randomfan's Avatar

randomfan

Elemental
Joined 03/17/2019 Achieve Points 1255 Posts 744

randomfan's Comments

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    Nice tool for doubling up on resources for any kind of control or combo druid. I wonder if the copy added to hand is from the minion's base stats or buffed stats.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    I guess this is a decent effect. Druid ramps fast enough that the beast you want to draw can still be in your deck by the time you hit 10 mana. The question then becomes what deck do you run that you want a targeted beast to draw with reduced mana cost? I'm not sure I see it right now.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    This is pretty good. At worst it is a seven mana (card + hero power) 8/8 taunt. In the best situations with the right spell discounts it can be an easy 5 mana 8/8 taunt. Pretty good for control decks.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    This seems pretty decent to go along with all the other Warlock cheap board clears. There are enough utility one drops available that makes it a simple enough thing to pull off.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    I'm not sure what this is supposed to go along with. If it was discard from hand, I could see where it fits in, but removing from deck seems harsh. Is it supposed to counter some version of corrupted bloods or bombs that is coming in the new set?

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    Zero mana cards are always good for the player using them. How much of a problem this ends up being will really depend on what spells are included in the pool for Shadow.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    So the concept is cool and all, any time you can tutor specific cards to draw the potential to do fun things will be there. I just fail to see where this benefits Hunter. I'll admit to not having all the cards at hand right now to see what spells are in those slots, but I'm not sure what this is supposed to set up.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    I remember the joke that this was an extra Hunter legendary card in the basic set, and it let you run two of it. Now, I can't tell you the last time  I saw this card in play. I hope it comes back as a viable minion.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    Mixing keywords is all kinds of fun. This will be a nice survival tool that will be satisfying to play and frustrating to see come out. I'm still not sure how Frenzy will play out but I think this will be a fun use of it.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    I really like what  this gives Hunter. We all know that Hunter will mostly push aggro and this gives them some continuing resources for it.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    Zero mana stuff can be very interesting. Do we make a shadow priest push or do we make a control priest push? Does it work for both? One can only hope.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    A true rating will have to wait until the full library of nature spells is revealed. Until then, we just have to look at the big + number and get excited about that.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    It looks kind of average, which means it might not be good enough to play. I don't think an aggro style of Warlock (or any other deck) cares how a card upgrades much past 5 mana.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    I think any rating of new keyword cards is just a shot in the dark for everyone. We will have to see how Frenzy plays out before giving this a good evaluation.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    I like the spell types concept. Hopefully this gives additional archetypes that can be spread across lots of different classes. This looks like a good mechanic to put in what used to be the staple of priest decks. Buff up the minions to make them more durable and just outlast the opponent.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    I've never been good at evaluating the 'shuffle a card into your deck' style of card. I think this looks like a hope for a bit of burst damage in a quick drawing aggro deck.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    I love the concept of ranked spells. These will give it such a better feel no matter what time of the game you draw it. This one will be plenty of fun to play.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    Might this be a harbinger of a new DH style? I would love for something a little cooler to get pushed. Maybe I'm still holding onto my DH hate from launch last year, but I've not liked any of its mechanics yet.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    I like the idea here, but we will need some method of tutoring secrets to hand or in play for this to be very impactful. I really hope that surfaces because I am tired of the current paladin play style.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    A nice throwback to Spiteful Summoner. I always enjoy playing big anything, minion or spell, decks. I'm no good at them but the one in three or four times they work out for me are so satisfying. I'll be playing this guy in a high roll deck somewhere. This might even be fun to pair up with Spiteful in a wild deck.