Really strong, I think. Like reverse Soul Fragments. It's good that Secret Passage doesn't trigger Casts When Drawn effects, or this might be too good.
I don't see the point of this. If you could duplicate this and shuffle (like with a Togwaggle's Scheme type card), you'd be in business. I guess we'll have to wait and see what else is coming. Anything that supports this will also support Elwynn Boar.
This will be a fun card for sure, and probably pretty powerful too! Permanent effects like this one (and the Warlock one) are just massive in their potential.
Like Dark Alley Pact, it's potentially large stats early. That can be good, but there are many ways to deal with that, or to recover from it. I guess we'll see.
When I first read this, I thought it meant 50% chance to reduce the cost by MORE than one (the way some spells upgrade in hand, like Schemes). That would have made it a great card. But with the chance to increase the cost of your cards, no way. The only thing this could possibly be good for is to help Priests play cards of certain costs for the new Questline, but even then, it's random what will happen.
I'm game to try some Demonlock. It's not really supported right now, but this might help. Problem is, you'd definitely want Free Admission, and this guy isn't a demon.
I can see this having a lot of cool uses. It's nice and cheap, so flexible. It only duplicates one battlecry, so not OP. Now if you could save the coin or get a 1 mana discount, play this with Shudderwock and let the fireworks begin.
Nice card. We've had a couple other 4 mana 4/2 weapons, and they've seen plenty of play. This one's ability should also prove useful. Now if there is a deathrattle that somehow copies a minion (Elwynn Boar), we're in business.
I think this is why they re-nerfed First Day of School. The value of this card is very high, but it will take you awhile to get there. I think it will be a pretty well-balanced card.
This card is great! As noted above, most Fel spells are board clear and add to your hero's attack, so playing this could easily equal a clear board and 12 to face. Plus, we haven't seen any other new cards for DH yet, so there are bound to be some good Fel spells coming.
Love it love it love it. Totally trash and useless card, but I love it. Yes, I will absolutely play this until I get to kill someone with the Sword. I'm thinking Wild.
Yeah, I'm game for this. As long as you don't draw all your other minions first, this will make an immediate impact on the board and also draw you 3 resources. He's expensive, but worth it.
Could bring Pirate Warrior back into standard, but not really. Pirate Warrior was always an aggro deck, so this hypothetical new standard Pirate Warrior would be more tempo/control based.
In Wild, of course, this will fit nicely into old aggro Pirate Warrior decks that love cheap ways to remove taunts.
This is a solid card that will be fun to play, flexible and dangerous, great synergy with Guardian Animals.
Really strong, I think. Like reverse Soul Fragments. It's good that Secret Passage doesn't trigger Casts When Drawn effects, or this might be too good.
This card is so sweet. Remember that it only costs 1 mana to trade, so you can really go off with this.
I can see this effect being abused, just not sure how yet. Razormane Battleguard, as Dapperdog noted above, could be pretty good.
I don't see the point of this. If you could duplicate this and shuffle (like with a Togwaggle's Scheme type card), you'd be in business. I guess we'll have to wait and see what else is coming. Anything that supports this will also support Elwynn Boar.
This will be a fun card for sure, and probably pretty powerful too! Permanent effects like this one (and the Warlock one) are just massive in their potential.
Like Dark Alley Pact, it's potentially large stats early. That can be good, but there are many ways to deal with that, or to recover from it. I guess we'll see.
When I first read this, I thought it meant 50% chance to reduce the cost by MORE than one (the way some spells upgrade in hand, like Schemes). That would have made it a great card. But with the chance to increase the cost of your cards, no way. The only thing this could possibly be good for is to help Priests play cards of certain costs for the new Questline, but even then, it's random what will happen.
It can get you a medium size minion early, or a 9/9 later on. That's good, but is it good enough? I'm unconvinced.
I'm game to try some Demonlock. It's not really supported right now, but this might help. Problem is, you'd definitely want Free Admission, and this guy isn't a demon.
I can see this having a lot of cool uses. It's nice and cheap, so flexible. It only duplicates one battlecry, so not OP. Now if you could save the coin or get a 1 mana discount, play this with Shudderwock and let the fireworks begin.
Nice card. We've had a couple other 4 mana 4/2 weapons, and they've seen plenty of play. This one's ability should also prove useful. Now if there is a deathrattle that somehow copies a minion (Elwynn Boar), we're in business.
Looks like a solid board control tool. Remove 2 minions and heal up some. Might make some weapon buffs worth running?
I think this is why they re-nerfed First Day of School. The value of this card is very high, but it will take you awhile to get there. I think it will be a pretty well-balanced card.
This card is great! As noted above, most Fel spells are board clear and add to your hero's attack, so playing this could easily equal a clear board and 12 to face. Plus, we haven't seen any other new cards for DH yet, so there are bound to be some good Fel spells coming.
That's a really strong draw engine. I guess the main reason your run Tiny Toys is to get 4 chances to evolve into this guy.
Love it love it love it. Totally trash and useless card, but I love it. Yes, I will absolutely play this until I get to kill someone with the Sword. I'm thinking Wild.
Yeah, I'm game for this. As long as you don't draw all your other minions first, this will make an immediate impact on the board and also draw you 3 resources. He's expensive, but worth it.
Could bring Pirate Warrior back into standard, but not really. Pirate Warrior was always an aggro deck, so this hypothetical new standard Pirate Warrior would be more tempo/control based.
In Wild, of course, this will fit nicely into old aggro Pirate Warrior decks that love cheap ways to remove taunts.
Great card, nice reuseable beat-stick. If you have Rokara on board, he'll grow even more.