I gave it 3, then read these comments and am going up to 4. I think I'm most impressed by the amount of charges on that spike. Has Warrior ever had a 5 durability weapon (not quite counting Gorehowl, of course)?
Cool card! It's odd that they're bringing Dormant back for this, as they've been pretty consistent about keeping keywords within sets (or at least within a year).
But Paladin does, so it's meh. I guess you could time it with the new weapon to give the dudes Divine Shield. My luck, I'd get 5 Divine Shield guys off it if I tried that.
This card is super good in lots of situations, but terrible when your opponent has a 1/1 or similar. It will support Secret Paladin pretty well overall.
Damn, great card! Think of it like Hunter's Mark that you don't need a minion to trade with, and you can use it twice. It's expensive, but probably worth it. Think about how much loose mana Face Hunter usually has in the late game when you're trying to close the deal, need to get through big taunts, and don't care about your own health.
What will the achievement be? I really hope it's "Transform X minions with Savory Deviate Delight" and not something stupidly cumbersome like "Transform both you and your opponent's minion into Pirates X times".
Transform a minion in both hands into the same pirate 2 times in a row 50 times :^)
This is sick removal for a class that already has tons of it. This is an indirect buff to Oh My Yogg!
Only good if if you're running Whetstone Hatchet and finding them on turns 1 and 2. So no.
They had to print this card to make War Cache worse, because it was winning too many games ... for Mages running Deck of Lunacy LOL.
I gave it 3, then read these comments and am going up to 4. I think I'm most impressed by the amount of charges on that spike. Has Warrior ever had a 5 durability weapon (not quite counting Gorehowl, of course)?
Yes, DH can make better use of this than most other classes. It's still just ok IMO.
It's an ability we haven't had before in exactly this form, and potentially very useful. I agree with those of you saying Doomhammer for this.
Cool card! It's odd that they're bringing Dormant back for this, as they've been pretty consistent about keeping keywords within sets (or at least within a year).
Imagine if Druid had this spell!!!
But Paladin does, so it's meh. I guess you could time it with the new weapon to give the dudes Divine Shield. My luck, I'd get 5 Divine Shield guys off it if I tried that.
Decent card overall but it's hard to see running this over Sword of the Fallen.
This card is super good in lots of situations, but terrible when your opponent has a 1/1 or similar. It will support Secret Paladin pretty well overall.
It's a really strong effect, but useless without the proper set-up, and I'm not convinced we have that right now.
It's just ok. We need some pretty strong motivation to put any minions at all into a Mage deck right now.
This will have some really cool uses we haven't thought of yet, besides the obvious one of just clearing large minions with cheap tokens.
Pretty solid card, as long as you can keep some board space open. Plus the new card that gives a beast Poisonous, this helps clear boards easily.
Damn, great card! Think of it like Hunter's Mark that you don't need a minion to trade with, and you can use it twice. It's expensive, but probably worth it. Think about how much loose mana Face Hunter usually has in the late game when you're trying to close the deal, need to get through big taunts, and don't care about your own health.
I was hoping for more Sigils. That achievement is still going to be a pain to do.
As a card, this seems ok, not great.
Ok, that's a fair amount of potential board clearing for a pretty small cost. Plus you have several ways to drop this without even paying for it.
Ok, fine, we'll give Big DH another try. Personally, I really WANT it to work. I guess we'll see.
Better than caravans since it guarantees you at least one adventurer. We'll need to see how good those guys are.
Damn that sounds fun, where do I sign up?!?!?!?!