OldManSanns
Lv.10Azir
Comments
Very interesting; thanks for sharing.
I've been wondering how they intend to "curate" the collection. E.g., let's say the first expansion launches on September 1st and they introduce 2-6 new regions: what happens to the existing 6 regions at that time? Is it 6-in, 6-out? Do the current 6 form an evergreen set and that each expansion expands upon? …
Quote From BlueSpark I agree with everything on your list except for the Minotaur change. At least, I'd reduce his attack to 5 along with the cost decrease.
I could see that. My main thought was: how could we help out Yasuo without just super-buffing him? And honestly, now that I'm remembering Mogwai's fae …
Quote From DoubleSummon
Death Mark is hard enough to use as is.
Agree to disagree. If it was really that hard to use, I wouldn't be seeing so many Ionia/SI decks running 3x of it. Contrast that fact against [runecard]Blood for Blood[/runecard] or [runecard]Pack Mentality[/runecard] which I don't think I've ever …
Quote From Almaniarra I don't think you still don't know about Whirling Death/Single Combat - Katarina interactions but for new players and players who doesn't know these interactions yet, you can level-up Katarina with those combat tricks as well.
Does she need to "survive" the single combat, or can you cast …
Definitely do [runecard]Precious Pet[/runecard] over the rearguards: I think Pet actually does more average damage thanks to its fearsome, plus it synergizes with your spiders.
Kalista essentially acts as a mistwraith + brother's bond for 3 mana: sometimes she closes the game out fast, sometimes she just dies off. The only reason why I'm still using her is because …
Nerfs:
- [runecard]Death Mark[/runecard] can't target champions
- [runecard]Shadow Assassin[/runecard] either increased mana, decreased stats, or draw changed from summon to last breath
- [runecard]Troop of Elnuks[/runecard] now summons top elnuk instead of all within top 10
- [runecard]Boomcrew Rookie[/runecard] changed from 1/4 to 1/3
- [runecard]Mark of the Isles[/runecard] from +3/+3 to +2/+2
- Something done to tamp …
Sinti, how much luck are you having with that spider deck?
Most of the spider decks I've seen on the 'net will try to run faster--i.e., cutting the pranksters and Brood Awakening and often even the hosts in favor of trying to end the game sooner. He's my personal take (Darius is probably better than Kalista but I like …
The YoD card absolutely is NOT Elysiana. They only reason going from 8 to 9 was relevant was because it disabled [card]Seance[/card] and [card]Baleful Banker[/card] shenanigans, and they are both rotating out of standard. And that combo is irrelevant in wild.
It's most likely one of the Shaman cards--my guess would be Sludge Slurper.
Honestly? Still needs a little refinement, but overall I'm pretty happy with it. It's definitely not a Tier One deck, but it destroys Ezreal Combo decks and aggro decks and is OK against Hecarim and Karma. Elusives are a crap-shoot: I need to race them, and if they get lucky on either Omen Hawks or Will of Ionia its usually …
I like Silverfuse's Ashe deck better. It's probably doesn't have as high of winrate as this Ezreal/Elnuk deck, but it's a lot more novel.
Quote From Leglock I feel (and I might be wrong) that Elusive in constructed is just solid against everything if both players draw well. And is just horrible racing them to going face. Feels awfull to play control and not draw well enough to deal with they board, and feels awfull to play midrange and get outvalued.
Maybe …
Quote From BlueSpark Quote From Bystekhilcar Incidentally.. I've been poking fun at it, but it would be pretty sweet if levelled Lux generated Finales Funkeln instead of Final Spark :3
My native language holds many sweet alliterations ;). Although, just in case you're interested: The meaning of "funkeln" is somewhat different from "spark." …
Honestly: I actually like him if he intentionally is "whenever" instead of "only if before summoned". With the latter, he feels nonviable (how often do you play a 6+ spell before Round 5?), but with the former I could see playing him early and hoping for an opportunity to enable him later.
?
It has 3 Fiora, 6 burst-speed barrier spells, 7 barrier-giving units, and 3 [runecard]Single Combat[/runecard]s. It may not be as "all-in" as the original Fiora decks you're referencing, but that's more than enough to threaten an insta-win.
I get a lot of value out of Braum, but my deck is also very different. He only levels up ~10% of the games, but he's controlling the early board and baiting out early removal. Plus if he gets even a little attack value, he becomes a great threat.
For reference, this is my latest decklist (still a bit …
Personally, I'd like to see:
- [runecard]Shadow Assassin[/runecard] go from 2/2 to 1/2 (drawing is huge in this game; you shouldn't also get decent attack)
- [runecard]Solitary Monk[/runecard]'s recalling changed from whenever she's summoned to whenever she attacks (if you're going to commit to using her as a strong offense, you should be more vulnerable on defense)
- [runecard]Glenglade …
Quote From kaladin Quote From OldManSanns And if you want to try a control deck then by all means go for it--the most successful decks on ladder right now are either Karma + Demacia(Lux)/P&Z(Heimer)/SI or Frej+SI Warmothers Calling. I just suspect you're going to find those decks even more frustrating than the aggro decks.
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Quote From kaladin so....mindless aggro or nothing? Kinda seems like I either need to play mindless aggro or......uninstall the game.
I would argue that no deck in Runeterra is mindless--even aggro decks need to weigh what to mulligan, when to open attack, when to trade, how much to hedge against board wipes, etc.
And …
Quote From FortyDust Quote From OldManSanns Quote From FortyDust Regarding The Rekindler, I don't think it would be appropriate to nerf it unless you can come up with a couple of other decks where it's truly oppressive.
If Hecarim is pretty much the only time Rekindler is a problem, that points to …
No [runecard]Twin Disciplines[/runecard]?