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OldManSanns

Lv.10

Azir

645 / 864 XP
Joined Aug. 2019 924 posts 4,965 XP 1,040 achievement pts

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Quote From SchitJustWorks

I'm asking this because obviously part of the game designers intent was to have decks be built around champions stronger effects. As of now, I am seeing plenty of decks do extremely well with absolutely no champions in them - and it's more than I'd honestly even like to see. What's everyone's thoughts on this?

First off, I think you can divorce your comments regarding random upgrades from your feelings concerning the rewards' statistical distribution. If tomorrow Riot declared "FortyDust is right; from now on, Level 14 Vaults will always give exactly 1 random epic, 10 rares, and 25 commons with no more chances of upgrades", I don't think you'd be any happier next Tuesday …

Quote From BlueSpark
Quote From FortyDust

This is actually not true. There are several ways to get duplicate Champions on the board at the same time.

So you're only forbidden from playing duplicates from your hand (as they turn into signature spells), but you can create copies of ones that are already on …

6 years, 1 month ago · on Duplicate Champion question
I think the token is much better than a random champion since expanditions are fun and you get the random champion in the end but they said in the level 10 vaults.. wonder if they are in the level 13 vaults... looking forward to tomorrow to actually get a nice amount of cards to try …
Quote From Smradd

A quick question. Today we can open the vault chest but I haven't managed to get to level 10 yet. I should be able to grind out some exp today and then open it at level 10?

I think last week is done--there was a timer on it, implying everyone rolls over …

Quote From CrDave

I also don't get the 3 expedition thing, I used my token and completed my first expedition but I didn't get any other run

 

Yeah that was my bad--I thought I saw an in-game message when I popped my token about getting 3 runs but its 1 token for 1 …

Thanks for posting this. FYI, I don't think that last tally screen is accurate. It shows a total of 27 common, 12 rare, 4 epic, and 0 champions. I'm not sure exactly how its trying to count; here are my tallies excluding extras & shards:

  Common specific Common Wildcard Rare specific
Quote From riddari

I can't count how many times I've played smarter than my opponent resulting in having a massive lead on field with close to equal cards in hand, then they play The Ruination, and suddenly we're only equal playing field, 6+ rounds of work to best the opponent successfully and its demolished entirely by a single …

...must...resist...the urge to crunch probabilities for champions at each vault level...

They did say this at https://playruneterra.com/en-us/news/open-beta-faq

[quote from=""]Your rise through the ranks starts with the Beta Season, which will last until launch. At the end of the season, you’ll earn an icon reward based on your highest tier reached to commemorate your first climb in Ranked LoR.[/quote]

...But yeah, hopefully there are some cards at the end of …

Quote From DoubleSummon

I dunno didn't pay attention to that it might be but I didn't notice, another bug is that wild cards usage take a long time to update on screen. 

Definitely try to look for it when you open your vault today; I'm curious to see how widespread it is. I was in …

Quote From Fluxflashor

Nah, that sounds pretty normal to me! Expeditions are great fun that isn't the usual constructed netdeck hell, so getting in for free at least once a week is awesome.

If you or Neonangel are ever at a lull where you're trying to brainstorm topics for new articles: I could really appreciate …

Quote From leberschnitzel

I really don't enjoy draft formats, so I would happily trade the token 😄

Try giving it a few shots. I'm kinda with you--I'd rather play the same refined deck repeatedly which I can learn and tweak--but after I realized what I did wrong on my first trial I enjoyed my second …

Quote From Bystekhilcar

@Oldmansanns - If I were designing Kog he'd probably be a low-cost, low-stats champion (I'm thinking 3 mana 3/1 right now, with the 1 health symbolising the typical League strategy of dogpiling the Kog every fight), with Last Breath: I strike anything (symbolising his passive). He'd have a secondary effect which embodies the Living Artillery …

Quote From SirInugami

At the moment the only counters to Battering Ram are Noxian Guillotine (if damaged), Vengeance or Ruination. Two of which are... also Noxus based.

I agree that a growing 4/12 with no handicaps is probably overstated for 6 mana (its more than double Darius' health for the same mana cost!), but I'll …

I think this has been to me for a while now, but I definitely noticed it this evening. I'd been seeing that "you already have this card, converting into shards" message a fair amount after opening my regional chests/capsules, which I chalked up to conventional bad luck / "kettle never boils" phenomenon. However I saw it this evening with one …

I dunno, man--looks pretty OK to me. Only things I can think of:

  • I really hate Crimson Aristocrat. I know it fits with your theme on paper, but in practice I don't think she's going to line up well. Paying 2 mana to take 1 health off an ally at slow speed really hurts. I kinda think she's …
6 years, 1 month ago · on Probably bad Braum/Vlad

Hmm... so I can spend ~$600 to "upgrade" my opponents' churlish behavior from spamming emotes and rage-quitting to virtually slamming cards down and virtually flipping the table in my face? You will perhaps understand if I am not more excited.

Quote From Firenza

Unless I'm crazy, "Rally" seems to be an absolutely broken keyword and that's what I've designed my deck around with Demacia/Iona regions. It's working great so far. 

Rally is very good, but I don't know if I'd call it broken. It's only useful if you've found a way to get ahead on …

I am not an active LoL player by any conceivable definition of the word, but I'd love to see any and/or all the following, with my thoughts on an appropriate mechanic:

  • Kog-maw (something with Living Artillery dealing damage; maybe a fleeting copy on strike except that sounds too much like Ezreal)
  • Vi (gains Excessive Force cards which …