Ithink this will be one of the more regularly played corrupt cards. It should be able to come out soon enough to still matter and is still ok vanilla if you have beast buffs available to you.
I swear I thought he Banana Buffoon card art got posted as this one by mistake. Honestly, why would you run this if you have the previous one? No need to give your opponent any advantages.
I'm not excited about having the effect be a deathrattle. I guess it would be a much more expensive card to make it a battlecry though. How do you prep for this? I guess the best options would be for it to be included with some way to kill your own minions. Maybe it gets played with broom to rush it at something?
I wonder if the trigger for the seond summon is that no more Illidari are on board or a counter that seven of them died. Could be a the difference in this getting played or not. Cost seems a bit high for the effect otherwise.
This is another one that seems strong on paper, but might be hard to implement in practice. Not being able to get value until you draw it and corrupt it will make it dead in hand many times.
I like the card in a vacuum, but am not sure where it is supposed to be used. Is it in aggro decks where it might be hard to corrupt it? Is it early game control/removal where you can still get armor value if you draw it later? I want it to be good, but don't know.
This might be awkward to play. On one hand it will probably be a long lasting secret that will allow you to more easily process the 'control a secret' requirements. On the other hand, it will be hard to count on when you are getting that draw.
This oculd be good with some big druid plans. Is it the first card to build N'Zoth duid around? Pairing this with the prime makes for some big dudes that can come down.
If you can consistently hit this with the mana discounts that Priest has, it might be good enough to play. I just don't know that it will be fast enough to get out big minion copies.
This will be a pretty good finisher enabling card. It should give you the ability to build up a big weapon swing and have this to clear out a potential taunt.
The corrupt effect makes it so the board clear aspect is a little slower than the mana suggests. I think it will still be good, but not quite as fast as we want it to be.
I like it. Tihis is essentially a free combo activator that also summons a small body to accompany the card. This will be in any Rogue deck that runs combo cards.
Ithink this will be one of the more regularly played corrupt cards. It should be able to come out soon enough to still matter and is still ok vanilla if you have beast buffs available to you.
I swear I thought he Banana Buffoon card art got posted as this one by mistake. Honestly, why would you run this if you have the previous one? No need to give your opponent any advantages.
Good card and effect, but it feels out of place in DH. Dont other classes need this more?
I'm not excited about having the effect be a deathrattle. I guess it would be a much more expensive card to make it a battlecry though. How do you prep for this? I guess the best options would be for it to be included with some way to kill your own minions. Maybe it gets played with broom to rush it at something?
This is an interesting card. I like the idea of a minion/weapon choie in it. This might be a fun mechanic to explore for other classes as well.
Obvious throwback to bolster. I feel like Roffle will be updating his list to run a new video with that archetype.
A very solid card. But, does solid cut it these days in building decks? Maybe it gets run in token druid for some hand refill.
I wonder if the trigger for the seond summon is that no more Illidari are on board or a counter that seven of them died. Could be a the difference in this getting played or not. Cost seems a bit high for the effect otherwise.
A pure paladin Zilliax replacement. Great, just what I wanted to see from them. Is Paladin turning into the controlling grind you down class?
This is another one that seems strong on paper, but might be hard to implement in practice. Not being able to get value until you draw it and corrupt it will make it dead in hand many times.
I like the card in a vacuum, but am not sure where it is supposed to be used. Is it in aggro decks where it might be hard to corrupt it? Is it early game control/removal where you can still get armor value if you draw it later? I want it to be good, but don't know.
Strong removal option that also draws and buffs a minion. I like it. This will be good in many deck styles.
This might be awkward to play. On one hand it will probably be a long lasting secret that will allow you to more easily process the 'control a secret' requirements. On the other hand, it will be hard to count on when you are getting that draw.
I like this for new secret mage decks. Can make a viable standard list and may even work itself into the wild lists.
This oculd be good with some big druid plans. Is it the first card to build N'Zoth duid around? Pairing this with the prime makes for some big dudes that can come down.
If you can consistently hit this with the mana discounts that Priest has, it might be good enough to play. I just don't know that it will be fast enough to get out big minion copies.
This will be a pretty good finisher enabling card. It should give you the ability to build up a big weapon swing and have this to clear out a potential taunt.
The corrupt effect makes it so the board clear aspect is a little slower than the mana suggests. I think it will still be good, but not quite as fast as we want it to be.
I gave it 5 stars just because it is a rager. I really need to see how many are available to make a full rager deck in wild.
I like it. Tihis is essentially a free combo activator that also summons a small body to accompany the card. This will be in any Rogue deck that runs combo cards.