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OldManSanns

Lv.10

Azir

645 / 864 XP
Joined Aug. 2019 924 posts 4,965 XP 1,040 achievement pts

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FYI, here's a version M0gwai has been tinkering with. I admit on paper it looks like it's weaker than the other 3 versions listed on this page, but he's also a very serious player who's been actively experimenting so I can't dismiss his conclusions out-of-hand:

Decklist image

Youtube video

 

 

6 years ago · on Transfusion

The +3/+3 from [runecard]Jeweled Protector[/runecard] is also slow: you need to have the target in hand when you play him, and you probably aren't playing that target on the same turn so its a delayed effect. Contrast with [runecard]Avarosan Hearthguard[/runecard], who conceivably can give ~20/~20 worth of stats for that same 5 mana but because most of those stats trickle …

You and me both. I think the ship has sailed on casuals v hardcores having relatively comparable collection sizes--but you already got way further ahead if you were exhausting your wildcard buys every week anyways, so I'm not sure it really matters in the big picture.

The big question now is: can you still be competitive with a smaller …

I think Riot is woefully accepting that some players are just going to zealously devote themselves to lapping up every single XP point they can regardless of how they try to discourage them via diminishing the returns.

Quote From Marega

How long did it take for HS between official launch and first set?

Four months. Open beta started January 21, 2014; launched March 11, 2014; launched "Curse of Naxxramas" July 22, 2014.

 

[quote from="Author"]

dont you think the game will become stagnant if they take 3 months after …

HUGE patch notes today; so I didn't even notice this little nugget until I was rereading for the 2nd time:

[quote from="Author"]

Additionally, we plan to approach balance with a seasonal mindset, adjusting our methods as the meta goes through different stages between sets of new cards. Once we’re out of beta and get into our regular cadence …

Quote From FrostyFeet
  • Yasuo requiring 5 stuns/recalls instead of 6: Maybe I've been unlucky so far but my opponents have generally had (too) little difficulties leveling up Yasuo so I personally didn't see this as necessary.
  • Jeweled Protector buffed to 4/4 from 3/3: I felt the stat/effect ratio was already fair so another one I can't …

I'm playing on a Win10 laptop, and even then I've crash out of the client maybe once a week. Usually it's at that first full size splash screen after login, but it did happen once in match which was especially annoying. It seems worse when the laptop is trying to do other things--e.g., antivirus is prompting me to resubscribe.

I believe we're less than 30 minutes from finding out--so excited!

Quote From KANSAS

This is how it is supposed to work.

There are two things affecting braum, one gives him -1 attack, and the other gives +1 attack. Therefore, he has 0 attack. I don't see what the problem is.

The problem was entirely user error. I assumed since the skitterer hit first and …

Quote From DoubleSummon

Probably a bug(or spider in this case)

The game is in beta, big bugs are expected. 

No, I imagine it was as expected. Like: if I had taken the time to mouse-over my Braum, I expect I would have seen a "-1/-0 until end of turn" listed under his buffs, so …

Aww. Poor kitty. :-(

[runecard]Rimetusk Shaman[/runecard] in generally is pretty gross right now. I kinda wish they either made its target random or dropped it to 4 mana but it instead targets "weakest" enemy. It's getting a TON of play right now, especially contrasting it to [runecard]Minotaur Reckoner[/runecard] which has a better body and stuns which is strictly better …

Quote From FortyDust

In general, you want more third copies of the better cards instead of so many doubles.

I know. Extreme loss aversion: I HATE opening 4th copies from vaults/rewards when I'm still missing so much, which makes me really anxious about crafting a third copy of anything. And it doesn't help that, as …

So I was playing a Braum deck against a SI/Noxus aggro spiders and falling behind fast. They played a [runecard]Frenzied Skitterer[/runecard], I figure: OK, sure they got buffed but my Braum went from 0/5 to 0/5 so no big deal. I want to take some power off the board so on my turn I challenge the weakest spider, a 3/1, …

In general: for spells and effects that do multiple things, the game tends to err on the side of doing what it can and NOT fizzling--e.g., if I play an [runecard]Augmented Experimenter[/runecard] to deal 3, discard, and draw, but then my opponent interrupts with a [runecard]Glimpse Beyond[/runecard] on the damage target, I still discard and draw. 

The exceptions I …

My thoughts:

  • We're not going to see any substantial buffs or reworks yet, just because most people are still missing A LOT so many archetypes and power combos just haven't been discovered yet. Like you mention not seeing [runecard]Lux[/runecard]: well, she needs spells to work and most players only have the single free copy of her anyways so …

I agree with everything everyone has said.

The one thing no one's mentioned: showing how many shards & wildcards you own in all the HUDs, not just the Store. Or at least in the deckbuilding / card viewing screens. I saw a mockup of this somewhere--I think reddit?--and it looked really slick, but I searched for it just now …

Quote From Demonxz95

Whizbang the Wonderful

Largely what kept me going when I couldn't make a good deck. Love him to see him added to Classic, but I know that's quite unlikely.

This. I am going to miss this guy SOOO freaking much. :-

Nice to see someone making elites work. Those had a lot of buzz and theorycrafting pre-beta, but I haven't seen much of them since.

Quote From Bystekhilcar

Having considered that point now, I do agree that the Fearsome keyword is kind of problematic. Though I stand by my disagreement on the burn rounding up/down, because again, if you're losing to this card purely from the burn alone, you were probably dead anyway.

I could see either dropping the Fearsome …