stronger than a lot of Champions, so why not make him a Champion, subject to Champion deckbuilding restrictions?
They could significantly water him down in the pre-leveled version and give him a fairly difficult "quest."
For example:
8 mana 6/4 Fearsome, Play: Cut …
M0gwai was my inspiration, actually! I started there and adapted to my existing collection as best I could, using sparingly using wildcards where absolutely necessary. His is a lot more 3x and a lot cheaper cards in general, and he loves the potential draw from Trifarian Assessor. My deck has a wider mana curve with more late-game threats: I REALLY …
Quote From YourPrivateNightmare Also, I'd recommend the one Freljord spell that buffs two allies for 3 health permanently, since you want to keep your guys alive for as long as possible.
I was thinking that too. The appeal of yetis is that [runecard]Yeti Yearling[/runecard] and [runecard]Tall Tales[/runecard] getting cheap 5/5s; you really want …
So I finally gave battle scars a go, and I've been EXTREMELY surprised how successful it is. And my deck list is not even refined... Maybe I've just gotten lucky; maybe the archetype is so alien to everyone that their misplaying. Regardless, I thought I'd share.
[runedeck]537[/runedeck]
How's everyone else doing post-patch? Any off-meta decks you've been pleasantly …
[runecard]Affectionate Poro[/runecard] is...not a very good card. I don't think you want any. And Rearguard doesn't really synergize with your game play, either. Honestly, I think Yasuo/stun is one of those archetypes were you just don't try to include a 1-drop and bank your early mana for bigger plays later on: see CzechCloud's deck for an example. If you do …
Merchant was playing around with a Warmother's Calling deck, and he was big on running 2 copies: it feels bad when you draw them both, but it feels even worse when you never draw the 1.
I'd also like to see some [runecard]avalanche[/runecard]s--great for staving off aggro elusives and spiders.
That's...a LOT of challengers.
Consider changing from [runecard]Elixir of Iron[/runecard] to either [runecard]Take Heart[/runecard] or [runecard]Entreat[/runecard]--the former synergies with Braum and Fiora a little better, the latter helps you draw into them.
Thematically, I'd prefer it if the living shadow DIDN'T count as a summon effect and DIDN'T fizzle existing spells. The attacking unit should be transforming into an animated shadow golem the instant [runecard]Shadowshift[/runecard] resolves, subject to all the physical and magical attacks that were previously aimed at it.
It's like in Naruto when they throw a dagger at someone, …
I would dump 1 Dawn and Dust for a 3rd Sentry: your early curve is looking a little rough, and triple of your game-ending bomb is a pretty aggressive considering you have so many stall tools.
Also consider trading your Seers and/or 1 Deny for [runecard]Rimefang Wolf[/runecard]--I know he doesn't synergize as well with your "buff and copy" game …