OldManSanns
Lv.10Azir
Comments
Quote From GerritDeMan I think I also saw someone say on these forums that Bilgewater is going to be the next new region but I could be wrong about this.
There have been no public announcements, but the patches include a lot of new unused data and some people like to datamine it and speculate …
So I just went 6-1 on my Expedition. Not just 6 wins--literally undefeated until game 7. ;-) That's never happened to me before. I've had some good campaigns, some bad campaigns, but even when I'm doing "good" that's more like 60% win rate. I've never had one that was so good that it didn't drop any games--so you can imagine …
Quote From Sykomyke How feasible is it to fully unlock the vault each week? I've been playing since last Tuesday and pretty much done all quests/ pvp'd every day and I'm at the tier 12 vault, but it seems kinda tough to fully unlock the vault. Is it X number of games a day and completing every quest …
Quote From Meteorite12 As far as I understand the rule, regardless of whether you dust that second copy now or after the rule gets added in, that lets you open another copy in packs. Unless for some reason it’s different than the current rule for legendaries, then the game only counts cards as “already obtained” if you currently …
I'm a little surprised they're doing it like this. It seems like this would be the perfect opportunity to pilot virtual fireside gatherings (i.e., not restricting the group to just your physical LAN). Or barring that: just make everyone natively capable of opening packs and playing AoO cards from April 3-6 instead of forcing them to go through the aforementioned …
I don't think it would be justified. Part of the game is suppose to be supporting tech choices--e.g., [card]Dragonmaw Poacher[/card] in DoD or [card]Golakka Crawler[/card] in Un'Goro (although that card arguably should have been included in MSG as a possible answer to Patches). If the opposing tribe is overly popular then players will slot in "hate" cards to tech against …
I kinda wanted to build a deck like Saucy Mailman's Ephemeral Kalista. Unfortunately I have 0 Hecarim, I can't think of a viable way to make an ephemeral deck without Hecarim, and I feel like crafting Hecarim is just dirty and morally objectionable. :-(
Quote From DoubleSummon So you think they belong to the shadow isles? but they don't have any connection there anymore nothing in their operations or origins says "the ruined king" or the shadow isles they are just demons that roam the lands and kill humans for their essence.
No, I was sharing it because I …
Quote From Leglock They already mixed Zaun with Piltover... Soooooo.
Yes, they do have a precedent, but with P&Z there's not much difference theme-wise. OK, I know Zaun is supposed to be like Piltover's dark underbelly, but in practice Jinx and Heimerdinger both fit a "wild crazy stuff happens" scheme, as do the spells and …
Quote From DoubleSummon My guess is that this symbol is demons + void as they all share the trait of being "monsters".
I hope not. Not that I hate your idea, but I think The Void is strong enough--in terms of lore, theme, and champion roster--to be its own region, so I think it would …
Quote From Unbeknownst Quote From Fluxflashor March 26!
Hey Fluxfashor. Is there any info if the new duplicate protection will be retroactive? What I mean is if I get some packs now until that patch goes live and save them, will I benefit from the protection when I open them then? Thank you
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I keep mulling all these things over, and my mind keeps going back to just tuning.
Specifically: I would remove some of these low-cost Ionia elusives from the game entirely so its impossible to build an Ionia deck with ~80% elusives. There are many other non-Ionia elusives ([runecard]Daring Poro[/runecard], [runecard]Intrepid Mariner[/runecard], [runecard]Amateur Aeronaut[/runecard], [runecard]Silverwing Scout[/runecard], [runecard]Jae Medarda[/runecard]) that we …
Quote From Sykomyke Craft...decks? So how do I do that? Are there pre-built decks that I can craft or am I missing something here?
Also, zoolock/aggro has never appealed to me. Is there a good semi-control deck that is viable for low cost crafting? I liked the Braum/buff deck (plus I always liked Braum in LoL). Is …
Quote From YourPrivateNightmare Did Blizzard not immediately deal with Galakrond Shaman when it became too strong? Did they not do multiple balance patches in the last year that ultimately ended up with a meta that's actually quite balanced (if you ignore SHaman being dumpster tier)
Respectably: I was devastated by how Blizzard handled the Galakrond …
Quote From darkjak The point of moving him to classic is so people don't have to keep playing the same deck and can learn different archetypes without building each recipe
This. Plus "competitive" is very subjective--historically the Tier 1 decks as defined by HsReplay typically show 4-8 legendaries, I'm extremely skeptical that Blizzard is going …
Quote From Lightspoon
- Ionia can rely on Mark of Death and several Recall and Stun effects.
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Please note that [runecard]Death Mark[/runecard] will only work if you find a way to prevent her from striking--i.e., if she has ephemeral tag and is attacking, she will recall first, THEN ephemeral would go into …
Haha... like I said in my post: Kalista has been #24 out of 24 since the open beta started; I don't really mind her going 4 weeks as Hecarim's replacement. Hopefully they realize what they NEEDED to do this week--reduce Rekindler's stats, because rez'ing a champion for 6-7 mana is fine you don't need a midsized body to go with …
Quote From YourPrivateNightmare Finley is basically "I didn't like my other two hero choices so I'll take three more wishes"
Yeah, the Finley one is weird to me. I do like that they made him much more on-theme, but in practice he's just a re-roll.
Quote From OneManArmy Why would he be moved to HoF? He is not a problem, never was.
I don't think the objections towards him are so much about his statistical average performance as much as the outliers--i.e., the possibility for a ridiculous big early Edwin that decides the game. Much like playing a MC Tech …
Subjugator feels really awkward on curve in all the ways cleric felt great. I admit I wasn't thinking of MC shenanigans so that might be a thing, but independently it just like an arena card more than constructed to me.
Conjurer is basically swashbuckler without any of rogue's thief synergies.
Power Infusion looks like [card]Power Word: Tentacles[/card] and …