Pezman
LV.16 ProComments
2,277 totalI had the totems too! I got the Gonk one where summoned minions get +1/+1, and I put a [card]Banana Split[/card] on it turn 1 (thanks to starting with an extra mana crystal). I wiped the goddamn floor with him.
When I play Wild, I'd rather face this stuff any time, instead of the Standard decks I typically see. Seriously, most of my Wild matches are against the Standards lists for Galakrond Zoolock, Galakrond Rogue, Face Hunter, and Tempo Galakrond …
As someone who loves playing combo decks, I love this card. Combos can be fun, and sometimes very strong, so you should always be able to disrupt them. And I think combo disruption should always be neutral (rather than Warlock …
Bomb Wrangler shenanigans! Also, potential for Frothing Berserker OTK.
I'm assuming you get offered one of each, which makes this very good. Great flexibility, and very cheap.
Strong card. Adding resources is good. Random cards usually aren't, but you get to discover, so probably pretty useful on average.
Thanks? Wrong thread, but I'll take the props!
This card has great potential, I think. Maybe it just gets you a third copy of something you already run, maybe it helps you find an answer to something you weren't prepared for. Plus we have Spirit of the Shark.
Thanks for the breakdown, really helpful. It seems like the card might be worth playing, but not necessarily in the priest decks that are popular right now. I could see a tempo dragon priest coming back.
Potentially insane in wild, but not enough support in standard. It's double Lost in the Jungle for Even Paladin, with taunt!
Like Happy Ghoul, as noted above. Doesn't come out on turn 1, but still a strong tempo swing. I expect to hate getting killed by this.
Hit this guy and Clockwork Automaton with Luna's Pocket Galaxy and you can belt out some serious damage (Fire-Eater too, maybe even a Blackwald Pixie).
I think the value of this card will largely depend on exactly what the Battlecry does. Is it basically Plague of Death, but doesn't add them to the res pool? That's pretty good. Or do they come back at some …
I agree with posts above. Not enough mech support in Hunter to make this great, and even less come April. That being said, there are a few niche situations where this could explode in a big way.
Quest Druids I see (and play) tend to go tall rather than wide (like Malygos combo, for example). However, cards like this, plus Power of the Wild, Tending Tauren, etc, can work really well for swarming. This card is like …
This card is bonkers. Lots of value, and as others have pointed out, nuts with Witching Hour. I'm guessing Hadronox will love it in wild, too.
I think Big Game Hunter is a fair comparison to this card. He costs one less and can bypass divine shield, but this guy can take out a 6/6 or 5/5.
Is murloc paladin happening on ladder right now? I haven't seen any. This card could bring it back, I suppose.
Seems okay. Not too good. Will be a great turn 2 in many quest decks.